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docs: only astc ldr required for ES3.2, not hdr
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
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@ -233,7 +233,7 @@ GLES3.2, GLSL ES 3.2
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GL_KHR_blend_equation_advanced not started
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GL_KHR_debug DONE (all drivers)
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GL_KHR_robustness 90% done (the ARB variant)
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GL_KHR_texture_compression_astc_hdr DONE (i965/gen9+)
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GL_KHR_texture_compression_astc_ldr DONE (i965/gen9+)
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GL_OES_copy_image not started (based on GL_ARB_copy_image, which is done for some drivers)
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GL_OES_draw_buffers_indexed not started
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GL_OES_draw_elements_base_vertex not started (based on GL_ARB_draw_elements_base_verte, which is done for all drivers)
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