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7.0 KiB
ReStructuredText
210 lines
7.0 KiB
ReStructuredText
Mesa 9.1.3 Release Notes / May 21st, 2013
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=========================================
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Mesa 9.1.3 is a bug fix release which fixes bugs found since the 9.1.1
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release.
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Mesa 9.1 implements the OpenGL 3.1 API, but the version reported by
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glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
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glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
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used. Some drivers don't support all the features required in OpenGL
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3.1. OpenGL 3.1 is **only** available if requested at context creation
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because GL_ARB_compatibility is not supported.
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MD5 checksums
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-------------
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::
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952ccd03547ed72333b64e1746cf8ada MesaLib-9.1.3.tar.bz2
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26d2f1aa8e9db388d51fcbd163c61fb7 MesaLib-9.1.3.tar.gz
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7017b7bdf0ebfd39a5c46cee7cf6b567 MesaLib-9.1.3.zip
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New features
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------------
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None.
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Bug fixes
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---------
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This list is likely incomplete.
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- `Bug 39251 <https://bugs.freedesktop.org/show_bug.cgi?id=39251>`__ -
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Second Life viewers from release 2.7.4.235167 to the last
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3.4.0.264911 crash on start.
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- `Bug 47478 <https://bugs.freedesktop.org/show_bug.cgi?id=47478>`__ -
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[wine] GLX_DONT_CARE does not work for GLX_DRAWABLE_TYPE or
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GLX_RENDER_TYPE
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- `Bug 56416 <https://bugs.freedesktop.org/show_bug.cgi?id=56416>`__ -
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[SNB bisected] SNB hang with rc6 and hiz on glxgears (and other GL
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apps) immediately after xinit.
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- `Bug 57436 <https://bugs.freedesktop.org/show_bug.cgi?id=57436>`__ -
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[GLSL1.40 IVB/HSW]Piglit
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spec/glsl-1.40/compiler_built-in-functions/inverse-mat2.frag fails
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- `Bug 61554 <https://bugs.freedesktop.org/show_bug.cgi?id=61554>`__ -
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[ivb] Mesa 9.1 performance regression on KWin's Lanczos shader
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- `Bug 61773 <https://bugs.freedesktop.org/show_bug.cgi?id=61773>`__ -
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abort is an incredibly not-smart way to handle IR validation
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- `Bug 62868 <https://bugs.freedesktop.org/show_bug.cgi?id=62868>`__ -
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solaris build broken with missing ffsll
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- `Bug 62999 <https://bugs.freedesktop.org/show_bug.cgi?id=62999>`__ -
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glXChooseFBConfig with GLX_DRAWABLE_TYPE, GLX_DONT_CARE fails
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- `Bug 63078 <https://bugs.freedesktop.org/show_bug.cgi?id=63078>`__ -
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EGL X11 Regression: Maximum swap interval is 0 (worked with 9.0)
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- `Bug 63447 <https://bugs.freedesktop.org/show_bug.cgi?id=63447>`__ -
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[i965 Bisected]Ogles1conform/Ogles2conform/Ogles3conform cases
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segfault
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- `Bug 64662 <https://bugs.freedesktop.org/show_bug.cgi?id=64662>`__ -
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[SNB 9.1 Bisected]Ogles2conform
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GL2ExtensionTests/depth_texture_cube_map/depth_texture_cube_map.test
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fail
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Changes
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-------
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The full set of changes can be viewed by using the following GIT
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command:
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::
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git log mesa-9.1.2..mesa-9.1.3
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Alex Deucher (2):
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- r600g: add new richland pci ids
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- radeonsi: add new SI pci ids
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Alexander Monakov (1):
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- Honor GLX_DONT_CARE in MATCH_MASK
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Andreas Boll (2):
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- mesa: Add a script to generate the list of fixed bugs
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- mesa: add usage examples to get-pick-list and shortlog scripts
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Aras Pranckevicius (1):
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- GLSL: fix lower_jumps to report progress properly
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Brian Paul (3):
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- mesa: remove platform checks around \__builtin_ffs, \__builtin_ffsll
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- gallium/u_blitter: fix is_blit_generic_supported() stencil checking
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- mesa: enable GL_ARB_texture_float if TEXTURE_FLOAT_ENABLED is defined
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Chad Versace (2):
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- egl/dri2: Fix min/max swap interval of configs
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- intel: Allocate hiz in intel_renderbuffer_move_to_temp()
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Chris Forbes (2):
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- i965/fs: Don't try to use bogus interpolation modes pre-Gen6.
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- mesa: don't memcmp() off the end of a cache key.
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Dave Airlie (2):
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- st/mesa: fix UBO offsets.
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- ralloc: don't write to memory in case of alloc fail.
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Eric Anholt (11):
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- i965/fs: Remove creation of a MOV instruction that's never used.
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- i965/fs: Move varying uniform offset compuation into the helper func.
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- i965: Make the constant surface interface take a normal byte size.
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- i965/fs: Avoid inappropriate optimization with regs_written > 1.
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- i965/fs: Do CSE on gen7's varying-index pull constant loads.
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- i965/fs: Clean up the setup of gen4 simd16 message destinations.
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- i965/gen7: Skip resetting SOL offsets at batch start with HW
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contexts.
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- i965/gen6: Reduce updates of transform feedback offsets with HW
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contexts.
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- i965: Fix SNB GPU hangs when a blorp batch is the first thing to
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execute.
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- i965: Fix hangs on HSW since the gen6 blorp fix.
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- i965: Disable write masking when setting up texturing m0.
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Haixia Shi (1):
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- ACTIVE_UNIFORM_MAX_LENGTH should include 3 extra characters for
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arrays.
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Ian Romanick (11):
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- docs: Add 9.1.2 release md5sums
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- mesa: Note that patch 0967c36 shouldn't actually get picked to the
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9.1 branch
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- mesa: NULL check the pointer before trying to dereference it
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- egl/dri2: NULL check value returned by dri2_create_surface
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- mesa: Don't leak shared state when context initialization fails
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- mesa: Don't leak gl_context::BeginEnd at context destruction
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- mesa/swrast: Refactor no-memory error checking in blit_linear
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- mesa/swrast: Move free calls outside the attachment loop
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- intel: Don't dereference a NULL pointer of calloc fails
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- mesa: Note that a824692 is already back ported
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- mesa: Bump version to 9.1.3
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José Fonseca (1):
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- winsys/sw/xlib: Prevent shared memory segment leakage.
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Kenneth Graunke (9):
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- mesa: Add new ctx->Stencil._WriteEnabled derived state flag.
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- i965: Fix stencil write enable flag in 3DSTATE_DEPTH_BUFFER on Gen7+.
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- mesa: Fix unpack function for ETC2_SRGB8_PUNCHTHROUGH_ALPHA1.
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- mesa: Add an unpack function for ARGB2101010_UINT.
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- mesa: Add unpack functions for R/RG/RGB [U]INT8/16/32 formats.
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- mesa: Add unpack functions for A/I/L/LA [U]INT8/16/32 formats.
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- glsl: Ignore redundant prototypes after a function's been defined.
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- i965: Lower textureGrad() for samplerCubeShadow.
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- i965/vs: Fix textureGrad() with shadow samplers on Haswell.
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Maarten Lankhorst (1):
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- nvc0: Fix fd leak in nvc0_create_decoder
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Marek Olšák (5):
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- radeonsi: add more cases for copying unsupported formats to
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resource_copy_region
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- mesa: fix glGet queries depending on derived framebuffer state (v2)
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- gallium/u_blitter: implement buffer clearing
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- r600g: initialize CMASK and HTILE with the GPU using streamout
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- st/mesa: depth-stencil-alpha state also depends on \_NEW_BUFFERS
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Martin Andersson (1):
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- r600g: Fix UMAD on Cayman
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Michel Dänzer (1):
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- radeonsi: Handle arbitrary 2-byte formats in resource_copy_region
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Paul Berry (7):
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- glsl: Fix array indexing when constant folding built-in functions.
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- i965: Reduce code duplication in handling of depth, stencil, and HiZ.
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- glsl/linker: fix varying packing for non-flat integer varyings.
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- glsl: Document lower_packed_varyings' "flat" requirement with an
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assert.
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- glsl/linker: Adapt flat varying handling in preparation for geometry
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shaders.
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- glsl/linker: Reduce scope of non-flat integer varying fix.
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- intel: Do a depth resolve before copying images between miptrees.
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Ralf Jung (1):
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- egl/x11: Fix initialisation of swap_interval
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Roland Scheidegger (1):
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- gallivm: fix small but severe bug in handling multiple lod level
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strides
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Vadim Girlin (1):
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- gallium: handle drirc disable_glsl_line_continuations option
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