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7.0 KiB
ReStructuredText
195 lines
7.0 KiB
ReStructuredText
Mesa 10.5.1 Release Notes / March 13, 2015
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==========================================
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Mesa 10.5.1 is a bug fix release which fixes bugs found since the 10.5.0
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release.
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Mesa 10.5.1 implements the OpenGL 3.3 API, but the version reported by
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glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
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glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
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used. Some drivers don't support all the features required in OpenGL
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3.3. OpenGL 3.3 is **only** available if requested at context creation
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because compatibility contexts are not supported.
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SHA256 checksums
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----------------
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::
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b5b6256a6d46023e16a675257fd11a0f94d7b3e60a76cf112952da3d0fef8e9b mesa-10.5.1.tar.gz
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ffc51943d15c6812ee7611d053d8980a683fbd6a4986cff567b12cc66637d679 mesa-10.5.1.tar.xz
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New features
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------------
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None
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Bug fixes
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---------
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This list is likely incomplete.
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- `Bug 79202 <https://bugs.freedesktop.org/show_bug.cgi?id=79202>`__ -
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valgrind errors in glsl-fs-uniform-array-loop-unroll.shader_test;
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random code generation
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- `Bug 84613 <https://bugs.freedesktop.org/show_bug.cgi?id=84613>`__ -
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[G965, bisected] piglit regressions : glslparsertest.glsl2
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- `Bug 86747 <https://bugs.freedesktop.org/show_bug.cgi?id=86747>`__ -
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Noise in Football Manager 2014 textures
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- `Bug 86974 <https://bugs.freedesktop.org/show_bug.cgi?id=86974>`__ -
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INTEL_DEBUG=shader_time always asserts in
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fs_generator::generate_code() when Mesa is built with --enable-debug
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(= with asserts)
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- `Bug 88246 <https://bugs.freedesktop.org/show_bug.cgi?id=88246>`__ -
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Commit 2881b12 causes 43 DrawElements test regressions
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- `Bug 88793 <https://bugs.freedesktop.org/show_bug.cgi?id=88793>`__ -
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[BDW/BSW Bisected]Piglit/shaders_glsl-max-varyings fails
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- `Bug 88883 <https://bugs.freedesktop.org/show_bug.cgi?id=88883>`__ -
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ir-a2xx.c: variable changed in assert statement
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- `Bug 88885 <https://bugs.freedesktop.org/show_bug.cgi?id=88885>`__ -
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Transform feedback uses incorrect interleaving if a previous draw did
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not write gl_Position
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- `Bug 89095 <https://bugs.freedesktop.org/show_bug.cgi?id=89095>`__ -
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[SNB/IVB/BYT Bisected]Webglc
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conformance/glsl/functions/glsl-function-mix-float.html fails
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- `Bug 89156 <https://bugs.freedesktop.org/show_bug.cgi?id=89156>`__ -
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r300g: GL_COMPRESSED_RED_RGTC1 / ATI1N support broken
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- `Bug 89224 <https://bugs.freedesktop.org/show_bug.cgi?id=89224>`__ -
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Incorrect rendering of Unigine Valley running in VM on VMware
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Workstation
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- `Bug 89292 <https://bugs.freedesktop.org/show_bug.cgi?id=89292>`__ -
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[regression,bisected] incomplete screenshots in some cases
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- `Bug 89311 <https://bugs.freedesktop.org/show_bug.cgi?id=89311>`__ -
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[regression, bisected] dEQP: Added entry points for
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glCompressedTextureSubImage*D.
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- `Bug 89312 <https://bugs.freedesktop.org/show_bug.cgi?id=89312>`__ -
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[regression, bisected] main: Added entry points for
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CopyTextureSubImage*D. (d6b7c40cecfe01)
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- `Bug 89315 <https://bugs.freedesktop.org/show_bug.cgi?id=89315>`__ -
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[HSW, regression, bisected] i965/fs: Emit MAD instructions when
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possible.
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- `Bug 89317 <https://bugs.freedesktop.org/show_bug.cgi?id=89317>`__ -
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[HSW, regression, bisected] i965: Add LINTERP/CINTERP to
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can_do_cmod() (d91390634)
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- `Bug 89416 <https://bugs.freedesktop.org/show_bug.cgi?id=89416>`__ -
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UE4Editor crash after load project
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- `Bug 89430 <https://bugs.freedesktop.org/show_bug.cgi?id=89430>`__ -
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[g965][bisected] arb_copy_image-targets gl_texture\* tests fail
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Changes
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-------
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Andrey Sudnik (1):
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- i965/vec4: Don't lose the saturate modifier in copy propagation.
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Chris Forbes (1):
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- i965/gs: Check newly-generated GS-out VUE map against correct stage
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Daniel Stone (1):
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- egl: Take alpha bits into account when selecting GBM formats
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Emil Velikov (5):
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- docs: Add sha256 sums for the 10.5.0 release
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- egl/main: no longer export internal function
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- cherry-ignore: ignore a few more commits picked without -x
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- mapi: fix commit 90411b56f6bc817e229d8801ac0adad6d4e3fb7a
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- Update version to 10.5.1
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Frank Henigman (1):
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- intel: fix EGLImage renderbuffer \_BaseFormat
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Iago Toral Quiroga (1):
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- i965: Fix out-of-bounds accesses into pull_constant_loc array
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Ian Romanick (1):
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- i965/fs/nir: Use emit_math for nir_op_fpow
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Ilia Mirkin (3):
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- freedreno: move fb state copy after checking for size change
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- freedreno/ir3: fix array count returned by TXQ
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- freedreno/ir3: get the # of miplevels from getinfo
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Jason Ekstrand (2):
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- meta/TexSubImage: Stash everything other than PIXEL_TRANSFER/store in
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meta_begin
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- main/base_tex_format: Properly handle STENCIL_INDEX1/4/16
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Kenneth Graunke (8):
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- i965: Split Gen4-5 BlitFramebuffer code; prefer BLT over Meta.
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- glsl: Mark array access when copying to a temporary for the ?:
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operator.
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- i965/fs: Set force_writemask_all on shader_time instructions.
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- i965/fs: Set smear on shader_time diff register.
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- i965/fs: Make emit_shader_time_write return rather than emit.
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- i965/fs: Make get_timestamp() pass back the MOV rather than emitting
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it.
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- i965/fs: Make emit_shader_time_end() insert before EOT.
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- i965/fs: Don't issue FB writes for bound but unwritten color targets.
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Laura Ekstrand (2):
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- main: Fix target checking for CompressedTexSubImage*D.
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- main: Fix target checking for CopyTexSubImage*D.
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Marc-Andre Lureau (1):
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- gallium/auxiliary/indices: fix start param
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Marek Olšák (3):
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- r300g: fix RGTC1 and LATC1 SNORM formats
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- r300g: fix a crash when resolving into an sRGB texture
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- r300g: fix sRGB->sRGB blits
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Matt Turner (12):
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- i965/vec4: Fix implementation of i2b.
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- mesa: Indent break statements and add a missing one.
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- mesa: Free memory allocated for luminance in readpixels.
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- mesa: Correct backwards NULL check.
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- i965: Consider scratch writes to have side effects.
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- i965/fs: Don't use backend_visitor::instructions after creating the
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CFG.
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- r300g: Use PATH_MAX instead of limiting ourselves to 100 chars.
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- r300g: Check return value of snprintf().
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- i965/fs: Don't propagate cmod to inst with different type.
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- i965: Tell intel_get_memcpy() which direction the memcpy() is going.
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- Revert SHA1 additions.
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- i965: Avoid applying negate to wrong MAD source.
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Neil Roberts (4):
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- meta: In pbo_{Get,}TexSubImage don't repeatedly rebind the source tex
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- Revert "common: Fix PBOs for 1D_ARRAY."
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- meta: Allow GL_UN/PACK_IMAGE_HEIGHT in
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\_mesa_meta_pbo_Get/TexSubImage
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- meta: Fix the y offset for 1D_ARRAY in \_mesa_meta_pbo_TexSubImage
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Rob Clark (11):
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- freedreno/ir3: fix silly typo for binning pass shaders
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- freedreno/a2xx: fix increment in assert
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- freedreno/a4xx: bit of cleanup
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- freedreno: update generated headers
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- freedreno/a4xx: set PC_PRIM_VTX_CNTL.VAROUT properly
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- freedreno: update generated headers
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- freedreno/a4xx: aniso filtering
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- freedreno/ir3: fix up cat6 instruction encodings
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- freedreno/ir3: add support for memory (cat6) instructions
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- freedreno/ir3: handle flat bypass for a4xx
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- freedreno/ir3: fix failed assert in grouping
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Stefan Dösinger (1):
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- r300g: Fix the ATI1N swizzle (RGTC1 and LATC1)
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