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https://gitee.com/openharmony/third_party_mesa3d
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mesa: regenerate gl_mangle.h
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
This commit is contained in:
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@ -106,6 +106,7 @@
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#define glBindTextureEXT MANGLE(BindTextureEXT)
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#define glBindTexture MANGLE(BindTexture)
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#define glBindTextures MANGLE(BindTextures)
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#define glBindTextureUnit MANGLE(BindTextureUnit)
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#define glBindTextureUnitParameterEXT MANGLE(BindTextureUnitParameterEXT)
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#define glBindTransformFeedback MANGLE(BindTransformFeedback)
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#define glBindTransformFeedbackNV MANGLE(BindTransformFeedbackNV)
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@ -129,6 +130,7 @@
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#define glBinormalPointerEXT MANGLE(BinormalPointerEXT)
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#define glBitmap MANGLE(Bitmap)
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#define glBitmapxOES MANGLE(BitmapxOES)
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#define glBlendBarrierKHR MANGLE(BlendBarrierKHR)
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#define glBlendBarrierNV MANGLE(BlendBarrierNV)
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#define glBlendColorEXT MANGLE(BlendColorEXT)
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#define glBlendColor MANGLE(BlendColor)
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@ -157,9 +159,11 @@
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#define glBlendParameteriNV MANGLE(BlendParameteriNV)
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#define glBlitFramebufferEXT MANGLE(BlitFramebufferEXT)
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#define glBlitFramebuffer MANGLE(BlitFramebuffer)
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#define glBlitNamedFramebuffer MANGLE(BlitNamedFramebuffer)
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#define glBufferAddressRangeNV MANGLE(BufferAddressRangeNV)
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#define glBufferDataARB MANGLE(BufferDataARB)
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#define glBufferData MANGLE(BufferData)
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#define glBufferPageCommitmentARB MANGLE(BufferPageCommitmentARB)
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#define glBufferParameteriAPPLE MANGLE(BufferParameteriAPPLE)
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#define glBufferStorage MANGLE(BufferStorage)
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#define glBufferSubDataARB MANGLE(BufferSubDataARB)
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@ -169,6 +173,7 @@
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#define glCheckFramebufferStatusEXT MANGLE(CheckFramebufferStatusEXT)
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#define glCheckFramebufferStatus MANGLE(CheckFramebufferStatus)
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#define glCheckNamedFramebufferStatusEXT MANGLE(CheckNamedFramebufferStatusEXT)
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#define glCheckNamedFramebufferStatus MANGLE(CheckNamedFramebufferStatus)
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#define glClampColorARB MANGLE(ClampColorARB)
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#define glClampColor MANGLE(ClampColor)
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#define glClearAccum MANGLE(ClearAccum)
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@ -191,7 +196,13 @@
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#define glClearIndex MANGLE(ClearIndex)
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#define glClear MANGLE(Clear)
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#define glClearNamedBufferDataEXT MANGLE(ClearNamedBufferDataEXT)
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#define glClearNamedBufferData MANGLE(ClearNamedBufferData)
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#define glClearNamedBufferSubDataEXT MANGLE(ClearNamedBufferSubDataEXT)
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#define glClearNamedBufferSubData MANGLE(ClearNamedBufferSubData)
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#define glClearNamedFramebufferfi MANGLE(ClearNamedFramebufferfi)
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#define glClearNamedFramebufferfv MANGLE(ClearNamedFramebufferfv)
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#define glClearNamedFramebufferiv MANGLE(ClearNamedFramebufferiv)
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#define glClearNamedFramebufferuiv MANGLE(ClearNamedFramebufferuiv)
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#define glClearStencil MANGLE(ClearStencil)
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#define glClearTexImage MANGLE(ClearTexImage)
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#define glClearTexSubImage MANGLE(ClearTexSubImage)
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@ -200,6 +211,7 @@
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#define glClientActiveVertexStreamATI MANGLE(ClientActiveVertexStreamATI)
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#define glClientAttribDefaultEXT MANGLE(ClientAttribDefaultEXT)
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#define glClientWaitSync MANGLE(ClientWaitSync)
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#define glClipControl MANGLE(ClipControl)
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#define glClipPlanefOES MANGLE(ClipPlanefOES)
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#define glClipPlane MANGLE(ClipPlane)
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#define glClipPlanexOES MANGLE(ClipPlanexOES)
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@ -308,8 +320,11 @@
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#define glCompressedTextureImage2DEXT MANGLE(CompressedTextureImage2DEXT)
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#define glCompressedTextureImage3DEXT MANGLE(CompressedTextureImage3DEXT)
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#define glCompressedTextureSubImage1DEXT MANGLE(CompressedTextureSubImage1DEXT)
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#define glCompressedTextureSubImage1D MANGLE(CompressedTextureSubImage1D)
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#define glCompressedTextureSubImage2DEXT MANGLE(CompressedTextureSubImage2DEXT)
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#define glCompressedTextureSubImage2D MANGLE(CompressedTextureSubImage2D)
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#define glCompressedTextureSubImage3DEXT MANGLE(CompressedTextureSubImage3DEXT)
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#define glCompressedTextureSubImage3D MANGLE(CompressedTextureSubImage3D)
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#define glConvolutionFilter1DEXT MANGLE(ConvolutionFilter1DEXT)
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#define glConvolutionFilter1D MANGLE(ConvolutionFilter1D)
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#define glConvolutionFilter2DEXT MANGLE(ConvolutionFilter2DEXT)
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@ -340,6 +355,7 @@
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#define glCopyMultiTexSubImage1DEXT MANGLE(CopyMultiTexSubImage1DEXT)
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#define glCopyMultiTexSubImage2DEXT MANGLE(CopyMultiTexSubImage2DEXT)
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#define glCopyMultiTexSubImage3DEXT MANGLE(CopyMultiTexSubImage3DEXT)
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#define glCopyNamedBufferSubData MANGLE(CopyNamedBufferSubData)
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#define glCopyPathNV MANGLE(CopyPathNV)
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#define glCopyPixels MANGLE(CopyPixels)
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#define glCopyTexImage1DEXT MANGLE(CopyTexImage1DEXT)
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@ -355,20 +371,32 @@
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#define glCopyTextureImage1DEXT MANGLE(CopyTextureImage1DEXT)
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#define glCopyTextureImage2DEXT MANGLE(CopyTextureImage2DEXT)
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#define glCopyTextureSubImage1DEXT MANGLE(CopyTextureSubImage1DEXT)
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#define glCopyTextureSubImage1D MANGLE(CopyTextureSubImage1D)
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#define glCopyTextureSubImage2DEXT MANGLE(CopyTextureSubImage2DEXT)
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#define glCopyTextureSubImage2D MANGLE(CopyTextureSubImage2D)
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#define glCopyTextureSubImage3DEXT MANGLE(CopyTextureSubImage3DEXT)
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#define glCopyTextureSubImage3D MANGLE(CopyTextureSubImage3D)
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#define glCoverFillPathInstancedNV MANGLE(CoverFillPathInstancedNV)
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#define glCoverFillPathNV MANGLE(CoverFillPathNV)
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#define glCoverStrokePathInstancedNV MANGLE(CoverStrokePathInstancedNV)
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#define glCoverStrokePathNV MANGLE(CoverStrokePathNV)
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#define glCreateBuffers MANGLE(CreateBuffers)
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#define glCreateFramebuffers MANGLE(CreateFramebuffers)
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#define glCreatePerfQueryINTEL MANGLE(CreatePerfQueryINTEL)
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#define glCreateProgram MANGLE(CreateProgram)
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#define glCreateProgramObjectARB MANGLE(CreateProgramObjectARB)
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#define glCreateProgramPipelines MANGLE(CreateProgramPipelines)
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#define glCreateQueries MANGLE(CreateQueries)
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#define glCreateRenderbuffers MANGLE(CreateRenderbuffers)
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#define glCreateSamplers MANGLE(CreateSamplers)
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#define glCreateShader MANGLE(CreateShader)
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#define glCreateShaderObjectARB MANGLE(CreateShaderObjectARB)
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#define glCreateShaderProgramEXT MANGLE(CreateShaderProgramEXT)
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#define glCreateShaderProgramv MANGLE(CreateShaderProgramv)
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#define glCreateSyncFromCLeventARB MANGLE(CreateSyncFromCLeventARB)
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#define glCreateTextures MANGLE(CreateTextures)
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#define glCreateTransformFeedbacks MANGLE(CreateTransformFeedbacks)
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#define glCreateVertexArrays MANGLE(CreateVertexArrays)
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#define glCullFace MANGLE(CullFace)
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#define glCullParameterdvEXT MANGLE(CullParameterdvEXT)
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#define glCullParameterfvEXT MANGLE(CullParameterfvEXT)
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@ -441,6 +469,7 @@
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#define glDisable MANGLE(Disable)
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#define glDisableVariantClientStateEXT MANGLE(DisableVariantClientStateEXT)
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#define glDisableVertexArrayAttribEXT MANGLE(DisableVertexArrayAttribEXT)
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#define glDisableVertexArrayAttrib MANGLE(DisableVertexArrayAttrib)
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#define glDisableVertexArrayEXT MANGLE(DisableVertexArrayEXT)
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#define glDisableVertexAttribAPPLE MANGLE(DisableVertexAttribAPPLE)
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#define glDisableVertexAttribArrayARB MANGLE(DisableVertexAttribArrayARB)
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@ -501,6 +530,7 @@
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#define glEnable MANGLE(Enable)
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#define glEnableVariantClientStateEXT MANGLE(EnableVariantClientStateEXT)
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#define glEnableVertexArrayAttribEXT MANGLE(EnableVertexArrayAttribEXT)
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#define glEnableVertexArrayAttrib MANGLE(EnableVertexArrayAttrib)
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#define glEnableVertexArrayEXT MANGLE(EnableVertexArrayEXT)
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#define glEnableVertexAttribAPPLE MANGLE(EnableVertexAttribAPPLE)
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#define glEnableVertexAttribArrayARB MANGLE(EnableVertexAttribArrayARB)
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@ -555,6 +585,7 @@
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#define glFlushMappedBufferRangeAPPLE MANGLE(FlushMappedBufferRangeAPPLE)
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#define glFlushMappedBufferRange MANGLE(FlushMappedBufferRange)
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#define glFlushMappedNamedBufferRangeEXT MANGLE(FlushMappedNamedBufferRangeEXT)
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#define glFlushMappedNamedBufferRange MANGLE(FlushMappedNamedBufferRange)
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#define glFlushPixelDataRangeNV MANGLE(FlushPixelDataRangeNV)
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#define glFlushRasterSGIX MANGLE(FlushRasterSGIX)
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#define glFlushStaticDataIBM MANGLE(FlushStaticDataIBM)
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@ -628,6 +659,7 @@
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#define glGenerateMipmap MANGLE(GenerateMipmap)
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#define glGenerateMultiTexMipmapEXT MANGLE(GenerateMultiTexMipmapEXT)
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#define glGenerateTextureMipmapEXT MANGLE(GenerateTextureMipmapEXT)
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#define glGenerateTextureMipmap MANGLE(GenerateTextureMipmap)
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#define glGenFencesAPPLE MANGLE(GenFencesAPPLE)
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#define glGenFencesNV MANGLE(GenFencesNV)
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#define glGenFragmentShadersATI MANGLE(GenFragmentShadersATI)
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@ -705,6 +737,8 @@
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#define glGetCompressedTexImageARB MANGLE(GetCompressedTexImageARB)
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#define glGetCompressedTexImage MANGLE(GetCompressedTexImage)
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#define glGetCompressedTextureImageEXT MANGLE(GetCompressedTextureImageEXT)
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#define glGetCompressedTextureImage MANGLE(GetCompressedTextureImage)
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#define glGetCompressedTextureSubImage MANGLE(GetCompressedTextureSubImage)
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#define glGetConvolutionFilterEXT MANGLE(GetConvolutionFilterEXT)
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#define glGetConvolutionFilter MANGLE(GetConvolutionFilter)
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#define glGetConvolutionParameterfvEXT MANGLE(GetConvolutionParameterfvEXT)
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@ -743,6 +777,7 @@
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#define glGetFramebufferParameterivEXT MANGLE(GetFramebufferParameterivEXT)
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#define glGetFramebufferParameteriv MANGLE(GetFramebufferParameteriv)
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#define glGetGraphicsResetStatusARB MANGLE(GetGraphicsResetStatusARB)
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#define glGetGraphicsResetStatus MANGLE(GetGraphicsResetStatus)
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#define glGetHandleARB MANGLE(GetHandleARB)
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#define glGetHistogramEXT MANGLE(GetHistogramEXT)
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#define glGetHistogram MANGLE(GetHistogram)
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@ -809,12 +844,18 @@
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#define glGetMultiTexParameterIivEXT MANGLE(GetMultiTexParameterIivEXT)
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#define glGetMultiTexParameterIuivEXT MANGLE(GetMultiTexParameterIuivEXT)
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#define glGetMultiTexParameterivEXT MANGLE(GetMultiTexParameterivEXT)
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#define glGetNamedBufferParameteri64v MANGLE(GetNamedBufferParameteri64v)
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#define glGetNamedBufferParameterivEXT MANGLE(GetNamedBufferParameterivEXT)
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#define glGetNamedBufferParameteriv MANGLE(GetNamedBufferParameteriv)
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#define glGetNamedBufferParameterui64vNV MANGLE(GetNamedBufferParameterui64vNV)
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#define glGetNamedBufferPointervEXT MANGLE(GetNamedBufferPointervEXT)
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#define glGetNamedBufferPointerv MANGLE(GetNamedBufferPointerv)
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#define glGetNamedBufferSubDataEXT MANGLE(GetNamedBufferSubDataEXT)
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#define glGetNamedBufferSubData MANGLE(GetNamedBufferSubData)
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#define glGetNamedFramebufferAttachmentParameterivEXT MANGLE(GetNamedFramebufferAttachmentParameterivEXT)
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#define glGetNamedFramebufferAttachmentParameteriv MANGLE(GetNamedFramebufferAttachmentParameteriv)
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#define glGetNamedFramebufferParameterivEXT MANGLE(GetNamedFramebufferParameterivEXT)
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#define glGetNamedFramebufferParameteriv MANGLE(GetNamedFramebufferParameteriv)
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#define glGetNamedProgramivEXT MANGLE(GetNamedProgramivEXT)
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#define glGetNamedProgramLocalParameterdvEXT MANGLE(GetNamedProgramLocalParameterdvEXT)
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#define glGetNamedProgramLocalParameterfvEXT MANGLE(GetNamedProgramLocalParameterfvEXT)
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@ -822,27 +863,46 @@
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#define glGetNamedProgramLocalParameterIuivEXT MANGLE(GetNamedProgramLocalParameterIuivEXT)
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#define glGetNamedProgramStringEXT MANGLE(GetNamedProgramStringEXT)
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#define glGetNamedRenderbufferParameterivEXT MANGLE(GetNamedRenderbufferParameterivEXT)
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#define glGetNamedRenderbufferParameteriv MANGLE(GetNamedRenderbufferParameteriv)
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#define glGetNamedStringARB MANGLE(GetNamedStringARB)
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#define glGetNamedStringivARB MANGLE(GetNamedStringivARB)
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#define glGetnColorTableARB MANGLE(GetnColorTableARB)
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#define glGetnColorTable MANGLE(GetnColorTable)
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#define glGetnCompressedTexImageARB MANGLE(GetnCompressedTexImageARB)
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#define glGetnCompressedTexImage MANGLE(GetnCompressedTexImage)
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#define glGetnConvolutionFilterARB MANGLE(GetnConvolutionFilterARB)
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#define glGetnConvolutionFilter MANGLE(GetnConvolutionFilter)
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#define glGetNextPerfQueryIdINTEL MANGLE(GetNextPerfQueryIdINTEL)
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#define glGetnHistogramARB MANGLE(GetnHistogramARB)
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#define glGetnHistogram MANGLE(GetnHistogram)
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#define glGetnMapdvARB MANGLE(GetnMapdvARB)
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#define glGetnMapdv MANGLE(GetnMapdv)
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#define glGetnMapfvARB MANGLE(GetnMapfvARB)
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#define glGetnMapfv MANGLE(GetnMapfv)
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#define glGetnMapivARB MANGLE(GetnMapivARB)
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#define glGetnMapiv MANGLE(GetnMapiv)
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#define glGetnMinmaxARB MANGLE(GetnMinmaxARB)
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#define glGetnMinmax MANGLE(GetnMinmax)
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#define glGetnPixelMapfvARB MANGLE(GetnPixelMapfvARB)
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#define glGetnPixelMapfv MANGLE(GetnPixelMapfv)
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#define glGetnPixelMapuivARB MANGLE(GetnPixelMapuivARB)
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#define glGetnPixelMapuiv MANGLE(GetnPixelMapuiv)
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#define glGetnPixelMapusvARB MANGLE(GetnPixelMapusvARB)
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#define glGetnPixelMapusv MANGLE(GetnPixelMapusv)
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#define glGetnPolygonStippleARB MANGLE(GetnPolygonStippleARB)
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#define glGetnPolygonStipple MANGLE(GetnPolygonStipple)
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#define glGetnSeparableFilterARB MANGLE(GetnSeparableFilterARB)
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#define glGetnSeparableFilter MANGLE(GetnSeparableFilter)
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#define glGetnTexImageARB MANGLE(GetnTexImageARB)
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#define glGetnTexImage MANGLE(GetnTexImage)
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#define glGetnUniformdvARB MANGLE(GetnUniformdvARB)
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#define glGetnUniformdv MANGLE(GetnUniformdv)
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#define glGetnUniformfvARB MANGLE(GetnUniformfvARB)
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#define glGetnUniformfv MANGLE(GetnUniformfv)
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#define glGetnUniformivARB MANGLE(GetnUniformivARB)
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#define glGetnUniformiv MANGLE(GetnUniformiv)
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#define glGetnUniformuivARB MANGLE(GetnUniformuivARB)
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#define glGetnUniformuiv MANGLE(GetnUniformuiv)
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#define glGetObjectBufferfvATI MANGLE(GetObjectBufferfvATI)
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#define glGetObjectBufferivATI MANGLE(GetObjectBufferivATI)
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#define glGetObjectLabelEXT MANGLE(GetObjectLabelEXT)
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@ -909,6 +969,7 @@
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#define glGetProgramParameterfvNV MANGLE(GetProgramParameterfvNV)
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#define glGetProgramPipelineInfoLog MANGLE(GetProgramPipelineInfoLog)
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#define glGetProgramPipelineiv MANGLE(GetProgramPipelineiv)
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#define glGetProgramResourcefvNV MANGLE(GetProgramResourcefvNV)
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#define glGetProgramResourceIndex MANGLE(GetProgramResourceIndex)
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#define glGetProgramResourceiv MANGLE(GetProgramResourceiv)
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#define glGetProgramResourceLocationIndex MANGLE(GetProgramResourceLocationIndex)
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@ -973,15 +1034,26 @@
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#define glGetTextureHandleARB MANGLE(GetTextureHandleARB)
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#define glGetTextureHandleNV MANGLE(GetTextureHandleNV)
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#define glGetTextureImageEXT MANGLE(GetTextureImageEXT)
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#define glGetTextureImage MANGLE(GetTextureImage)
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#define glGetTextureLevelParameterfvEXT MANGLE(GetTextureLevelParameterfvEXT)
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#define glGetTextureLevelParameterfv MANGLE(GetTextureLevelParameterfv)
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#define glGetTextureLevelParameterivEXT MANGLE(GetTextureLevelParameterivEXT)
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#define glGetTextureLevelParameteriv MANGLE(GetTextureLevelParameteriv)
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#define glGetTextureParameterfvEXT MANGLE(GetTextureParameterfvEXT)
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#define glGetTextureParameterfv MANGLE(GetTextureParameterfv)
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#define glGetTextureParameterIivEXT MANGLE(GetTextureParameterIivEXT)
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#define glGetTextureParameterIiv MANGLE(GetTextureParameterIiv)
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#define glGetTextureParameterIuivEXT MANGLE(GetTextureParameterIuivEXT)
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#define glGetTextureParameterIuiv MANGLE(GetTextureParameterIuiv)
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#define glGetTextureParameterivEXT MANGLE(GetTextureParameterivEXT)
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#define glGetTextureParameteriv MANGLE(GetTextureParameteriv)
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#define glGetTextureSamplerHandleARB MANGLE(GetTextureSamplerHandleARB)
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#define glGetTextureSamplerHandleNV MANGLE(GetTextureSamplerHandleNV)
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#define glGetTextureSubImage MANGLE(GetTextureSubImage)
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#define glGetTrackMatrixivNV MANGLE(GetTrackMatrixivNV)
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#define glGetTransformFeedbacki64_v MANGLE(GetTransformFeedbacki64_v)
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#define glGetTransformFeedbacki_v MANGLE(GetTransformFeedbacki_v)
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#define glGetTransformFeedbackiv MANGLE(GetTransformFeedbackiv)
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#define glGetTransformFeedbackVaryingEXT MANGLE(GetTransformFeedbackVaryingEXT)
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#define glGetTransformFeedbackVarying MANGLE(GetTransformFeedbackVarying)
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#define glGetTransformFeedbackVaryingNV MANGLE(GetTransformFeedbackVaryingNV)
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@ -1008,8 +1080,11 @@
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#define glGetVariantIntegervEXT MANGLE(GetVariantIntegervEXT)
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#define glGetVariantPointervEXT MANGLE(GetVariantPointervEXT)
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#define glGetVaryingLocationNV MANGLE(GetVaryingLocationNV)
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#define glGetVertexArrayIndexed64iv MANGLE(GetVertexArrayIndexed64iv)
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#define glGetVertexArrayIndexediv MANGLE(GetVertexArrayIndexediv)
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#define glGetVertexArrayIntegeri_vEXT MANGLE(GetVertexArrayIntegeri_vEXT)
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#define glGetVertexArrayIntegervEXT MANGLE(GetVertexArrayIntegervEXT)
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#define glGetVertexArrayiv MANGLE(GetVertexArrayiv)
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#define glGetVertexArrayPointeri_vEXT MANGLE(GetVertexArrayPointeri_vEXT)
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#define glGetVertexArrayPointervEXT MANGLE(GetVertexArrayPointervEXT)
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#define glGetVertexAttribArrayObjectfvATI MANGLE(GetVertexAttribArrayObjectfvATI)
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@ -1089,6 +1164,8 @@
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#define glInvalidateBufferData MANGLE(InvalidateBufferData)
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#define glInvalidateBufferSubData MANGLE(InvalidateBufferSubData)
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#define glInvalidateFramebuffer MANGLE(InvalidateFramebuffer)
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#define glInvalidateNamedFramebufferData MANGLE(InvalidateNamedFramebufferData)
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#define glInvalidateNamedFramebufferSubData MANGLE(InvalidateNamedFramebufferSubData)
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#define glInvalidateSubFramebuffer MANGLE(InvalidateSubFramebuffer)
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#define glInvalidateTexImage MANGLE(InvalidateTexImage)
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#define glInvalidateTexSubImage MANGLE(InvalidateTexSubImage)
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@ -1202,7 +1279,9 @@
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#define glMapGrid2f MANGLE(MapGrid2f)
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#define glMapGrid2xOES MANGLE(MapGrid2xOES)
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#define glMapNamedBufferEXT MANGLE(MapNamedBufferEXT)
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#define glMapNamedBuffer MANGLE(MapNamedBuffer)
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#define glMapNamedBufferRangeEXT MANGLE(MapNamedBufferRangeEXT)
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#define glMapNamedBufferRange MANGLE(MapNamedBufferRange)
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#define glMapObjectBufferATI MANGLE(MapObjectBufferATI)
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#define glMapParameterfvNV MANGLE(MapParameterfvNV)
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#define glMapParameterivNV MANGLE(MapParameterivNV)
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@ -1222,14 +1301,20 @@
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#define glMatrixIndexubvARB MANGLE(MatrixIndexubvARB)
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#define glMatrixIndexuivARB MANGLE(MatrixIndexuivARB)
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#define glMatrixIndexusvARB MANGLE(MatrixIndexusvARB)
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#define glMatrixLoad3x2fNV MANGLE(MatrixLoad3x2fNV)
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#define glMatrixLoad3x3fNV MANGLE(MatrixLoad3x3fNV)
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#define glMatrixLoaddEXT MANGLE(MatrixLoaddEXT)
|
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#define glMatrixLoadfEXT MANGLE(MatrixLoadfEXT)
|
||||
#define glMatrixLoadIdentityEXT MANGLE(MatrixLoadIdentityEXT)
|
||||
#define glMatrixLoadTranspose3x3fNV MANGLE(MatrixLoadTranspose3x3fNV)
|
||||
#define glMatrixLoadTransposedEXT MANGLE(MatrixLoadTransposedEXT)
|
||||
#define glMatrixLoadTransposefEXT MANGLE(MatrixLoadTransposefEXT)
|
||||
#define glMatrixMode MANGLE(MatrixMode)
|
||||
#define glMatrixMult3x2fNV MANGLE(MatrixMult3x2fNV)
|
||||
#define glMatrixMult3x3fNV MANGLE(MatrixMult3x3fNV)
|
||||
#define glMatrixMultdEXT MANGLE(MatrixMultdEXT)
|
||||
#define glMatrixMultfEXT MANGLE(MatrixMultfEXT)
|
||||
#define glMatrixMultTranspose3x3fNV MANGLE(MatrixMultTranspose3x3fNV)
|
||||
#define glMatrixMultTransposedEXT MANGLE(MatrixMultTransposedEXT)
|
||||
#define glMatrixMultTransposefEXT MANGLE(MatrixMultTransposefEXT)
|
||||
#define glMatrixOrthoEXT MANGLE(MatrixOrthoEXT)
|
||||
@ -1241,6 +1326,7 @@
|
||||
#define glMatrixScalefEXT MANGLE(MatrixScalefEXT)
|
||||
#define glMatrixTranslatedEXT MANGLE(MatrixTranslatedEXT)
|
||||
#define glMatrixTranslatefEXT MANGLE(MatrixTranslatefEXT)
|
||||
#define glMemoryBarrierByRegion MANGLE(MemoryBarrierByRegion)
|
||||
#define glMemoryBarrierEXT MANGLE(MemoryBarrierEXT)
|
||||
#define glMemoryBarrier MANGLE(MemoryBarrier)
|
||||
#define glMinmaxEXT MANGLE(MinmaxEXT)
|
||||
@ -1249,6 +1335,7 @@
|
||||
#define glMinSampleShading MANGLE(MinSampleShading)
|
||||
#define glMultiDrawArraysEXT MANGLE(MultiDrawArraysEXT)
|
||||
#define glMultiDrawArraysIndirectAMD MANGLE(MultiDrawArraysIndirectAMD)
|
||||
#define glMultiDrawArraysIndirectBindlessCountNV MANGLE(MultiDrawArraysIndirectBindlessCountNV)
|
||||
#define glMultiDrawArraysIndirectBindlessNV MANGLE(MultiDrawArraysIndirectBindlessNV)
|
||||
#define glMultiDrawArraysIndirectCountARB MANGLE(MultiDrawArraysIndirectCountARB)
|
||||
#define glMultiDrawArraysIndirect MANGLE(MultiDrawArraysIndirect)
|
||||
@ -1257,6 +1344,7 @@
|
||||
#define glMultiDrawElementsBaseVertex MANGLE(MultiDrawElementsBaseVertex)
|
||||
#define glMultiDrawElementsEXT MANGLE(MultiDrawElementsEXT)
|
||||
#define glMultiDrawElementsIndirectAMD MANGLE(MultiDrawElementsIndirectAMD)
|
||||
#define glMultiDrawElementsIndirectBindlessCountNV MANGLE(MultiDrawElementsIndirectBindlessCountNV)
|
||||
#define glMultiDrawElementsIndirectBindlessNV MANGLE(MultiDrawElementsIndirectBindlessNV)
|
||||
#define glMultiDrawElementsIndirectCountARB MANGLE(MultiDrawElementsIndirectCountARB)
|
||||
#define glMultiDrawElementsIndirect MANGLE(MultiDrawElementsIndirect)
|
||||
@ -1394,17 +1482,29 @@
|
||||
#define glMultTransposeMatrixf MANGLE(MultTransposeMatrixf)
|
||||
#define glMultTransposeMatrixxOES MANGLE(MultTransposeMatrixxOES)
|
||||
#define glNamedBufferDataEXT MANGLE(NamedBufferDataEXT)
|
||||
#define glNamedBufferData MANGLE(NamedBufferData)
|
||||
#define glNamedBufferPageCommitmentARB MANGLE(NamedBufferPageCommitmentARB)
|
||||
#define glNamedBufferPageCommitmentEXT MANGLE(NamedBufferPageCommitmentEXT)
|
||||
#define glNamedBufferStorageEXT MANGLE(NamedBufferStorageEXT)
|
||||
#define glNamedBufferStorage MANGLE(NamedBufferStorage)
|
||||
#define glNamedBufferSubDataEXT MANGLE(NamedBufferSubDataEXT)
|
||||
#define glNamedBufferSubData MANGLE(NamedBufferSubData)
|
||||
#define glNamedCopyBufferSubDataEXT MANGLE(NamedCopyBufferSubDataEXT)
|
||||
#define glNamedFramebufferDrawBuffer MANGLE(NamedFramebufferDrawBuffer)
|
||||
#define glNamedFramebufferDrawBuffers MANGLE(NamedFramebufferDrawBuffers)
|
||||
#define glNamedFramebufferParameteriEXT MANGLE(NamedFramebufferParameteriEXT)
|
||||
#define glNamedFramebufferParameteri MANGLE(NamedFramebufferParameteri)
|
||||
#define glNamedFramebufferReadBuffer MANGLE(NamedFramebufferReadBuffer)
|
||||
#define glNamedFramebufferRenderbufferEXT MANGLE(NamedFramebufferRenderbufferEXT)
|
||||
#define glNamedFramebufferRenderbuffer MANGLE(NamedFramebufferRenderbuffer)
|
||||
#define glNamedFramebufferTexture1DEXT MANGLE(NamedFramebufferTexture1DEXT)
|
||||
#define glNamedFramebufferTexture2DEXT MANGLE(NamedFramebufferTexture2DEXT)
|
||||
#define glNamedFramebufferTexture3DEXT MANGLE(NamedFramebufferTexture3DEXT)
|
||||
#define glNamedFramebufferTextureEXT MANGLE(NamedFramebufferTextureEXT)
|
||||
#define glNamedFramebufferTextureFaceEXT MANGLE(NamedFramebufferTextureFaceEXT)
|
||||
#define glNamedFramebufferTextureLayerEXT MANGLE(NamedFramebufferTextureLayerEXT)
|
||||
#define glNamedFramebufferTextureLayer MANGLE(NamedFramebufferTextureLayer)
|
||||
#define glNamedFramebufferTexture MANGLE(NamedFramebufferTexture)
|
||||
#define glNamedProgramLocalParameter4dEXT MANGLE(NamedProgramLocalParameter4dEXT)
|
||||
#define glNamedProgramLocalParameter4dvEXT MANGLE(NamedProgramLocalParameter4dvEXT)
|
||||
#define glNamedProgramLocalParameter4fEXT MANGLE(NamedProgramLocalParameter4fEXT)
|
||||
@ -1418,8 +1518,10 @@
|
||||
#define glNamedProgramLocalParametersI4uivEXT MANGLE(NamedProgramLocalParametersI4uivEXT)
|
||||
#define glNamedProgramStringEXT MANGLE(NamedProgramStringEXT)
|
||||
#define glNamedRenderbufferStorageEXT MANGLE(NamedRenderbufferStorageEXT)
|
||||
#define glNamedRenderbufferStorage MANGLE(NamedRenderbufferStorage)
|
||||
#define glNamedRenderbufferStorageMultisampleCoverageEXT MANGLE(NamedRenderbufferStorageMultisampleCoverageEXT)
|
||||
#define glNamedRenderbufferStorageMultisampleEXT MANGLE(NamedRenderbufferStorageMultisampleEXT)
|
||||
#define glNamedRenderbufferStorageMultisample MANGLE(NamedRenderbufferStorageMultisample)
|
||||
#define glNamedStringARB MANGLE(NamedStringARB)
|
||||
#define glNewList MANGLE(NewList)
|
||||
#define glNewObjectBufferATI MANGLE(NewObjectBufferATI)
|
||||
@ -1474,8 +1576,11 @@
|
||||
#define glPathCoverDepthFuncNV MANGLE(PathCoverDepthFuncNV)
|
||||
#define glPathDashArrayNV MANGLE(PathDashArrayNV)
|
||||
#define glPathFogGenNV MANGLE(PathFogGenNV)
|
||||
#define glPathGlyphIndexArrayNV MANGLE(PathGlyphIndexArrayNV)
|
||||
#define glPathGlyphIndexRangeNV MANGLE(PathGlyphIndexRangeNV)
|
||||
#define glPathGlyphRangeNV MANGLE(PathGlyphRangeNV)
|
||||
#define glPathGlyphsNV MANGLE(PathGlyphsNV)
|
||||
#define glPathMemoryGlyphIndexArrayNV MANGLE(PathMemoryGlyphIndexArrayNV)
|
||||
#define glPathParameterfNV MANGLE(PathParameterfNV)
|
||||
#define glPathParameterfvNV MANGLE(PathParameterfvNV)
|
||||
#define glPathParameteriNV MANGLE(PathParameteriNV)
|
||||
@ -1588,6 +1693,7 @@
|
||||
#define glProgramParameteri MANGLE(ProgramParameteri)
|
||||
#define glProgramParameters4dvNV MANGLE(ProgramParameters4dvNV)
|
||||
#define glProgramParameters4fvNV MANGLE(ProgramParameters4fvNV)
|
||||
#define glProgramPathFragmentInputGenNV MANGLE(ProgramPathFragmentInputGenNV)
|
||||
#define glProgramStringARB MANGLE(ProgramStringARB)
|
||||
#define glProgramSubroutineParametersuivNV MANGLE(ProgramSubroutineParametersuivNV)
|
||||
#define glProgramUniform1dEXT MANGLE(ProgramUniform1dEXT)
|
||||
@ -1758,6 +1864,7 @@
|
||||
#define glReadBuffer MANGLE(ReadBuffer)
|
||||
#define glReadInstrumentsSGIX MANGLE(ReadInstrumentsSGIX)
|
||||
#define glReadnPixelsARB MANGLE(ReadnPixelsARB)
|
||||
#define glReadnPixels MANGLE(ReadnPixels)
|
||||
#define glReadPixels MANGLE(ReadPixels)
|
||||
#define glRectd MANGLE(Rectd)
|
||||
#define glRectdv MANGLE(Rectdv)
|
||||
@ -1912,6 +2019,10 @@
|
||||
#define glStencilOpValueAMD MANGLE(StencilOpValueAMD)
|
||||
#define glStencilStrokePathInstancedNV MANGLE(StencilStrokePathInstancedNV)
|
||||
#define glStencilStrokePathNV MANGLE(StencilStrokePathNV)
|
||||
#define glStencilThenCoverFillPathInstancedNV MANGLE(StencilThenCoverFillPathInstancedNV)
|
||||
#define glStencilThenCoverFillPathNV MANGLE(StencilThenCoverFillPathNV)
|
||||
#define glStencilThenCoverStrokePathInstancedNV MANGLE(StencilThenCoverStrokePathInstancedNV)
|
||||
#define glStencilThenCoverStrokePathNV MANGLE(StencilThenCoverStrokePathNV)
|
||||
#define glStopInstrumentsSGIX MANGLE(StopInstrumentsSGIX)
|
||||
#define glStringMarkerGREMEDY MANGLE(StringMarkerGREMEDY)
|
||||
#define glSwizzleEXT MANGLE(SwizzleEXT)
|
||||
@ -2072,9 +2183,12 @@
|
||||
#define glTexSubImage3DEXT MANGLE(TexSubImage3DEXT)
|
||||
#define glTexSubImage3D MANGLE(TexSubImage3D)
|
||||
#define glTexSubImage4DSGIS MANGLE(TexSubImage4DSGIS)
|
||||
#define glTextureBarrier MANGLE(TextureBarrier)
|
||||
#define glTextureBarrierNV MANGLE(TextureBarrierNV)
|
||||
#define glTextureBufferEXT MANGLE(TextureBufferEXT)
|
||||
#define glTextureBuffer MANGLE(TextureBuffer)
|
||||
#define glTextureBufferRangeEXT MANGLE(TextureBufferRangeEXT)
|
||||
#define glTextureBufferRange MANGLE(TextureBufferRange)
|
||||
#define glTextureColorMaskSGIS MANGLE(TextureColorMaskSGIS)
|
||||
#define glTextureImage1DEXT MANGLE(TextureImage1DEXT)
|
||||
#define glTextureImage2DEXT MANGLE(TextureImage2DEXT)
|
||||
@ -2088,25 +2202,41 @@
|
||||
#define glTextureNormalEXT MANGLE(TextureNormalEXT)
|
||||
#define glTexturePageCommitmentEXT MANGLE(TexturePageCommitmentEXT)
|
||||
#define glTextureParameterfEXT MANGLE(TextureParameterfEXT)
|
||||
#define glTextureParameterf MANGLE(TextureParameterf)
|
||||
#define glTextureParameterfvEXT MANGLE(TextureParameterfvEXT)
|
||||
#define glTextureParameterfv MANGLE(TextureParameterfv)
|
||||
#define glTextureParameteriEXT MANGLE(TextureParameteriEXT)
|
||||
#define glTextureParameterIivEXT MANGLE(TextureParameterIivEXT)
|
||||
#define glTextureParameterIiv MANGLE(TextureParameterIiv)
|
||||
#define glTextureParameteri MANGLE(TextureParameteri)
|
||||
#define glTextureParameterIuivEXT MANGLE(TextureParameterIuivEXT)
|
||||
#define glTextureParameterIuiv MANGLE(TextureParameterIuiv)
|
||||
#define glTextureParameterivEXT MANGLE(TextureParameterivEXT)
|
||||
#define glTextureParameteriv MANGLE(TextureParameteriv)
|
||||
#define glTextureRangeAPPLE MANGLE(TextureRangeAPPLE)
|
||||
#define glTextureRenderbufferEXT MANGLE(TextureRenderbufferEXT)
|
||||
#define glTextureStorage1DEXT MANGLE(TextureStorage1DEXT)
|
||||
#define glTextureStorage1D MANGLE(TextureStorage1D)
|
||||
#define glTextureStorage2DEXT MANGLE(TextureStorage2DEXT)
|
||||
#define glTextureStorage2D MANGLE(TextureStorage2D)
|
||||
#define glTextureStorage2DMultisampleEXT MANGLE(TextureStorage2DMultisampleEXT)
|
||||
#define glTextureStorage2DMultisample MANGLE(TextureStorage2DMultisample)
|
||||
#define glTextureStorage3DEXT MANGLE(TextureStorage3DEXT)
|
||||
#define glTextureStorage3D MANGLE(TextureStorage3D)
|
||||
#define glTextureStorage3DMultisampleEXT MANGLE(TextureStorage3DMultisampleEXT)
|
||||
#define glTextureStorage3DMultisample MANGLE(TextureStorage3DMultisample)
|
||||
#define glTextureStorageSparseAMD MANGLE(TextureStorageSparseAMD)
|
||||
#define glTextureSubImage1DEXT MANGLE(TextureSubImage1DEXT)
|
||||
#define glTextureSubImage1D MANGLE(TextureSubImage1D)
|
||||
#define glTextureSubImage2DEXT MANGLE(TextureSubImage2DEXT)
|
||||
#define glTextureSubImage2D MANGLE(TextureSubImage2D)
|
||||
#define glTextureSubImage3DEXT MANGLE(TextureSubImage3DEXT)
|
||||
#define glTextureSubImage3D MANGLE(TextureSubImage3D)
|
||||
#define glTextureView MANGLE(TextureView)
|
||||
#define glTrackMatrixNV MANGLE(TrackMatrixNV)
|
||||
#define glTransformFeedbackAttribsNV MANGLE(TransformFeedbackAttribsNV)
|
||||
#define glTransformFeedbackBufferBase MANGLE(TransformFeedbackBufferBase)
|
||||
#define glTransformFeedbackBufferRange MANGLE(TransformFeedbackBufferRange)
|
||||
#define glTransformFeedbackStreamAttribsNV MANGLE(TransformFeedbackStreamAttribsNV)
|
||||
#define glTransformFeedbackVaryingsEXT MANGLE(TransformFeedbackVaryingsEXT)
|
||||
#define glTransformFeedbackVaryings MANGLE(TransformFeedbackVaryings)
|
||||
@ -2221,6 +2351,7 @@
|
||||
#define glUnmapBufferARB MANGLE(UnmapBufferARB)
|
||||
#define glUnmapBuffer MANGLE(UnmapBuffer)
|
||||
#define glUnmapNamedBufferEXT MANGLE(UnmapNamedBufferEXT)
|
||||
#define glUnmapNamedBuffer MANGLE(UnmapNamedBuffer)
|
||||
#define glUnmapObjectBufferATI MANGLE(UnmapObjectBufferATI)
|
||||
#define glUnmapTexture2DINTEL MANGLE(UnmapTexture2DINTEL)
|
||||
#define glUpdateObjectBufferATI MANGLE(UpdateObjectBufferATI)
|
||||
@ -2293,9 +2424,15 @@
|
||||
#define glVertex4sv MANGLE(Vertex4sv)
|
||||
#define glVertex4xOES MANGLE(Vertex4xOES)
|
||||
#define glVertex4xvOES MANGLE(Vertex4xvOES)
|
||||
#define glVertexArrayAttribBinding MANGLE(VertexArrayAttribBinding)
|
||||
#define glVertexArrayAttribFormat MANGLE(VertexArrayAttribFormat)
|
||||
#define glVertexArrayAttribIFormat MANGLE(VertexArrayAttribIFormat)
|
||||
#define glVertexArrayAttribLFormat MANGLE(VertexArrayAttribLFormat)
|
||||
#define glVertexArrayBindingDivisor MANGLE(VertexArrayBindingDivisor)
|
||||
#define glVertexArrayBindVertexBufferEXT MANGLE(VertexArrayBindVertexBufferEXT)
|
||||
#define glVertexArrayColorOffsetEXT MANGLE(VertexArrayColorOffsetEXT)
|
||||
#define glVertexArrayEdgeFlagOffsetEXT MANGLE(VertexArrayEdgeFlagOffsetEXT)
|
||||
#define glVertexArrayElementBuffer MANGLE(VertexArrayElementBuffer)
|
||||
#define glVertexArrayFogCoordOffsetEXT MANGLE(VertexArrayFogCoordOffsetEXT)
|
||||
#define glVertexArrayIndexOffsetEXT MANGLE(VertexArrayIndexOffsetEXT)
|
||||
#define glVertexArrayMultiTexCoordOffsetEXT MANGLE(VertexArrayMultiTexCoordOffsetEXT)
|
||||
@ -2314,6 +2451,8 @@
|
||||
#define glVertexArrayVertexAttribLOffsetEXT MANGLE(VertexArrayVertexAttribLOffsetEXT)
|
||||
#define glVertexArrayVertexAttribOffsetEXT MANGLE(VertexArrayVertexAttribOffsetEXT)
|
||||
#define glVertexArrayVertexBindingDivisorEXT MANGLE(VertexArrayVertexBindingDivisorEXT)
|
||||
#define glVertexArrayVertexBuffer MANGLE(VertexArrayVertexBuffer)
|
||||
#define glVertexArrayVertexBuffers MANGLE(VertexArrayVertexBuffers)
|
||||
#define glVertexArrayVertexOffsetEXT MANGLE(VertexArrayVertexOffsetEXT)
|
||||
#define glVertexAttrib1dARB MANGLE(VertexAttrib1dARB)
|
||||
#define glVertexAttrib1d MANGLE(VertexAttrib1d)
|
||||
|
Loading…
x
Reference in New Issue
Block a user