third_party_mesa3d/docs/relnotes/10.5.1.rst
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Mesa 10.5.1 Release Notes / March 13, 2015
==========================================
Mesa 10.5.1 is a bug fix release which fixes bugs found since the 10.5.0
release.
Mesa 10.5.1 implements the OpenGL 3.3 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
used. Some drivers don't support all the features required in OpenGL
3.3. OpenGL 3.3 is **only** available if requested at context creation
because compatibility contexts are not supported.
SHA256 checksums
----------------
::
b5b6256a6d46023e16a675257fd11a0f94d7b3e60a76cf112952da3d0fef8e9b mesa-10.5.1.tar.gz
ffc51943d15c6812ee7611d053d8980a683fbd6a4986cff567b12cc66637d679 mesa-10.5.1.tar.xz
New features
------------
None
Bug fixes
---------
This list is likely incomplete.
- `Bug 79202 <https://bugs.freedesktop.org/show_bug.cgi?id=79202>`__ -
valgrind errors in glsl-fs-uniform-array-loop-unroll.shader_test;
random code generation
- `Bug 84613 <https://bugs.freedesktop.org/show_bug.cgi?id=84613>`__ -
[G965, bisected] piglit regressions : glslparsertest.glsl2
- `Bug 86747 <https://bugs.freedesktop.org/show_bug.cgi?id=86747>`__ -
Noise in Football Manager 2014 textures
- `Bug 86974 <https://bugs.freedesktop.org/show_bug.cgi?id=86974>`__ -
INTEL_DEBUG=shader_time always asserts in
fs_generator::generate_code() when Mesa is built with --enable-debug
(= with asserts)
- `Bug 88246 <https://bugs.freedesktop.org/show_bug.cgi?id=88246>`__ -
Commit 2881b12 causes 43 DrawElements test regressions
- `Bug 88793 <https://bugs.freedesktop.org/show_bug.cgi?id=88793>`__ -
[BDW/BSW Bisected]Piglit/shaders_glsl-max-varyings fails
- `Bug 88883 <https://bugs.freedesktop.org/show_bug.cgi?id=88883>`__ -
ir-a2xx.c: variable changed in assert statement
- `Bug 88885 <https://bugs.freedesktop.org/show_bug.cgi?id=88885>`__ -
Transform feedback uses incorrect interleaving if a previous draw did
not write gl_Position
- `Bug 89095 <https://bugs.freedesktop.org/show_bug.cgi?id=89095>`__ -
[SNB/IVB/BYT Bisected]Webglc
conformance/glsl/functions/glsl-function-mix-float.html fails
- `Bug 89156 <https://bugs.freedesktop.org/show_bug.cgi?id=89156>`__ -
r300g: GL_COMPRESSED_RED_RGTC1 / ATI1N support broken
- `Bug 89224 <https://bugs.freedesktop.org/show_bug.cgi?id=89224>`__ -
Incorrect rendering of Unigine Valley running in VM on VMware
Workstation
- `Bug 89292 <https://bugs.freedesktop.org/show_bug.cgi?id=89292>`__ -
[regression,bisected] incomplete screenshots in some cases
- `Bug 89311 <https://bugs.freedesktop.org/show_bug.cgi?id=89311>`__ -
[regression, bisected] dEQP: Added entry points for
glCompressedTextureSubImage*D.
- `Bug 89312 <https://bugs.freedesktop.org/show_bug.cgi?id=89312>`__ -
[regression, bisected] main: Added entry points for
CopyTextureSubImage*D. (d6b7c40cecfe01)
- `Bug 89315 <https://bugs.freedesktop.org/show_bug.cgi?id=89315>`__ -
[HSW, regression, bisected] i965/fs: Emit MAD instructions when
possible.
- `Bug 89317 <https://bugs.freedesktop.org/show_bug.cgi?id=89317>`__ -
[HSW, regression, bisected] i965: Add LINTERP/CINTERP to
can_do_cmod() (d91390634)
- `Bug 89416 <https://bugs.freedesktop.org/show_bug.cgi?id=89416>`__ -
UE4Editor crash after load project
- `Bug 89430 <https://bugs.freedesktop.org/show_bug.cgi?id=89430>`__ -
[g965][bisected] arb_copy_image-targets gl_texture\* tests fail
Changes
-------
Andrey Sudnik (1):
- i965/vec4: Don't lose the saturate modifier in copy propagation.
Chris Forbes (1):
- i965/gs: Check newly-generated GS-out VUE map against correct stage
Daniel Stone (1):
- egl: Take alpha bits into account when selecting GBM formats
Emil Velikov (5):
- docs: Add sha256 sums for the 10.5.0 release
- egl/main: no longer export internal function
- cherry-ignore: ignore a few more commits picked without -x
- mapi: fix commit 90411b56f6bc817e229d8801ac0adad6d4e3fb7a
- Update version to 10.5.1
Frank Henigman (1):
- intel: fix EGLImage renderbuffer \_BaseFormat
Iago Toral Quiroga (1):
- i965: Fix out-of-bounds accesses into pull_constant_loc array
Ian Romanick (1):
- i965/fs/nir: Use emit_math for nir_op_fpow
Ilia Mirkin (3):
- freedreno: move fb state copy after checking for size change
- freedreno/ir3: fix array count returned by TXQ
- freedreno/ir3: get the # of miplevels from getinfo
Jason Ekstrand (2):
- meta/TexSubImage: Stash everything other than PIXEL_TRANSFER/store in
meta_begin
- main/base_tex_format: Properly handle STENCIL_INDEX1/4/16
Kenneth Graunke (8):
- i965: Split Gen4-5 BlitFramebuffer code; prefer BLT over Meta.
- glsl: Mark array access when copying to a temporary for the ?:
operator.
- i965/fs: Set force_writemask_all on shader_time instructions.
- i965/fs: Set smear on shader_time diff register.
- i965/fs: Make emit_shader_time_write return rather than emit.
- i965/fs: Make get_timestamp() pass back the MOV rather than emitting
it.
- i965/fs: Make emit_shader_time_end() insert before EOT.
- i965/fs: Don't issue FB writes for bound but unwritten color targets.
Laura Ekstrand (2):
- main: Fix target checking for CompressedTexSubImage*D.
- main: Fix target checking for CopyTexSubImage*D.
Marc-Andre Lureau (1):
- gallium/auxiliary/indices: fix start param
Marek Olšák (3):
- r300g: fix RGTC1 and LATC1 SNORM formats
- r300g: fix a crash when resolving into an sRGB texture
- r300g: fix sRGB->sRGB blits
Matt Turner (12):
- i965/vec4: Fix implementation of i2b.
- mesa: Indent break statements and add a missing one.
- mesa: Free memory allocated for luminance in readpixels.
- mesa: Correct backwards NULL check.
- i965: Consider scratch writes to have side effects.
- i965/fs: Don't use backend_visitor::instructions after creating the
CFG.
- r300g: Use PATH_MAX instead of limiting ourselves to 100 chars.
- r300g: Check return value of snprintf().
- i965/fs: Don't propagate cmod to inst with different type.
- i965: Tell intel_get_memcpy() which direction the memcpy() is going.
- Revert SHA1 additions.
- i965: Avoid applying negate to wrong MAD source.
Neil Roberts (4):
- meta: In pbo_{Get,}TexSubImage don't repeatedly rebind the source tex
- Revert "common: Fix PBOs for 1D_ARRAY."
- meta: Allow GL_UN/PACK_IMAGE_HEIGHT in
\_mesa_meta_pbo_Get/TexSubImage
- meta: Fix the y offset for 1D_ARRAY in \_mesa_meta_pbo_TexSubImage
Rob Clark (11):
- freedreno/ir3: fix silly typo for binning pass shaders
- freedreno/a2xx: fix increment in assert
- freedreno/a4xx: bit of cleanup
- freedreno: update generated headers
- freedreno/a4xx: set PC_PRIM_VTX_CNTL.VAROUT properly
- freedreno: update generated headers
- freedreno/a4xx: aniso filtering
- freedreno/ir3: fix up cat6 instruction encodings
- freedreno/ir3: add support for memory (cat6) instructions
- freedreno/ir3: handle flat bypass for a4xx
- freedreno/ir3: fix failed assert in grouping
Stefan Dösinger (1):
- r300g: Fix the ATI1N swizzle (RGTC1 and LATC1)