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https://gitee.com/openharmony/third_party_mesa3d
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meson,amd: Remove Windows libelf wrap
Functionality isn't worth the maintenance cost. Signed-off-by: Yonggang Luo <luoyonggang@gmail.com> Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18797>
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@ -545,6 +545,7 @@ debian-mingw32-x86_64:
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VULKAN_DRIVERS: "swrast,amd,microsoft-experimental"
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GALLIUM_ST: >
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-D gallium-opencl=icd
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-D opencl-native=false
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-D opencl-spirv=true
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-D microsoft-clc=enabled
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-D static-libclc=all
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@ -1903,12 +1903,8 @@ with_opencl_native = _opencl != 'disabled' and get_option('opencl-native')
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if (with_amd_vk or with_gallium_radeonsi or
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(with_gallium_opencl and with_opencl_native) or
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(with_gallium_r600 and with_llvm))
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if with_platform_windows
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dep_elf = dependency('libelf', required : false, fallback : ['libelf', 'libelf_dep'])
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else
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dep_elf = dependency('libelf', required : false)
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endif
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if not dep_elf.found()
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if not with_platform_windows and not dep_elf.found()
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dep_elf = cc.find_library('elf')
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endif
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else
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@ -27,8 +27,10 @@
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#include "util/u_math.h"
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#include "util/u_memory.h"
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#ifndef _WIN32
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#include <gelf.h>
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#include <libelf.h>
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#endif
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#include <sid.h>
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#include <stdio.h>
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@ -1002,6 +1002,7 @@ static void ac_sqtt_dump_spm(const struct ac_spm_trace_data *spm_trace,
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fseek(output, file_offset, SEEK_SET);
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}
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#ifndef _WIN32
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static void ac_sqtt_dump_data(struct radeon_info *rad_info,
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struct ac_thread_trace *thread_trace,
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const struct ac_spm_trace_data *spm_trace,
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@ -1188,11 +1189,15 @@ static void ac_sqtt_dump_data(struct radeon_info *rad_info,
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ac_sqtt_dump_spm(spm_trace, file_offset, output);
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}
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}
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#endif
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int ac_dump_rgp_capture(struct radeon_info *info,
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struct ac_thread_trace *thread_trace,
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const struct ac_spm_trace_data *spm_trace)
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{
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#ifdef _WIN32
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return -1;
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#else
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char filename[2048];
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struct tm now;
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time_t t;
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@ -1215,4 +1220,5 @@ int ac_dump_rgp_capture(struct radeon_info *info,
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fclose(f);
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return 0;
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#endif
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}
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@ -73,8 +73,6 @@ amd_common_files = files(
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'ac_shader_util.h',
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'ac_gpu_info.c',
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'ac_gpu_info.h',
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'ac_rtld.c',
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'ac_rtld.h',
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'ac_surface.c',
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'ac_surface.h',
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'ac_debug.c',
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@ -89,7 +87,6 @@ amd_common_files = files(
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'ac_rgp.h',
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'ac_msgpack.c',
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'ac_msgpack.h',
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'ac_rgp_elf_object_pack.c',
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'ac_nir.c',
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'ac_nir.h',
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'ac_nir_opt_outputs.c',
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@ -104,6 +101,14 @@ amd_common_files = files(
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'ac_perfcounter.h',
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)
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if not with_platform_windows
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amd_common_files += files(
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'ac_rtld.c',
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'ac_rtld.h',
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'ac_rgp_elf_object_pack.c',
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)
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endif
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libamd_common = static_library(
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'amd_common',
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[amd_common_files, sid_tables_h, amdgfxregs_h, gfx10_format_table_c],
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@ -41,7 +41,9 @@
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#include "util/debug.h"
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#include "ac_binary.h"
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#include "ac_nir.h"
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#ifndef _WIN32
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#include "ac_rtld.h"
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#endif
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#include "aco_interface.h"
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#include "sid.h"
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#include "vk_format.h"
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@ -1907,6 +1909,7 @@ radv_postprocess_config(const struct radv_device *device, const struct ac_shader
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}
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}
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#ifndef _WIN32
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static bool
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radv_open_rtld_binary(struct radv_device *device, const struct radv_shader *shader,
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const struct radv_shader_binary *binary, struct ac_rtld_binary *rtld_binary)
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@ -1950,12 +1953,16 @@ radv_open_rtld_binary(struct radv_device *device, const struct radv_shader *shad
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return ac_rtld_open(rtld_binary, open_info);
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}
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#endif
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bool
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radv_shader_binary_upload(struct radv_device *device, const struct radv_shader_binary *binary,
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struct radv_shader *shader, void *dest_ptr)
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{
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if (binary->type == RADV_BINARY_TYPE_RTLD) {
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#ifdef _WIN32
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return false;
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#else
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struct ac_rtld_binary rtld_binary = {0};
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if (!radv_open_rtld_binary(device, shader, binary, &rtld_binary)) {
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@ -1977,6 +1984,7 @@ radv_shader_binary_upload(struct radv_device *device, const struct radv_shader_b
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shader->code_ptr = dest_ptr;
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ac_rtld_close(&rtld_binary);
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#endif
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} else {
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struct radv_shader_binary_legacy *bin = (struct radv_shader_binary_legacy *)binary;
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memcpy(dest_ptr, bin->data + bin->stats_size, bin->code_size);
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@ -2004,6 +2012,10 @@ radv_shader_create(struct radv_device *device, const struct radv_shader_binary *
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shader->ref_count = 1;
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if (binary->type == RADV_BINARY_TYPE_RTLD) {
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#ifdef _WIN32
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free(shader);
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return NULL;
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#else
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struct ac_rtld_binary rtld_binary = {0};
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if (!radv_open_rtld_binary(device, shader, binary, &rtld_binary)) {
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@ -2031,6 +2043,7 @@ radv_shader_create(struct radv_device *device, const struct radv_shader_binary *
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shader->code_size = rtld_binary.rx_size;
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shader->exec_size = rtld_binary.exec_size;
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ac_rtld_close(&rtld_binary);
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#endif
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} else {
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assert(binary->type == RADV_BINARY_TYPE_LEGACY);
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config = ((struct radv_shader_binary_legacy *)binary)->base.config;
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@ -2050,6 +2063,10 @@ radv_shader_create(struct radv_device *device, const struct radv_shader_binary *
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}
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if (binary->type == RADV_BINARY_TYPE_RTLD) {
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#ifdef _WIN32
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free(shader);
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return NULL;
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#else
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struct radv_shader_binary_rtld *bin = (struct radv_shader_binary_rtld *)binary;
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struct ac_rtld_binary rtld_binary = {0};
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@ -2075,6 +2092,7 @@ radv_shader_create(struct radv_device *device, const struct radv_shader_binary *
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shader->disasm_string[disasm_size] = 0;
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}
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ac_rtld_close(&rtld_binary);
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#endif
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} else {
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struct radv_shader_binary_legacy *bin = (struct radv_shader_binary_legacy *)binary;
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@ -1,6 +0,0 @@
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[wrap-git]
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directory = libelf-lfg-win32-1.1.0-freebsd-12.1.0
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url = https://github.com/LagFreeGames/libelf-lfg-win32.git
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revision = 1.1.0
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depth = 1
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