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https://gitee.com/openharmony/third_party_mesa3d
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184 lines
6.1 KiB
ReStructuredText
184 lines
6.1 KiB
ReStructuredText
Mesa 21.3.8 Release Notes / 2022-03-18
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======================================
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Mesa 21.3.8 is a bug fix release which fixes bugs found since the 21.3.7 release.
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Mesa 21.3.8 implements the OpenGL 4.6 API, but the version reported by
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glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
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glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
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Some drivers don't support all the features required in OpenGL 4.6. OpenGL
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4.6 is **only** available if requested at context creation.
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Compatibility contexts may report a lower version depending on each driver.
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Mesa 21.3.8 implements the Vulkan 1.2 API, but the version reported by
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the apiVersion property of the VkPhysicalDeviceProperties struct
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depends on the particular driver being used.
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SHA256 checksum
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---------------
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::
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e70d273bdc53a4e931871bb5550ba3900e6a3deab2fff64184107c33e92d9da7 mesa-21.3.8.tar.xz
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New features
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------------
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- None
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Bug fixes
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---------
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- freedreno: deqp cts fails
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- radeonsi dEQP-GLES3.functional.buffer.map.write.explicit_flush.* flake crashes
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- Square Artifacts Dragons Dogma
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- radv: When using VS+PS only, primitive ID is mixed up after NGG culling
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- Redraw freeze after upgrade to Xwayland 21.1.3
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- anv doesn't always resolve aux buffers with private bindings on transition to external queue
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- [ANV] Rendering corruption in DOOM Eternal
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Changes
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-------
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Adam Jackson (1):
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- meson: Add "amber" option for automatic LTS build configuration
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Alyssa Rosenzweig (6):
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- panfrost: Fix FD resource_get_handle
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- panfrost: Handle NULL sampler views
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- panfrost: Handle NULL samplers
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- panfrost: Flush resources when shadowing
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- panfrost: Push twice as many uniforms
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- panfrost: Fix set_sampler_views for big GL
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Connor Abbott (4):
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- ir3: Don't always set bindless_tex with readonly images
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- ir3/nir: Fix 1d array readonly images
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- ir3/ra: Sanitize parallel copy flags better
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- util/bitset: Fix off-by-one in __bitset_set_range
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Danylo Piliaiev (1):
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- turnip: Use LATE_Z when there might be depth/stencil feedback loop
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Dave Airlie (5):
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- draw/so: don't use pre clip pos if we have a tes either.
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- crocus: change the line width workaround for gfx4/5
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- gallivm/nir: extract a valid texture index according to exec_mask.
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- zink: workaround depth texture mode alpha.
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- lavapipe: remove broken workaround for zink depth texturing.
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Eric Engestrom (14):
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- .pick_status.json: Update to 2106c3bab6bdea736c468fb1866fd0f372cc0baa
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- .pick_status.json: Mark 7ec0e2b89351e6e56cb112e00e6c68c6bbc6faea as denominated
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- .pick_status.json: Mark 0136545d169adb75e4f9f6b4de38eef0817c1241 as denominated
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- .pick_status.json: Mark 62b8daa889daefb2f191a63f370541bf2b807e88 as denominated
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- .pick_status.json: Mark 698ae34844b7199b8acc3b4d74a9cad3b903bdef as denominated
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- .pick_status.json: Mark 03a80490a47b0b616566c6f56581560694976b1a as denominated
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- .pick_status.json: Mark e1964e1dde7bf44ceeaf3fa8b3869e791af4a369 as denominated
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- .pick_status.json: Mark 3ef093f697ad9027ba514c7a4a6a10b7bd95bd47 as denominated
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- .pick_status.json: Mark 2d1b506acfe55165511a2bb83acb013353e531ab as denominated
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- .pick_status.json: Mark 204ea77b0674fb611155bd3ba2e6169cc8646b3f as denominated
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- .pick_status.json: Mark a5c7d34fdf8403b0115d5eead7ca67027e93efc7 as denominated
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- .pick_status.json: Mark 432700fc61a33e0c040d47d9b7bd8cfe970d35cc as denominated
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- .pick_status.json: Mark 4ed7329236a576b6b6f615787bb722b960f32c6b as denominated
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- .pick_status.json: Mark 3f7da0c58447979976eb2928625b1f93154f6c57 as denominated
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Erik Faye-Lund (2):
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- docs: remove incorrect drivers from extension
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- docs: fixup zink gl 4.3 requirements
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Icecream95 (6):
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- panfrost: Set PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION
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- pan/bi: Check dependencies of both destinations of instructions
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- panfrost: Set dirty state in set_shader_buffers
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- panfrost: Re-emit descriptors after resource shadowing
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- pan/bi: Make disassembler build reproducibly
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- panfrost: Fix ubo_mask calculation
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Jason Ekstrand (2):
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- anv: Don't assume depth/stencil attachments have depth
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- lavapipe: Reset the free_cmd_buffers list in TrimCommandPool
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Jonathan Gray (6):
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- util: unbreak non-linux mips64 build
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- util: fix util_cpu_detect_once() build on OpenBSD
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- util/u_atomic: fix build on clang archs without 64-bit atomics
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- util: fix build with clang 10 on mips64
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- util: use correct type in sysctl argument
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- radv: use MAJOR_IN_SYSMACROS for sysmacros.h include
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Lionel Landwerlin (3):
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- anv: fix conditional render for vkCmdDrawIndirectByteCountEXT
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- anv: fix fast clear type value with external images
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- intel/fs: fix total_scratch computation
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Marek Olšák (2):
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- amd: add a workaround for an SQ perf counter bug
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- radeonsi: fix an assertion failure with register shadowing
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Mike Blumenkrantz (16):
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- gallivm: avoid division by zero when computing cube face
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- zink: always update shader variants when rebinding a gfx program
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- zink: use a fence for pipeline cache update jobs
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- zink: wait on program cache fences before destroying programs
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- zink: fix descriptor cache pointer array allocation
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- zink: mark fbfetch push sets as non-cached
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- zink: stop leaking descriptor sets
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- zink: invalidate non-punted recycled descriptor sets that are not valid
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- zink: fix 64bit float shader ops
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- llvmpipe: fix debug print iterating in set_framebuffer_state
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- llvmpipe: clamp surface clear geometry
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- lavapipe: update multisample state after blend state
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- aux/trace: rzalloc the context struct
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- zink: lower dmod on AMD hardware
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- lavapipe: skip format checks for EXTENDED_USAGE
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- lavapipe: run nir_opt_copy_prop_vars during optimization loop
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Paulo Zanoni (1):
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- iris: fix register spilling on compute shaders on XeHP
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Pierre-Eric Pelloux-Prayer (3):
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- radeonsi: change rounding mode to round to even
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- util/slab: add slab_zalloc
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- gallium/tc: zero alloc transfers
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Rhys Perry (2):
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- anv: Enable nir_opt_access
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- radv: include adjust_frag_coord_z in key
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Rob Clark (1):
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- mesa: Fix discard_framebuffer for fbo vs winsys
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Samuel Pitoiset (2):
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- radv,drirc: move RADV workarounds to 00-radv-defaults.conf
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- radv: disable DCC for Fable Anniversary, Dragons Dogma, GTA IV and more
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Timur Kristóf (1):
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- ac/nir/ngg: Fix mixed up primitive ID after culling.
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Xiaohui Gu (1):
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- iris: Mark a dirty update when vs_needs_sgvs_element value changed
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