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106 lines
3.1 KiB
ReStructuredText
106 lines
3.1 KiB
ReStructuredText
Mesa 11.0.1 Release Notes / September 26, 2015
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==============================================
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Mesa 11.0.1 is a bug fix release which fixes bugs found since the 11.0.0
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release.
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Mesa 11.0.1 implements the OpenGL 4.1 API, but the version reported by
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glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
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glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
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used. Some drivers don't support all the features required in OpenGL
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4.1. OpenGL 4.1 is **only** available if requested at context creation
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because compatibility contexts are not supported.
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SHA256 checksums
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----------------
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::
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6dab262877e12c0546a0e2970c6835a0f217e6d4026ccecb3cd5dd733d1ce867 mesa-11.0.1.tar.gz
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43d0dfcd1f1e36f07f8228cd76d90175d3fc74c1ed25d7071794a100a98ef2a6 mesa-11.0.1.tar.xz
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New features
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------------
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None
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Bug fixes
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---------
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This list is likely incomplete.
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- `Bug 38109 <https://bugs.freedesktop.org/show_bug.cgi?id=38109>`__ -
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i915 driver crashes if too few vertices are submitted (Mesa 7.10.2)
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- `Bug 91114 <https://bugs.freedesktop.org/show_bug.cgi?id=91114>`__ -
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ES3-CTS.gtf.GL3Tests.shadow.shadow_execution_vert fails
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- `Bug 91716 <https://bugs.freedesktop.org/show_bug.cgi?id=91716>`__ -
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[bisected] piglit.shaders.glsl-vs-int-attrib regresses on 32 bit BYT,
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HSW, IVB, SNB
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- `Bug 91719 <https://bugs.freedesktop.org/show_bug.cgi?id=91719>`__ -
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[SNB,HSW,BYT] dEQP regressions associated with using NIR for vertex
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shaders
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- `Bug 92009 <https://bugs.freedesktop.org/show_bug.cgi?id=92009>`__ -
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ES3-CTS.gtf.GL3Tests.packed_pixels.packed_pixels fails
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Changes
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-------
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Antia Puentes (2):
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- i965/vec4: Fix saturation errors when coalescing registers
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- i965/vec4_nir: Load constants as integers
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Anuj Phogat (1):
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- meta: Abort meta pbo path if TexSubImage need signed unsigned
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conversion
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Emil Velikov (2):
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- docs: add sha256 checksums for 11.0.0
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- Update version to 11.0.1
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Iago Toral Quiroga (1):
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- mesa: Fix GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE for default
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framebuffer.
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Ian Romanick (5):
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- t_dd_dmatmp: Make "count" actually be the count
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- t_dd_dmatmp: Clean up improper code formatting from previous patch
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- t_dd_dmatmp: Use '& 3' instead of '% 4' everywhere
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- t_dd_dmatmp: Pull out common 'count -= count & 3' code
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- t_dd_dmatmp: Use addition instead of subtraction in loop bounds
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Ilia Mirkin (6):
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- st/mesa: avoid integer overflows with buffers >= 512MB
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- nv50, nvc0: fix max texture buffer size to 128M elements
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- freedreno/a3xx: fix blending of L8 format
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- nv50,nvc0: detect underlying resource changes and update tic
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- nv50,nvc0: flush texture cache in presence of coherent bufs
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- radeonsi: load fmask ptr relative to the resources array
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Jason Ekstrand (2):
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- nir: Fix a bunch of ralloc parenting errors
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- i965/vec4: Don't reswizzle hardware registers
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Jeremy Huddleston (1):
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- configure.ac: Add support to enable read-only text segment on x86.
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Ray Strode (1):
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- gbm: convert gbm bo format to fourcc format on dma-buf import
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Tapani Pälli (2):
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- mesa: fix errors when reading depth with glReadPixels
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- i965: fix textureGrad for cubemaps
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Ulrich Weigand (1):
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- mesa: Fix texture compression on big-endian systems
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