third_party_mesa3d/docs/relnotes/13.0.2.rst
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Acked-by: Eric Engestrom <eric@engestrom.ch>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4630>
2020-06-13 10:42:00 +00:00

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Mesa 13.0.2 Release Notes / November 28, 2016
=============================================
Mesa 13.0.2 is a bug fix release which fixes bugs found since the 13.0.1
release.
Mesa 13.0.2 implements the OpenGL 4.4 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
used. Some drivers don't support all the features required in OpenGL
4.4. OpenGL 4.4 is **only** available if requested at context creation
because compatibility contexts are not supported.
SHA256 checksums
----------------
::
6014233a5db6032ab8de4881384871bbe029de684502707794ce7b3e6beec308 mesa-13.0.2.tar.gz
a6ed622645f4ed61da418bf65adde5bcc4bb79023c36ba7d6b45b389da4416d5 mesa-13.0.2.tar.xz
New features
------------
None
Bug fixes
---------
- `Bug 97321 <https://bugs.freedesktop.org/show_bug.cgi?id=97321>`__ -
Query INFO_LOG_LENGTH for empty info log should return 0
- `Bug 97420 <https://bugs.freedesktop.org/show_bug.cgi?id=97420>`__ -
"#version 0" crashes glsl_compiler
- `Bug 98632 <https://bugs.freedesktop.org/show_bug.cgi?id=98632>`__ -
Fix build on Hurd without PATH_MAX
Changes
-------
Ben Widawsky (3):
- i965: Add some APL and KBL SKU strings
- i965: Reorder PCI ID list to match release order
- i965/glk: Add basic Geminilake support
Dave Airlie (14):
- radv: fix texturesamples to handle single sample case
- wsi: fix VK_INCOMPLETE for vkGetSwapchainImagesKHR
- radv: don't crash on null swapchain destroy.
- ac/nir/llvm: fix channel in texture gather lowering code.
- radv: make sure to flush input attachments correctly.
- radv: fix image view creation for depth and stencil only
- radv: spir-v allows texture size query with and without lod.
- vulkan/wsi/x11: handle timeouts properly in next image acquire (v1.1)
- vulkan/wsi: store present mode in swapchain base class
- vulkan/wsi/x11: add support for IMMEDIATE present mode
- radv: fix texel fetch offset with 2d arrays.
- radv/si: fix optimal micro tile selection
- radv/ac/llvm: shadow samplers only return one value.
- radv: fix 3D clears with baseMiplevel
Eduardo Lima Mitev (2):
- vulkan/wsi/x11: Fix behavior of vkGetPhysicalDeviceSurfaceFormatsKHR
- vulkan/wsi/x11: Fix behavior of
vkGetPhysicalDeviceSurfacePresentModesKHR
Emil Velikov (5):
- docs: add sha256 checksums for 13.0.1
- cherry-ignore: add reverted LLVM_LIBDIR patch
- anv: fix enumeration of properties
- radv: honour the number of properties available
- Update version to 13.0.2
Eric Anholt (3):
- vc4: Don't abort when a shader compile fails.
- vc4: Clamp the shadow comparison value.
- vc4: Fix register class handling of DDX/DDY arguments.
Gwan-gyeong Mun (2):
- util/disk_cache: close a previously opened handle in disk_cache_put
(v2)
- anv: Fix unintentional integer overflow in anv_CreateDmaBufImageINTEL
Iago Toral Quiroga (1):
- anv/format: handle unsupported formats properly
Ian Romanick (2):
- glcpp: Handle '#version 0' and other invalid values
- glsl: Parse 0 as a preprocessor INTCONSTANT
Jason Ekstrand (15):
- anv/gen8: Stall when needed in Cmd(Set|Reset)Event
- anv/wsi: Set the fence to signaled in AcquireNextImageKHR
- anv: Rework fences
- vulkan/wsi/wayland: Include pthread.h
- vulkan/wsi/wayland: Clean up some error handling paths
- vulkan/wsi: Report the correct min/maxImageCount
- i965/gs: Allow primitive id to be a system value
- anv: Handle null in all destructors
- anv/fence: Handle ANV_FENCE_CREATE_SIGNALED_BIT
- nir/spirv: Fix handling of gl_PrimitiveId
- anv/blorp: Ignore clears for attachments first used as resolve
destinations
- anv: Implement a depth stall restriction on gen7
- anv/cmd_buffer: Handle running out of binding tables in compute
shaders
- anv/cmd_buffer: Emit a CS stall before setting a CS pipeline
- vulkan/wsi/x11: Implement FIFO mode.
Jordan Justen (2):
- isl: Fix height calculation in isl_msaa_interleaved_scale_px_to_sa
- i965/hsw: Set integer mode in sampling state for stencil texturing
Kenneth Graunke (4):
- intel: Set min_ds_entries on Broxton.
- i965: Fix compute shader crash.
- mesa: Drop PATH_MAX usage.
- i965: Fix GS push inputs with enhanced layouts.
Kevin Strasser (1):
- vulkan/wsi: Add a thread-safe queue implementation
Lionel Landwerlin (1):
- anv: fix multi level clears with VK_REMAINING_MIP_LEVELS
Lucas Stach (1):
- gbm: request correct version of the DRI2_FENCE extension
Nicolai Hähnle (2):
- radeonsi: store group_size_variable in struct si_compute
- glsl/lower_output_reads: fix geometry shader output handling with
conditional emit
Steinar H. Gunderson (1):
- Fix races during \_mesa_HashWalk().
Tapani Pälli (1):
- mesa: fix empty program log length