third_party_mesa3d/docs/relnotes/11.0.8.rst
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Acked-by: Eric Engestrom <eric@engestrom.ch>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4630>
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Mesa 11.0.8 Release Notes / December 9, 2015
============================================
Mesa 11.0.8 is a bug fix release which fixes bugs found since the 11.0.7
release.
Mesa 11.0.8 implements the OpenGL 4.1 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
used. Some drivers don't support all the features required in OpenGL
4.1. OpenGL 4.1 is **only** available if requested at context creation
because compatibility contexts are not supported.
SHA256 checksums
----------------
::
ab9db87b54d7525e4b611b82577ea9a9eae55927558df57b190059d5ecd9406f mesa-11.0.8.tar.gz
5696e4730518b6805d2ed5def393c4293f425a2c2c01bd5ed4bdd7ad62f7ad75 mesa-11.0.8.tar.xz
New features
------------
None
Bug fixes
---------
This list is likely incomplete.
- `Bug 91806 <https://bugs.freedesktop.org/show_bug.cgi?id=91806>`__ -
configure does not test whether assembler supports sse4.1
- `Bug 92849 <https://bugs.freedesktop.org/show_bug.cgi?id=92849>`__ -
[IVB HSW BDW] piglit image load/store
load-from-cleared-image.shader_test fails
- `Bug 92909 <https://bugs.freedesktop.org/show_bug.cgi?id=92909>`__ -
Offset/alignment issue with layout std140 and vec3
- `Bug 93004 <https://bugs.freedesktop.org/show_bug.cgi?id=93004>`__ -
Guild Wars 2 crash on nouveau DX11 cards
- `Bug 93215 <https://bugs.freedesktop.org/show_bug.cgi?id=93215>`__ -
[Regression bisected] Ogles1conform Automatic mipmap generation test
is fail
- `Bug 93266 <https://bugs.freedesktop.org/show_bug.cgi?id=93266>`__ -
gl_arb_shading_language_420pack does not allow binding of image
variables
Changes
-------
Boyuan Zhang (1):
- radeon/uvd: uv pitch separation for stoney
Dave Airlie (9):
- r600: do SQ flush ES ring rolling workaround
- r600: SMX returns CONTEXT_DONE early workaround
- r600/shader: split address get out to a function.
- r600/shader: add utility functions to do single slot arithmatic
- r600g: fix geom shader input indirect indexing.
- r600: handle geometry dynamic input array index
- radeonsi: handle doubles in lds load path.
- mesa/varray: set double arrays to non-normalised.
- mesa/shader: return correct attribute location for double matrix
arrays
Emil Velikov (8):
- docs: add sha256 checksums for 11.0.7
- cherry-ignore: don't pick a specific i965 formats patch
- Revert "i965/nir: Remove unused indirect handling"
- Revert "i965/state: Get rid of dword_pitch arguments to buffer
functions"
- Revert "i965/vec4: Use a stride of 1 and byte offsets for UBOs"
- Revert "i965/fs: Use a stride of 1 and byte offsets for UBOs"
- Revert "i965/vec4: Use byte offsets for UBO pulls on Sandy Bridge"
- Update version to 11.0.8
Francisco Jerez (1):
- i965: Resolve color and flush for all active shader images in
intel_update_state().
Ian Romanick (1):
- meta/generate_mipmap: Work-around GLES 1.x problem with
GL_DRAW_FRAMEBUFFER
Ilia Mirkin (17):
- freedreno/a4xx: support lod_bias
- freedreno/a4xx: fix 5_5_5_1 texture sampler format
- freedreno/a4xx: point regid to "red" even for alpha-only rb formats
- nvc0/ir: fold postfactor into immediate
- nv50/ir: deal with loops with no breaks
- nv50/ir: the mad source might not have a defining instruction
- nv50/ir: fix instruction permutation logic
- nv50/ir: don't forget to mark flagsDef on cvt in txb lowering
- nv50/ir: fix DCE to not generate 96-bit loads
- nv50/ir: avoid looking at uninitialized srcMods entries
- gk110/ir: fix imul hi emission with limm arg
- gk104/ir: sampler doesn't matter for txf
- gk110/ir: fix imad sat/hi flag emission for immediate args
- nv50/ir: fix cutoff for using r63 vs r127 when replacing zero
- nv50/ir: can't have predication and immediates
- glsl: assign varying locations to tess shaders when doing SSO
- ttn: add TEX2 support
Jason Ekstrand (5):
- i965/vec4: Use byte offsets for UBO pulls on Sandy Bridge
- i965/fs: Use a stride of 1 and byte offsets for UBOs
- i965/vec4: Use a stride of 1 and byte offsets for UBOs
- i965/state: Get rid of dword_pitch arguments to buffer functions
- i965/nir: Remove unused indirect handling
Jonathan Gray (2):
- configure.ac: use pkg-config for libelf
- configure: check for python2.7 for PYTHON2
Kenneth Graunke (2):
- i965: Fix fragment shader struct inputs.
- i965: Fix scalar vertex shader struct outputs.
Marek Olšák (8):
- radeonsi: fix occlusion queries on Fiji
- radeonsi: fix a hang due to uninitialized border color registers
- radeonsi: fix Fiji for LLVM <= 3.7
- radeonsi: don't call of u_prims_for_vertices for patches and
rectangles
- radeonsi: apply the streamout workaround to Fiji as well
- gallium/radeon: fix Hyper-Z hangs by programming PA_SC_MODE_CNTL_1
correctly
- tgsi/scan: add flag colors_written
- r600g: write all MRTs only if there is exactly one output (fixes a
hang)
Matt Turner (1):
- glsl: Allow binding of image variables with 420pack.
Neil Roberts (2):
- i965: Add MESA_FORMAT_B8G8R8X8_SRGB to brw_format_for_mesa_format
- i965: Add B8G8R8X8_SRGB to the alpha format override
Oded Gabbay (1):
- configura.ac: fix test for SSE4.1 assembler support
Patrick Rudolph (2):
- nv50,nvc0: fix use-after-free when vertex buffers are unbound
- gallium/util: return correct number of bound vertex buffers
Samuel Pitoiset (1):
- nvc0: free memory allocated by the prog which reads MP perf counters
Tapani Pälli (1):
- i965: use \_Shader to get fragment program when updating surface
state
Tom Stellard (2):
- radeonsi: Rename si_shader::ls_rsrc{1,2} to si_shader::rsrc{1,2}
- radeonsi/compute: Use the compiler's COMPUTE_PGM_RSRC\* register
values