docs: only astc ldr required for ES3.2, not hdr

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
This commit is contained in:
Ilia Mirkin 2015-09-14 01:07:05 -04:00
parent 67d2d3ba43
commit f0b9d53262

View File

@ -233,7 +233,7 @@ GLES3.2, GLSL ES 3.2
GL_KHR_blend_equation_advanced not started
GL_KHR_debug DONE (all drivers)
GL_KHR_robustness 90% done (the ARB variant)
GL_KHR_texture_compression_astc_hdr DONE (i965/gen9+)
GL_KHR_texture_compression_astc_ldr DONE (i965/gen9+)
GL_OES_copy_image not started (based on GL_ARB_copy_image, which is done for some drivers)
GL_OES_draw_buffers_indexed not started
GL_OES_draw_elements_base_vertex not started (based on GL_ARB_draw_elements_base_verte, which is done for all drivers)