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https://gitee.com/openharmony/third_party_mesa3d
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120 lines
3.4 KiB
ReStructuredText
120 lines
3.4 KiB
ReStructuredText
Mesa 21.3.9 Release Notes / 2022-06-08
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======================================
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Mesa 21.3.9 is a bug fix release which fixes bugs found since the 21.3.8 release.
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Mesa 21.3.9 implements the OpenGL 4.6 API, but the version reported by
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glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
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glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
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Some drivers don't support all the features required in OpenGL 4.6. OpenGL
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4.6 is **only** available if requested at context creation.
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Compatibility contexts may report a lower version depending on each driver.
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Mesa 21.3.9 implements the Vulkan 1.2 API, but the version reported by
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the apiVersion property of the VkPhysicalDeviceProperties struct
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depends on the particular driver being used.
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SHA256 checksum
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---------------
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::
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91fe6f20339884e37a7c47bfba42fb1cd397512c9ed5ad423de369f047cd8b5c mesa-21.3.9.tar.xz
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New features
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------------
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- None
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Bug fixes
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---------
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- [regression][bisected] MSVC: Build failure in libmesa_util when targeting x86 32-bit
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- A crash in radeonsi driver
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Changes
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-------
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Alyssa Rosenzweig (2):
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- panfrost: Emulate GL_CLAMP on Bifrost
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- pan/bi: Handle non-2D arrays
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Dave Airlie (2):
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- crocus: don't map scanout buffers as write-back
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- intel/perf: use a function to do common allocations
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Emma Anholt (2):
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- vulkan: Make sure we've loaded our connectors when querying plane props.
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- intel/perf: Move some static blocks of C code out of the python script.
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Eric Engestrom (3):
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- .pick_status.json: Update to 05d687723530ed3c5c9f7d0addb3b047138613a3
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- .pick_status.json: Update to fc381fa1e341bc9cf71f53a915dc47926a3f621f
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- Revert "glx: Fix build errors with --enable-mangling (v2)"
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Erik Faye-Lund (1):
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- Revert "ci: downgrade sphinx to v3.x"
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Georg Lehmann (1):
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- radv: Don't hash ycbcr sampler base object.
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Ian Romanick (1):
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- intel/fs: Force destination types on DP4A instructions
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Icecream95 (2):
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- panfrost: Don't initialise the trampolines array
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- panfrost: Optimise recalculation of max sampler view
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Jason Ekstrand (1):
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- anv: Allow MSAA resolve with different numbers of planes
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Jonathan Gray (1):
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- util: fix msvc build
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Lionel Landwerlin (4):
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- anv: fix variable shadowing
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- anv: zero-out anv_batch_bo
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- anv: emit timestamp & availability using the same part of CS
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- anv: flush tile cache with query copy command
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Matt Turner (8):
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- intel/perf: Don't print leading space from desc_units()
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- intel/perf: Deduplicate perf counters
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- intel/perf: Use a function to initialize perf counters
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- intel/perf: Use slimmer intel_perf_query_counter_data struct
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- intel/perf: Store indices to strings rather than pointers
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- intel/perf: Mark intel_perf_counter_* enums as PACKED
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- intel/perf: Fix mistake in description string
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- intel/perf: Destination array calculation into function
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Mike Blumenkrantz (9):
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- llvmpipe: fix occlusion queries with early depth test
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- anv: fix xfb usage with rasterizer discard
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- anv: fix CmdSetColorWriteEnableEXT for maximum rts
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- anv: fix some dynamic rasterization discard cases in pipeline construction
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- lavapipe: always clone shader nir for shader states
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- gallivm: fix oob image detection for cube/1dArray/2dArray/cubeArray
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- zink: flag sample locations for re-set on batch flush
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- zink: force-add usage when adding last-ref tracking
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- zink: only update usage on buffer rebind if rebinds occurred
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Pierre-Eric Pelloux-Prayer (1):
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- radeonsi: don't clear framebuffer.state before dcc decomp
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