Commit Graph

79 Commits

Author SHA1 Message Date
Mike Blumenkrantz
7e9481eaac gallium: add PIPE_CAP_CULL_DISTANCE_NOCOMBINE
for drivers where separate cull distance variables are required, this
lets them avoid having to write yet another pass to undo gallium's mangling
of shader info

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14878>
2022-02-08 14:03:09 +00:00
Qiang Yu
d68087a1d9 gallium: add PIPE_CAP_CLAMP_SPARSE_TEXTURE_LOD
For ARB_sparse_texture_clamp.

Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14488>
2022-02-01 10:28:05 +00:00
Qiang Yu
fef018c307 gallium: add PIPE_CAP_QUERY_SPARSE_TEXTURE_RESIDENCY
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14362>
2022-01-18 16:10:35 +08:00
Emma Anholt
c00db99e0e gallium: Delete PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS
Softpipe was the only driver still using this feature.  I had enabled it
in ba22f014f9 ("softpipe: Enable PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS;") for
an instr count win, but it's really not important to that driver and it's
not worth keeping the knob around just for that.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14360>
2022-01-04 23:05:41 +00:00
Qiang Yu
7f48aba641 gallium: add caps for sparse texture support
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14223>
2021-12-30 16:11:19 +08:00
Dave Airlie
af3cbc5379 gallium/mesa: enhance PIPE_CAP_CLIP_PLANES to support override number
There exists hardware intel gen4 specifically that has only 6 clip planes
but supports GLSL 1.30. This enhances the CAP so that the current values
of 0,1 remain the same, but giving it a larger number will override the
max.

This allows the gen4 intel to set this to 6 and leave everyone else alone.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14344>
2021-12-30 16:07:42 +10:00
Emma Anholt
9b2600da87 mesa/st: Remove GL_ARB_depth_clamp emulation support.
This was useful for emulating GL 3.2 in virgl on a GLES3 host renderer,
before GL_EXT_depth_clamp introduced the ability for hardware drivers to
expose the feature on GLES.  Now that we have that, the desktop-GL-capable
HW that virgl cares about can expose desktop GL even on its GLES renderer
on the host without this emulation.  I don't think anyone particularly
cares about hitting higher GL versions on actually-core-GLES hosts with
virgl.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Acked-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13729>
2021-12-06 18:17:25 +00:00
Juan A. Suarez Romero
38c953e287 gallium: add new PIPE_CAP_IMAGE_STORE_FORMATTED
This capability is enabled for drivers supporting formatless image
writing in shader.

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13409>
2021-12-03 15:32:36 +00:00
Mike Blumenkrantz
e7b9561959 gallium: implement compute pbo download
this reworks PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER into an
enum as PIPE_CAP_TEXTURE_TRANSFER_MODES, enabling drivers to choose
a (sometimes) faster, compute-based download mechanism based on a new
pipe_screen hook

compute pbo download is implemented using shaders with a prolog to convert
the input format to generic rgb float values, then an epilog to convert
to the output value. the prolog and epilog are determined based on a vec4
of packed ubo data which is dynamically updated based on the API usage

currently, the only known limitations are:
* GL_ARB_texture_cube_map_array is broken somehow (and disabled)
* AMD hardware somehow can't do depth readback?

otherwise it should work for every possible case

Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>

Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11984>
2021-11-18 08:00:07 -05:00
Mike Blumenkrantz
c9a47c85da gallium: rename PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER
this is now a bitfield enum for more functionality

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11984>
2021-11-18 07:58:29 -05:00
Vasily Khoruzhick
3bb192a15b gallium: add PIPE_CAP_PREFER_POT_ALIGNED_VARYINGS
Driver should enable this cap if it prefers varyings to be aligned
to power of two in a slot, i.e. vec4 in .xyzw, vec3 in .xyz, vec2 in .xy
or .zw

Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Signed-off-by: Vasily Khoruzhick <anarsoul@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13151>
2021-11-15 22:52:55 +00:00
Marek Olšák
cf9afc7b0c gallium: add missing point and line CAPs
The returned values are the same as the GL frontend.

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13676>
2021-11-08 14:37:49 +00:00
Marek Olšák
b80dca86c3 gallium: rename PIPE_CAPF_MAX_POINT_WIDTH -> MAX_POINT_SIZE
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13676>
2021-11-08 14:37:49 +00:00
Mike Blumenkrantz
8297d243fb gallium: add PIPE_CAP_VERTEX_ATTRIB_ELEMENT_ALIGNED_ONLY
vulkan requires that vertex attribute access be aligned to the size of
a component for the attribute, but GL has no such requirements

the existing alignment caps are unnecessarily restrictive for applying
this limitation, so this cap now pre-calculates the masks for elements
and vertex buffers in vbuf to enable rewriting misaligned buffers

Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13556>
2021-11-03 20:03:55 +00:00
Marek Olšák
1c66de3239 gallium: add pipe_vertex_state and draw_vertex_state for display lists
The main motivation is to improve the score of viewperf13/snx.

This new interface is designed to be optimal for display lists as implemented
by the vbo module. It has much lower CPU overhead in the frontend, threaded
context, and the driver.

Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13050>
2021-10-01 14:51:23 +00:00
Pierre-Eric Pelloux-Prayer
e67083caf4 gallium: add PIPE_CAP_PREFER_BACK_BUFFER_REUSE
This will be used in the next commit.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Acked-by: Michel Dänzer <mdaenzer@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12788>
2021-09-29 08:14:57 +00:00
Roland Scheidegger
49337ec410 gallium: add rasterizer depth_clamp enable bit
This is required for d3d10+, which has depth_clamp always enabled
regardless of depth_clip (in contrast to OpenGL, where enabling
depth_clamp disables depth_clip). There doesn't seem to be a GL
extension for it, but it will be used for lavapipe to implement
VK_EXT_depth_clip_enable.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12260>
2021-09-09 18:29:26 +00:00
Erik Faye-Lund
7b0bda2e55 gallium/tgsi: rip out cylindrical wrap support
We never enable this feature, so let's rip it out completely.

Acked-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12505>
2021-08-25 19:37:16 +00:00
Marek Olšák
10a46226b1 gallium: remove vertices_per_patch, add pipe_context::set_patch_vertices
We would like draw-only display lists to have immutable draw info and
this is the only GL non-draw state in pipe_draw_info (not counting
view_mask).

It also allows removing some code from draw_vbo for tessellation.

Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12351>
2021-08-21 00:08:11 +00:00
Mike Blumenkrantz
00272aa4a1 util/vbuf: always claim support for PATCHES in restart modes
this avoids forcing rewrites for patch mode which break tessellation

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11608>
2021-06-28 17:05:53 +00:00
Mike Blumenkrantz
3fc651110c gallium: add a pipe cap for determining driver support for prim type in restarts
this is another prim type bitmask which will trigger automatic draw rewriting
to a direct draw any time a prim-restart draw occurs with a prim type that is
not supported by the driver for prim restart, even if that prim type is supported
for normal drawing

the default is set to all prim types to preserve existing functionality, and PrimitiveRestartForPatches
is now explicitly set to false because no driver supports it

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10973>
2021-06-23 03:13:41 +00:00
Mike Blumenkrantz
f8ff6eb78b gallium: add a pipe cap for performing automatic prim type conversion
drivers can now export a bitmask of the primitive types they support,
and all others will be automatically be rewritten

the default value is set to all primitive types supported to preserve
existing behavior

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10973>
2021-06-23 03:13:41 +00:00
Mike Blumenkrantz
c9a65e5f77 gallium: add a pipe cap to rewrite index buffers for draws using a non-fixed restart index
for drivers that set it, this now automatically handles restart index rewriting
by running draws through primconvert when necessary

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10973>
2021-06-23 03:13:41 +00:00
Alyssa Rosenzweig
d058ce7e88 docs/gallium: Document the index buffer format convention
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10990>
2021-06-01 23:40:47 +00:00
Mike Blumenkrantz
52d3f6b123 gallium: when tracing is enabled for threaded drivers, trace the driver thread
generally speaking, if I'm tracing an app, I want to see what's happening to
my driver, not what's happening to tc, as tc does rewriting of command streams
which can affect the operation of the driver

use GALLIUM_TRACE_TC for previous behavior

Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10362>
2021-04-21 14:28:44 +00:00
Eric Anholt
5de3cbbb2e nir: Generate load_ubo_vec4 directly for !PIPE_CAP_NATIVE_INTEGERS
The prog_to_nir->NIR-to-TGSI change ended up causing regressions on r300,
and svga against r300-class hardware, because nir_lower_uniforms_to_ubo()
introduced shifts that nir_lower_ubo_vec4() tried to reverse, but that NIR
couldn't prove are no-ops (since shifting up and back down may drop bits),
and the hardware can't do the integer ops.

Instead, make it so that nir_lower_uniforms_to_ubo can generate
nir_intrinsic_load_ubo_vec4 directly for !INTEGER hardware.

Fixes: cf3fc79cd0 ("st/mesa: Replace mesa_to_tgsi() with prog_to_nir() and nir_to_tgsi().")
Closes: #4602
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10194>
2021-04-16 21:58:00 +00:00
Mike Blumenkrantz
b122beaff3 gallium: split PIPE_CAP_SAMPLER_REDUCTION_MINMAX into modes
this enables detection for the EXT vs the ARB extension, which have
different specifications regarding which formats must be supported

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10030>
2021-04-15 01:20:40 +00:00
Marek Olšák
d7250b0b08 gallium: add PIPE_SHADER_CAP_FP16_CONST_BUFFERS for FP16 uniforms
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9050>
2021-04-13 05:07:42 +00:00
Mike Blumenkrantz
193c02e0cf aux/trace: add GALLIUM_TRACE_TRIGGER mode
similar to amd/radv driver debug modes for sqtt, this specifies a filename
which is checked on every flush(PIPE_FLUSH_END_OF_FRAME); when it exists,
the next frame (and only that frame) is captured into the trace

to use, specify a file with the env var, run your app, and 'touch /path/to/file'
when you want to capture a trace

Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10058>
2021-04-08 00:01:31 +00:00
Erik Faye-Lund
87b83531bf docs: fix invalid rst
We need a single empty line between the code-block state and the text
in the block, otherwise the rST is invalid and the entire block will be
dropped, as is currently the case on the website.

While we're at it, remove some needless colons from these code-blocks as
well. They're not needed, and we usually don't have these in the docs.

Fixes: a2a8c6a36c ("docs: Add some documentation of game GL buffer object mapping behavior.")
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9710>
2021-04-01 08:15:08 +00:00
Erik Faye-Lund
bd6dbbecb4 docs: lod -> LOD
While we're at it, fix a few cases of incorrect usage of apostrophes.

Acked-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9946>
2021-03-31 16:23:19 +00:00
Erik Faye-Lund
9c1b8ce7aa docs: opencl -> OpenCL
Acked-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9946>
2021-03-31 16:23:19 +00:00
Dave Airlie
7c999249ef gallium: add a sampler reduction cap + settings
This is to allow for
  VK_EXT_sampler_filter_minmax
  GL_EXT_texture_filter_minmax
support

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9487>
2021-03-12 00:05:24 +00:00
Eric Anholt
a2a8c6a36c docs: Add some documentation of game GL buffer object mapping behavior.
There are a variety of paths that apps take (this is by no means a
complete enumeration, I tried to keep going until I saw repeats but
eventually ran out of steam), and it should be useful to driver developers
writing their pipe_transfer_map() and invalidate_resource() calls to see a
bunch of the patterns without having to do performance debug on each app.

Acked-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9231>
2021-03-09 09:24:23 -08:00
Christian Gmeiner
758a2d5343 gallium: add PIPE_CAP_TEXRECT
Signed-off-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8898>
2021-02-23 14:04:30 +00:00
Mike Blumenkrantz
e8f71f6ac4 mesa/st: add PIPE_CAP_GL_CLAMP
when this is not set, this triggers shader and sampler state updates any time a sampler
starts or stops using GL_CLAMP, applying bitmasks needed to run nir_lower_tex
and setting CLAMP_TO_BORDER/CLAMP_TO_EDGE as necessary to mimic the behavior

Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8756>
2021-02-18 14:32:05 +00:00
Eric Anholt
175c827e72 gallium: Flip the default value of PIPE_CAP_SHAREABLE_SHADERS.
We should be exposing it in every driver, since it's required eventually
to reduce jank.  Make drivers have to explicitly opt out instead of opt
in.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9088>
2021-02-17 19:31:07 +00:00
Eric Anholt
cd03f1c6f6 gallium: Document behavior of more lowering pipe caps.
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8601>
2021-02-09 20:06:48 -08:00
Eric Anholt
59f047e6e7 docs: Document PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME.
It does more than the name suggests!

Reviewed-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8843>
2021-02-04 14:02:12 -08:00
Marek Olšák
a51d4b10f1 gallium: add take_ownership param into set_constant_buffer to eliminate atomics
We often do this:
    pipe->set_constant_buffer(pipe, shader, slot, &cb);
    pipe_resource_reference(&cb->buffer, NULL);

That results in atomic increment in set_constant_buffer followed by
atomic decrement after set_constant_buffer. This new interface
eliminates those atomics.

For the case above, this should be used instead:
    pipe->set_constant_buffer(pipe, shader, slot, true, &cb);
    cb->buffer = NULL; // if cb is not a local variable, else do nothing

AMD Zen benefits from this. The perf improvement is ~3% for Viewperf13/Catia.

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8298>
2021-01-27 23:53:34 +00:00
Dave Airlie
86328fc7b7 gallium: add a cond rendering hook for vulkan.
The vulkan cond rendering hook is quite different than the
traditional gallium one so add a new interface for it.

This just conditionalises rendering on the memory location.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8182>
2021-01-27 10:57:31 +10:00
Eric Anholt
f44212067e gallium/tgsi: Rewrite the docs on source modifiers.
Clarify what the rules are, and warn about the exceptions.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8369>
2021-01-13 22:52:10 +00:00
Icecream95
1ffbf543b7 docs: Mention PIPE_CAP_TEXTURE_BUFFER_SAMPLER
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8300>
2021-01-12 19:06:00 +00:00
Icecream95
d5d3f77e4a gallium: Add new cap PIPE_CAP_TEXTURE_BUFFER_SAMPLER
This indicates whether a driver wants samplers for buffer textures as
well as normal textures.

Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8300>
2021-01-12 19:06:00 +00:00
Marek Olšák
0cf5d1f226 gallium: remove PIPE_CAP_INFO_START_WITH_USER_INDICES and fix all drivers
Drivers aren't allowed to ignore start with user index buffers anymore.
This is required by the new fast path where mesa/main is using pipe_draw_info.

Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7679>
2021-01-04 19:22:34 -05:00
Marek Olšák
05f35a50e3 gallium: remove and emulate PIPE_CAP_MULTI_DRAW
To remove PIPE_CAP checking in the common code.

It's better if drivers lower multi draws even if the hardware doesn't
support it beause the multi draw loop can be moved deeper into the driver
to remove more overhead.

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7679>
2021-01-04 19:22:33 -05:00
Dave Airlie
46734a02fc gallium: add an api to retrieve pipe offsets
This is needed to implement the vulkan transform feedback pause
resume functionality

Acked-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7981>
2020-12-21 01:12:41 +00:00
Marek Olšák
9b1f091bd9 gallium: add PIPE_CAP_PREFER_REAL_BUFFER_IN_CONSTBUF0
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6946>
2020-12-01 11:52:10 +00:00
Marek Olšák
80b391077f gallium: add missing bits of the direct multi draw interface
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7441>
2020-11-18 01:41:24 +00:00
James Jones
68d70fb969 gallium: Add format modifier plane count query
Rather than hard-code a list of all the format
modifiers supported by any gallium driver and the
number of aux planes they require in the dri state
tracker, add a screen proc that queries the number
of planes required for a given modifier+format
pair.

Since the only format modifiers that require
auxiliary planes currently are the iris driver's
I915_FORMAT_MOD_Y_TILED_CCS,
I915_FORMAT_MOD_Y_TILED_GEN12_RC_CCS, and
I915_FORMAT_MOD_Y_TILED_GEN12_MC_CCS, the absence
of the screen proc implies zero aux planes for all
of the screen's supported modifiers.  Hence, when
a driver does not expose the proc, derive the
number of planes directly from the format.

Signed-off-by: James Jones <jajones@nvidia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3723>
2020-11-11 10:51:37 +00:00