third_party_mesa3d/docs
Emil Velikov 028d29b8b3 docs/releasing: use correct page title
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
2016-11-28 17:46:12 +00:00
..
relnotes docs: add sha256 checksums for 13.0.2 2016-11-28 15:29:06 +00:00
specs docs/specs: Update allocated EGL enum values 2016-10-14 11:19:41 -07:00
application-issues.html docs: add a new page documenting known application issues 2013-04-01 08:40:35 -06:00
ARB_color_buffer_float.txt mesa: implement clamping controls (ARB_color_buffer_float) 2011-03-29 12:04:55 +02:00
autoconf.html docs/autoconf: update glx driver / enable-debug text 2016-11-21 15:08:09 +00:00
bugs.html docs: remove obsolete target attribute 2012-09-19 17:15:48 +02:00
codingstyle.html docs: split Codying style into separate document 2016-11-21 15:08:04 +00:00
conform.html docs: fix misspellings 2014-01-06 09:55:38 -07:00
contents.html docs: recommend using --enable-mangling over the manual -DUSE... 2016-11-21 15:08:27 +00:00
debugging.html docs: add new iframe layout 2012-09-19 17:15:47 +02:00
developers.html i965/docs: update Intel Linux Graphics URLs 2016-07-06 13:18:23 -07:00
devinfo.html docs: flesh out releasing.html 2016-11-21 15:08:18 +00:00
dispatch.html glx: remove support for non-multithreaded platforms 2015-03-11 23:28:26 +00:00
download.html docs: add HTTP link for Mesa downloads 2016-03-29 18:13:46 -06:00
egl.html docs/egl: Android platform can also be build using autotools 2016-05-24 16:24:54 +01:00
envvars.html docs: document MESA_DEBUG=context 2016-11-19 08:44:03 -07:00
extensions.html mesa: Remove GL_MESA_resize_buffers 2013-06-28 13:35:21 -07:00
faq.html i965/docs: update Intel Linux Graphics URLs 2016-07-06 13:18:23 -07:00
features.txt gallium: add PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS 2016-10-22 12:02:35 -04:00
gears.png docs: improve quality of gears.png 2012-09-20 20:00:36 +02:00
helpwanted.html docs/helpwanted: fix GL3.txt/features.txt link 2016-08-30 14:38:57 -07:00
index.html docs: add news item and link release notes for 13.0.2 2016-11-28 15:30:13 +00:00
install.html docs: rework/update install.html 2016-11-21 15:08:23 +00:00
intro.html docs: update the list of Mesa major versions and API support 2016-09-30 09:17:33 -06:00
libGL.txt Fix a few typos 2015-04-27 17:28:29 +03:00
license.html docs: minor updates to license.html file 2016-04-01 09:50:08 -06:00
lists.html docs: add IRC info 2012-09-20 20:00:36 +02:00
llvmpipe.html docs: Improve LLVM_USE_CRT_xxx instructions. 2015-04-13 13:08:13 +01:00
mangling.html docs: recommend using --enable-mangling over the manual -DUSE... 2016-11-21 15:08:27 +00:00
mesa.css docs: add new iframe layout 2012-09-19 17:15:47 +02:00
opengles.html docs: fix misspellings 2014-01-06 09:55:38 -07:00
osmesa.html docs: rewrite the OSMesa info / instructions 2013-03-12 19:04:43 -06:00
patents.txt docs: Reapply some of Marek's typo fixes. 2011-04-16 11:15:29 +01:00
perf.html docs: add new iframe layout 2012-09-19 17:15:47 +02:00
postprocess.html docs: add new iframe layout 2012-09-19 17:15:47 +02:00
precompiled.html docs: add new iframe layout 2012-09-19 17:15:47 +02:00
README.UVD radeon/uvd: add H.265/HEVC to legal notes 2015-11-08 18:16:01 -05:00
README.VCE radeon/winsys: add VCE support v4 2014-02-13 11:11:24 +01:00
README.WIN32 docs: note that classic osmesa/libEGL no longer builds with scons 2015-04-01 14:46:35 +01:00
releasing.html docs/releasing: use correct page title 2016-11-28 17:46:12 +00:00
relnotes.html docs: add news item and link release notes for 13.0.2 2016-11-28 15:30:13 +00:00
repository.html docs/repository: refer to Submitting patches 2016-11-21 15:08:07 +00:00
shading.html mesa: Remove EmitCondCodes. 2016-03-01 11:41:29 -08:00
sourcedocs.html docs: replace CVS with git 2013-02-11 10:58:33 +01:00
sourcetree.html docs: get rid of duplicated description from sourcetree.html 2016-11-22 15:13:42 +00:00
submittingpatches.html docs/submitting patches: mention get_reviewers.pl 2016-11-22 15:13:41 +00:00
systems.html docs: update link to Intel's graphics website 2016-04-25 14:10:40 -06:00
thanks.html docs: Replace sourceforge logo with a text link 2015-12-15 17:57:25 +01:00
utilities.html docs: fix Coverity URL 2016-04-11 09:10:39 -06:00
VERSIONS Fix a few typos 2015-04-27 17:28:29 +03:00
versions.html Fix a few typos 2015-04-27 17:28:29 +03:00
viewperf.html docs: more details about Viewperf 12 medical-01 test issues 2015-04-28 12:27:48 -06:00
vmware-guest.html docs: update VMware driver instructions 2015-11-13 08:02:19 -07:00
webmaster.html docs: add new iframe layout 2012-09-19 17:15:47 +02:00
xlibdriver.html mesa: standardize naming Mesa3D, MESA -> Mesa 2016-07-26 13:28:01 -07:00

File: docs/README.WIN32

Last updated: 21 June 2013


Quick Start
----- -----

Windows drivers are build with SCons.  Makefiles or Visual Studio projects are
no longer shipped or supported.

Run

  scons libgl-gdi

to build gallium based GDI driver.

This will work both with MSVS or Mingw.


Windows Drivers
------- -------

At this time, only the gallium GDI driver is known to work.

Source code also exists in the tree for other drivers in
src/mesa/drivers/windows, but the status of this code is unknown.

Recipe
------

Building on windows requires several open-source packages. These are
steps that work as of this writing.

- install python 2.7
- install scons (latest)
- install mingw, flex, and bison
- install pywin32 from here: http://www.lfd.uci.edu/~gohlke/pythonlibs
  get pywin32-218.4.win-amd64-py2.7.exe
- install git
- download mesa from git
  see http://www.mesa3d.org/repository.html
- run scons

General
-------

After building, you can copy the above DLL files to a place in your
PATH such as $SystemRoot/SYSTEM32.  If you don't like putting things
in a system directory, place them in the same directory as the
executable(s).  Be careful about accidentially overwriting files of
the same name in the SYSTEM32 directory.

The DLL files are built so that the external entry points use the
stdcall calling convention.

Static LIB files are not built.  The LIB files that are built with are
the linker import files associated with the DLL files.

The si-glu sources are used to build the GLU libs.  This was done
mainly to get the better tessellator code.

If you have a Windows-related build problem or question, please post
to the mesa-dev or mesa-users list.