Alyssa Rosenzweig 2eb65c2173 panfrost: Compute viewport state on the fly
Previously, we were caching this incorrectly; there's no real reason to
given how variable it is (sensitive to changes in viewport, framebuffer
dimensions, and scissors) and how cheap it is to recompute. So, just do
it on the fly each draw.

Fixes glmark-es2 -bshadow and -brefract.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
2019-03-14 22:47:12 +00:00
2019-03-13 22:36:42 +00:00
2019-03-14 15:24:27 +01:00
2018-10-31 19:15:50 +00:00
2017-09-06 17:48:50 +01:00
2019-03-14 17:06:03 +00:00
2019-02-21 10:26:10 -08:00
2018-11-13 17:25:02 +00:00
2018-08-16 13:52:56 -07:00
2019-01-29 15:30:25 -08:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


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---------------

You can find more information in our documentation (`docs/install.html
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.. code-block:: sh

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  $ cd build
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