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https://gitee.com/openharmony/third_party_mesa3d
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00046393f8
Use a LIBDIR variable, set per-platform. Update the Mesa configuration flags. Run update-initramfs or dracut, update /etc/modules Signed-off-by: Brian Paul <brianp@vmware.com>
302 lines
8.5 KiB
HTML
302 lines
8.5 KiB
HTML
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
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<html lang="en">
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<head>
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<meta http-equiv="content-type" content="text/html; charset=utf-8">
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<title>VMware guest GL driver</title>
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<link rel="stylesheet" type="text/css" href="mesa.css">
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</head>
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<body>
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<div class="header">
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<h1>The Mesa 3D Graphics Library</h1>
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</div>
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<iframe src="contents.html"></iframe>
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<div class="content">
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<h1>VMware guest GL driver</h1>
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<p>
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This page describes how to build, install and use the
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<a href="http://www.vmware.com/">VMware</a> guest GL driver
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(aka the SVGA or SVGA3D driver) for Linux using the latest source code.
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This driver gives a Linux virtual machine access to the host's GPU for
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hardware-accelerated 3D.
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VMware Workstation running on Linux or Windows and VMware Fusion running on
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MacOS are all supported.
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</p>
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<p>
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With the August 2015 Workstation 12 / Fusion 8 releases, OpenGL 3.3
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is supported in the guest.
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This requires:
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<ul>
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<li>The VM is configured for virtual hardware version 12.
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<li>The host OS, GPU and graphics driver supports DX11 (Windows) or
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OpenGL 4.0 (Linux, Mac)
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<li>On Linux, the vmwgfx kernel module must be version 2.9.0 or later.
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<li>A recent version of Mesa with the updated svga gallium driver.
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</ul>
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</p>
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<p>
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Otherwise, OpenGL 2.1 is supported.
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</p>
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<p>
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OpenGL 3.3 support can be disabled by setting the environment variable
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SVGA_VGPU10=0.
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You will then have OpenGL 2.1 support.
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This may be useful to work around application bugs (such as incorrect use
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of the OpenGL 3.x core profile).
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</p>
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<p>
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Most modern Linux distros include the SVGA3D driver so end users shouldn't
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be concerned with this information.
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But if your distro lacks the driver or you want to update to the latest code
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these instructions explain what to do.
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</p>
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<p>
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For more information about the X components see these wiki pages at x.org:
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</p>
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<ul>
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<li><a href="http://wiki.x.org/wiki/vmware">
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Driver Overview</a>
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<li><a href="http://wiki.x.org/wiki/vmware/vmware3D">
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xf86-video-vmware Details</a>
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</ul>
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<h2>Components</h2>
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The components involved in this include:
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<ul>
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<li>Linux kernel module: vmwgfx
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<li>X server 2D driver: xf86-video-vmware
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<li>User-space libdrm library
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<li>Mesa/gallium OpenGL driver: "svga"
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</ul>
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<p>
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All of these components reside in the guest Linux virtual machine.
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On the host, all you're doing is running VMware
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<a href="http://www.vmware.com/products/workstation/">Workstation</a> or
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<a href="http://www.vmware.com/products/fusion/">Fusion</a>.
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</p>
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<h2>Prerequisites</h2>
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<ul>
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<li>Kernel version at least 2.6.25
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<li>Xserver version at least 1.7
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<li>Ubuntu: For ubuntu you need to install a number of build dependencies.
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<pre>
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sudo apt-get install git-core
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sudo apt-get install automake libtool libpthread-stubs0-dev
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sudo apt-get install xserver-xorg-dev x11proto-xinerama-dev libx11-xcb-dev
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sudo apt-get install libxcb-glx0-dev libxrender-dev
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sudo apt-get build-dep libgl1-mesa-dri libxcb-glx0-dev
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</pre>
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<li>Fedora: For Fedora you also need to install a number of build dependencies.
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<pre>
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sudo yum install mesa-libGL-devel xorg-x11-server-devel xorg-x11-util-macros
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sudo yum install libXrender-devel.i686
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sudo yum install automake gcc libtool expat-devel kernel-devel git-core
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sudo yum install makedepend flex bison
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</pre>
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</ul>
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<p>
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Depending on your Linux distro, other packages may be needed.
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The configure scripts should tell you what's missing.
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</p>
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<h2>Getting the Latest Source Code</h2>
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Begin by saving your current directory location:
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<pre>
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export TOP=$PWD
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</pre>
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<ul>
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<li>Mesa/Gallium master branch. This code is used to build libGL, and the direct rendering svga driver for libGL, vmwgfx_dri.so, and the X acceleration library libxatracker.so.x.x.x.
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<pre>
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git clone git://anongit.freedesktop.org/git/mesa/mesa
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</pre>
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<li>VMware Linux guest kernel module. Note that this repo contains the complete DRM and TTM code. The vmware-specific driver is really only the files prefixed with vmwgfx.
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<pre>
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git clone git://anongit.freedesktop.org/git/mesa/vmwgfx
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</pre>
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<li>libdrm, a user-space library that interfaces with drm.
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Most distros ship with this but it's safest to install a newer version.
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To get the latest code from git:
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<pre>
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git clone git://anongit.freedesktop.org/git/mesa/drm
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</pre>
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<li>xf86-video-vmware. The chainloading driver, vmware_drv.so, the legacy driver vmwlegacy_drv.so, and the vmwgfx driver vmwgfx_drv.so.
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<pre>
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git clone git://anongit.freedesktop.org/git/xorg/driver/xf86-video-vmware
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</pre>
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</ul>
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<h2>Building the Code</h2>
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<ul>
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<li>
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Determine where the GL-related libraries reside on your system and set
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the LIBDIR environment variable accordingly.
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<br><br>
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For 32-bit Ubuntu systems:
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<pre>
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export LIBDIR=/usr/lib/i386-linux-gnu
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</pre>
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For 64-bit Ubuntu systems:
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<pre>
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export LIBDIR=/usr/lib/x86_64-linux-gnu
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</pre>
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For 32-bit Fedora systems:
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<pre>
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export LIBDIR=/usr/lib
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</pre>
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For 64-bit Fedora systems:
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<pre>
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export LIBDIR=/usr/lib64
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</pre>
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</li>
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<li>Build libdrm:
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<pre>
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cd $TOP/drm
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./autogen.sh --prefix=/usr --libdir=${LIBDIR}
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make
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sudo make install
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</pre>
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<li>Build Mesa and the vmwgfx_dri.so driver, the vmwgfx_drv.so xorg driver, the X acceleration library libxatracker.
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The vmwgfx_dri.so is used by the OpenGL libraries during direct rendering,
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and by the Xorg server during accelerated indirect GL rendering.
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The libxatracker library is used exclusively by the X server to do render,
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copy and video acceleration:
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<br>
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The following configure options doesn't build the EGL system.
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<pre>
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cd $TOP/mesa
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./autogen.sh --prefix=/usr --libdir=${LIBDIR} --with-gallium-drivers=svga --with-dri-drivers=swrast --enable-xa --disable-dri3 --enable-glx-tls
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make
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sudo make install
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</pre>
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Note that you may have to install other packages that Mesa depends upon
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if they're not installed in your system. You should be told what's missing.
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<br>
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<br>
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<li>xf86-video-vmware: Now, once libxatracker is installed, we proceed with
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building and replacing the current Xorg driver.
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First check if your system is 32- or 64-bit.
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<pre>
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cd $TOP/xf86-video-vmware
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./autogen.sh --prefix=/usr --libdir=${LIBDIR}
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make
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sudo make install
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</pre>
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<li>vmwgfx kernel module. First make sure that any old version of this kernel module is removed from the system by issuing
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<pre>
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sudo rm /lib/modules/`uname -r`/kernel/drivers/gpu/drm/vmwgfx.ko*
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</pre>
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Build and install:
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<pre>
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cd $TOP/vmwgfx
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make
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sudo make install
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sudo depmod -a
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</pre>
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If you're using a Ubuntu OS:
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<pre>
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sudo update-initramfs -u
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</pre>
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If you're using a Fedora OS:
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<pre>
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sudo dracut --force
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</pre>
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Add 'vmwgfx' to the /etc/modules file:
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<pre>
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echo vmwgfx | sudo tee -a /etc/modules
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</pre>
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Note: some distros put DRM kernel drivers in different directories.
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For example, sometimes vmwgfx.ko might be found in
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<code>/lib/modules/{version}/extra/vmwgfx.ko</code> or in
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<code>/lib/modules/{version}/kernel/drivers/gpu/drm/vmwgfx/vmwgfx.ko</code>.
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<p>
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After installing vmwgfx.ko you might want to run the following command to
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check that the new kernel module is in the expected place:
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<pre>
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find /lib/modules -name vmwgfx.ko -exec ls -l '{}' \;
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</pre>
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If you see the kernel module listed in more than one place, you may need to
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move things around.
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<p>
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Finally, if you update your kernel you'll probably have to rebuild and
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reinstall the vmwgfx.ko module again.
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</ul>
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Now try to load the kernel module by issuing
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<pre>
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sudo modprobe vmwgfx</pre>
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Then type
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<pre>
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dmesg</pre>
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to watch the debug output. It should contain a number of lines prefixed with "[vmwgfx]".
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<p>
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Then restart the Xserver (or reboot).
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The lines starting with "vmwlegacy" or "VMWARE" in the file /var/log/Xorg.0.log
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should now have been replaced with lines starting with "vmwgfx", indicating that
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the new Xorg driver is in use.
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</p>
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<h2>Running OpenGL Programs</h2>
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<p>
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In a shell, run 'glxinfo' and look for the following to verify that the
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driver is working:
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</p>
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<pre>
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OpenGL vendor string: VMware, Inc.
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OpenGL renderer string: Gallium 0.4 on SVGA3D; build: RELEASE;
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OpenGL version string: 2.1 Mesa 8.0
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</pre>
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<p>
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If you don't see this, try setting this environment variable:
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<pre>
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export LIBGL_DEBUG=verbose</pre>
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<p>
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then rerun glxinfo and examine the output for error messages.
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</p>
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<p>
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If OpenGL 3.3 is not working (you only get OpenGL 2.1):
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</p>
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<ul>
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<li>Make sure the VM uses hardware version 12.
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<li>Make sure the vmwgfx kernel module is version 2.9.0 or later.
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<li>Check the vmware.log file for errors.
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<li>Run 'dmesg | grep vmwgfx' and look for "DX: yes".
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</div>
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</body>
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</html>
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