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This time, let's use proper Sphinx roles for the referenes, so we can reference documents and inline refs. Reviewed-by: Eric Anholt <eric@anholt.net> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5471>
396 lines
15 KiB
ReStructuredText
396 lines
15 KiB
ReStructuredText
Mesa 7.11.1 Release Notes / November 17, 2011
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=============================================
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Mesa 7.11.1 is a bug fix release which fixes bugs found since the 7.11
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release.
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Mesa 7.11 implements the OpenGL 2.1 API, but the version reported by
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glGetString(GL_VERSION) depends on the particular driver being used.
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Some drivers don't support all the features required in OpenGL 2.1.
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See the :doc:`Compiling/Installing page <../install>` for
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prerequisites for DRI hardware acceleration.
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MD5 checksums
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-------------
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::
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ac0181a4076770fb657c1169af43aa09 MesaLib-7.11.1.tar.gz
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a77307102cee844ff6544ffa8fafeac1 MesaLib-7.11.1.tar.bz2
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dfcb11516c1730f3981b55a65a835623 MesaLib-7.11.1.zip
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2cb2b9ecb4fb7d1a6be69346ee886952 MesaGLUT-7.11.1.tar.gz
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3f54e314290d4dacbab089839197080b MesaGLUT-7.11.1.tar.bz2
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5d66c7ee8c5cc2f27e1ffb037ad4172c MesaGLUT-7.11.1.zip
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New features
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------------
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None.
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Bug fixes
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---------
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This list is likely incomplete.
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- `Bug 3165 <https://bugs.freedesktop.org/show_bug.cgi?id=3165>`__ -
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texImage.IsCompressed and texImage.CompressedSize issues
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- `Bug 23525 <https://bugs.freedesktop.org/show_bug.cgi?id=23525>`__ -
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Software rendering on QEMU guests badly broken
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- `Bug 28125 <https://bugs.freedesktop.org/show_bug.cgi?id=28125>`__ -
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DRI2 prevents indirect glx
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- `Bug 34628 <https://bugs.freedesktop.org/show_bug.cgi?id=34628>`__ -
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[ilk] skybox errors in quake4
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- `Bug 36371 <https://bugs.freedesktop.org/show_bug.cgi?id=36371>`__ -
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r200: piglit readPixSanity failure
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- `Bug 36669 <https://bugs.freedesktop.org/show_bug.cgi?id=36669>`__ -
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EmitNoMainReturn set to 1 doesn't make the GLSL compiler lower all
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the RET opcodes
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- `Bug 36939 <https://bugs.freedesktop.org/show_bug.cgi?id=36939>`__ -
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multitexturing is messed up in quake wars (regression)
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- `Bug 37907 <https://bugs.freedesktop.org/show_bug.cgi?id=37907>`__ -
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[swrast] SIGSEGV swrast/s_depth.c:569
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- `Bug 38163 <https://bugs.freedesktop.org/show_bug.cgi?id=38163>`__ -
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Gnome Shell Display Bug
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- `Bug 38625 <https://bugs.freedesktop.org/show_bug.cgi?id=38625>`__ -
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ast_to_hir.cpp:1761: const glsl_type\* process_array_type(YYLTYPE*,
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const glsl_type*, ast_node*, \_mesa_glsl_parse_state*): Assertion
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\`dummy_instructions.is_empty()' failed.
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- `Bug 38729 <https://bugs.freedesktop.org/show_bug.cgi?id=38729>`__ -
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[softpipe] sp_quad_depth_test.c:215:convert_quad_stencil: Assertion
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\`0' failed.
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- `Bug 38863 <https://bugs.freedesktop.org/show_bug.cgi?id=38863>`__ -
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[IVB]GPU hang when running 3D games like openarena
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- `Bug 39193 <https://bugs.freedesktop.org/show_bug.cgi?id=39193>`__ -
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[llvmpipe and r600g] glCheckFramebufferStatusEXT segfaults in Gallium
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when checking status on a framebuffer bound to a texture that's bound
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to a pixmap
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- `Bug 39651 <https://bugs.freedesktop.org/show_bug.cgi?id=39651>`__ -
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[glsl] Assertion failure when implicitly converting out parameters
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- `Bug 39991 <https://bugs.freedesktop.org/show_bug.cgi?id=39991>`__ -
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[regression]GL_PALETTE8_RGBA8_OES format of glCompressedTexImage2D
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will cause err GL_INVALID_ENUM with GLES1.x
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- `Bug 40022 <https://bugs.freedesktop.org/show_bug.cgi?id=40022>`__ -
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[i915] out-of-bounds write
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src/mesa/drivers/dri/i915/i915_fragprog.c:321
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- `Bug 40062 <https://bugs.freedesktop.org/show_bug.cgi?id=40062>`__ -
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in etqw the strogg radar is black (regression)
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- `Bug 40324 <https://bugs.freedesktop.org/show_bug.cgi?id=40324>`__ -
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[SNB] gpu hang in mesa 7.11
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- `Bug 40533 <https://bugs.freedesktop.org/show_bug.cgi?id=40533>`__ -
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i915: piglit glean/readPixSanity: DRI2SwapBuffers: BadDrawable
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(invalid Pixmap or Window parameter)
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- `Bug 41096 <https://bugs.freedesktop.org/show_bug.cgi?id=41096>`__ -
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[sandybridge-m-gt2+] GPU lockup render.IPEHR: 0x7a000002
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- `Bug 41969 <https://bugs.freedesktop.org/show_bug.cgi?id=41969>`__ -
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The Mesa meta save/restore code doesn't always save the active
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program
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- `Bug 42175 <https://bugs.freedesktop.org/show_bug.cgi?id=42175>`__ -
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RV730: Display errors in glxgears & WebGL
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- `Bug 42268 <https://bugs.freedesktop.org/show_bug.cgi?id=42268>`__ -
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[bisected] oglc pbo(negative.invalidOffsetValue) aborts on 7.11
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branch
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Changes
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-------
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The full set of changes can be viewed by using the following GIT
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command:
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::
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git log mesa-7.11..mesa-7.11.1
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Adam Jackson (2):
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- drisw: Remove cargo culting that breaks GLX 1.3 ctors
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- glx: Don't enable INTEL_swap_event unconditionally
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Alex Deucher (1):
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- r600g: fix up vs export handling
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Ben Widawsky (1):
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- intel: GetBuffer fix
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Brian Paul (15):
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- docs: add 7.11 md5 sums
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- docs: news item for 7.11 release
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- st/mesa: Convert size assertions to conditionals in
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st_texture_image_copy.
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- softpipe: add missing stencil format case in convert_quad_stencil()
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- mesa: fix texstore addressing bugs for depth/stencil formats
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- mesa: add missing breaks for GL_TEXTURE_CUBE_MAP_SEAMLESS queries
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- swrast: don't try to do depth testing if there's no depth buffer
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- meta: fix/add checks for GL_EXT_framebuffer_sRGB
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- mesa: fix PACK_COLOR_5551(), PACK_COLOR_1555() macros
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- meta: fix broken sRGB mipmap generation
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- mesa: add \_NEW_CURRENT_ATTRIB in \_mesa_program_state_flags()
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- mesa: fix error handling for dlist image unpacking
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- mesa: generate GL_INVALID_OPERATION in glIsEnabledIndex() between
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Begin/End
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- mesa: fix incorrect error code in \_mesa_FramebufferTexture1D/3DEXT()
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- mesa: fix format/type check in unpack_image() for bitmaps
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Carl Simonson (1):
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- i830: Add missing vtable entry for i830 from the hiz work.
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Carl Worth (5):
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- glcpp: Fix two (or more) successive applications of token pasting
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- glcpp: Test a non-function-like macro using the token paste operator
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- glcpp: Implement token pasting for non-function-like macros
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- glcpp: Raise error if defining any macro containing two consecutive
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underscores
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- glcpp: Add a test for #elif with an undefined macro.
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Chad Versace (5):
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- glsl: Add method glsl_type::can_implicitly_convert_to()
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- glsl: Fix implicit conversions in non-constructor function calls
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- glsl: Remove ir_function.cpp:type_compare()
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- glsl: Fix conversions in array constructors
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- x86-64: Fix compile error with clang
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Chia-I Wu (3):
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- glsl: empty declarations should be valid
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- intel: rename intel_extensions_es2.c to intel_extensions_es.c
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- intel: fix GLESv1 support
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Chris Wilson (1):
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- i915: out-of-bounds write in calc_live_regs()
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Christopher James Halse Rogers (1):
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- glx/dri2: Paper over errors in DRI2Connect when indirect
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David Reveman (1):
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- i915g: Fix off-by-one in scissors.
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Eric Anholt (16):
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- mesa: Don't skip glGetProgramEnvParam4dvARB if there was already an
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error.
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- mesa: Fix glGetUniform() type conversions.
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- mesa: Add support for Begin/EndConditionalRender in display lists.
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- mesa: Throw an error instead of asserting for condrender with query
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== 0.
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- mesa: Throw an error when starting conditional render on an active
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query.
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- mesa: Don't skip glGetProgramLocalParam4dvARB if there was already an
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error.
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- glsl: Allow ir_assignment() constructor to not specify condition.
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- glsl: Clarify error message about whole-array assignment in GLSL
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1.10.
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- glsl: When assigning to a whole array, mark the array as accessed.
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- glsl: When assiging from a whole array, mark it as used.
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- i965/fs: Respect ARB_color_buffer_float clamping.
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- i965: Add missing \_NEW_POLYGON flag to polygon stipple upload.
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- i965: Fix polygon stipple offset state flagging.
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- intel: Mark MESA_FORMAT_X8_Z24 as always supported.
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- mesa: Don't error on glFeedbackBuffer(size = 0, buffer = NULL)
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- glsl: Fix gl_NormalMatrix swizzle setup to match i965's invariants.
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Henri Verbeet (6):
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- mesa: Also set the remaining draw buffers to GL_NONE when updating
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just the first buffer in \_mesa_drawbuffers().
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- r600g: Support the PIPE_FORMAT_R16_FLOAT colorformat.
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- mesa: Check the texture against all units in
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unbind_texobj_from_texunits().
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- mesa: Allow sampling from units >= MAX_TEXTURE_UNITS in shaders.
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- mesa: Use the Elements macro for the sampler index assert in
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validate_samplers().
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- mesa: Fix a couple of TexEnv unit limits.
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Ian Romanick (17):
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- mesa: Add utility function to get base format from a GL compressed
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format
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- mesa: Return the correct internal fmt when a generic compressed fmt
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was used
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- mesa: Make \_mesa_get_compressed_formats match the texture
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compression specs
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- linker: Make linker_error set LinkStatus to false
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- linker: Make linker_{error,warning} generally available
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- mesa: Ensure that gl_shader_program::InfoLog is never NULL
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- ir_to_mesa: Use Add linker_error instead of fail_link
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- ir_to_mesa: Emit warnings instead of errors for IR that can't be
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lowered
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- i915: Fail without crashing if a Mesa IR program uses too many
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registers
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- i915: Only emit program errors when INTEL_DEBUG=wm or
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INTEL_DEBUG=fallbacks
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- mesa: Add GL_OES_compressed_paletted_texture formats to
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\_mesa_is_compressed_format
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- mesa: Add GL_OES_compressed_paletted_texture formats to
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\_mesa_base_tex_format
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- mesa: Refactor expected texture size check in cpal_get_info
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- mesa: Add \_mesa_cpal_compressed_format_type
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- mesa: Refactor compressed texture error checks to work with paletted
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textures
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- mesa: Remove redundant compressed paletted texture error checks
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- mesa: Advertise GL_OES_compressed_paletted_texture in OpenGL ES1.x
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Jeremy Huddleston (3):
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- apple: Silence some debug spew
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- apple: Use the correct (OpenGL.framework) glViewport and glScissor
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during init
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- apple: Implement applegl_unbind_context
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José Fonseca (1):
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- docs: Update llvmpipe docs.
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Kenneth Graunke (12):
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- glsl: Avoid massive ralloc_strndup overhead in S-Expression parsing.
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- mesa: In validate_program(), initialize errMsg for safety.
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- i965/gen5+: Fix incorrect miptree layout for non-power-of-two
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cubemaps.
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- i965: Use proper texture alignment units for cubemaps on Gen5+.
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- i965: Fix incorrect maximum PS thread count shift on Ivybridge.
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- i965: Emit depth stalls and flushes before changing depth state on
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Gen6+.
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- i965/fs: Allow SIMD16 with control flow on Ivybridge.
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- i965: Allow SIMD16 color writes on Ivybridge.
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- i965: Fix inconsistent indentation in brw_eu_emit.c.
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- intel: Depth format fixes
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- i965: Apply post-sync non-zero workaround to homebrew workaround.
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- mesa/get: Move MAX_LIGHTS from GL/ES2 to GL/ES1.
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Kristian Høgsberg (1):
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- glx: Don't flush twice if we fallback to dri2CopySubBuffer
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Marc Pignat (1):
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- drisw: Fix 24bpp software rendering, take 2
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Marcin Baczyński (2):
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- configure: fix gcc version check
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- configure: allow C{,XX}FLAGS override
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Marcin Slusarz (3):
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- nouveau: fix nouveau_fence leak
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- nouveau: fix crash during fence emission
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- nouveau: fix fence hang
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Marek Olšák (19):
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- vbo: do not call \_mesa_max_buffer_index in debug builds
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- winsys/radeon: fix space checking
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- r300/compiler: fix a warning that a variable may be uninitialized
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- r300/compiler: remove an unused-but-set variable and simplify the
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code
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- u_vbuf_mgr: cleanup original vs real vertex buffer arrays
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- u_vbuf_mgr: don't take per-instance attribs into acc. when computing
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max index
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- u_vbuf_mgr: fix max_index computation for large src_offset
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- u_vbuf_mgr: s/u_vbuf_mgr\_/u_vbuf\_
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- u_vbuf_mgr: remove unused flag U_VBUF_UPLOAD_FLUSHED
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- u_vbuf_mgr: rework user buffer uploads
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- u_vbuf_mgr: fix uploading with a non-zero index bias
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- configure.ac: fix xlib-based softpipe build
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- r600g: add index_bias to index buffer bounds
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- r300g: fix rendering with a non-zero index bias in
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draw_elements_immediate
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- Revert "r300g: fix rendering with a non-zero index bias in
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draw_elements_immediate"
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- pb_bufmgr_cache: flush cache when create_buffer fails and try again
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- r300g: don't return NULL in resource_from_handle if the resource is
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too small
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- r600g: set correct tiling flags in depth info
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- r300g: don't call u_trim_pipe_prim in r300_swtcl_draw_vbo
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Michel Dänzer (4):
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- st/mesa: Finalize texture on render-to-texture.
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- glx/dri2: Don't call X server for SwapBuffers when there's no back
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buffer.
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- gallium/util: Add macros for converting from little endian to CPU
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byte order.
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- r300g: Fix queries on big endian hosts.
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Neil Roberts (1):
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- meta: Fix saving the active program
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Paul Berry (18):
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- glsl: Lower unconditional return statements.
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- glsl: Refactor logic for determining whether to lower return
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statements.
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- glsl: lower unconditional returns and continues in loops.
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- glsl: Use foreach_list in lower_jumps.cpp
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- glsl: In lower_jumps.cpp, lower both branches of a conditional.
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- glsl: Lower break instructions when necessary at the end of a loop.
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- glsl: improve the accuracy of the radians() builtin function
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- glsl: improve the accuracy of the atan(x,y) builtin function.
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- Revert "glsl: Skip processing the first function's body in
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do_dead_functions()."
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- glsl: Emit function signatures at toplevel, even for built-ins.
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- glsl: Constant-fold built-in functions before outputting IR
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- glsl: Check array size is const before asserting that no IR was
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generated.
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- glsl: Perform implicit type conversions on function call out
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parameters.
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- glsl: Fix type error when lowering integer divisions
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- glsl: Rework oversize array check for gl_TexCoord.
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- glsl: Remove field array_lvalue from ir_variable.
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- glsl hierarchical visitor: Do not overwrite base_ir for parameter
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lists.
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- glsl: improve the accuracy of the asin() builtin function.
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Tobias Droste (1):
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- r300/compiler: simplify code in peephole_add_presub_add
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Tom Fogal (1):
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- Only use gcc visibility support with gcc4+.
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Tom Stellard (1):
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- r300/compiler: Fix regalloc for values with multiple writers
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Vadim Girlin (5):
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- st/mesa: flush bitmap cache on query and conditional render
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boundaries
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- r600g: use backend mask for occlusion queries
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- r600g: take into account force_add_cf in pops
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- r600g: fix check_and_set_bank_swizzle
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- r600g: fix replace_gpr_with_pv_ps
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Yuanhan Liu (17):
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- i965: fix the constant interp bitmask for flat mode
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- mesa: fix error handling for glEvalMesh1/2D
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- mesa: fix error handling for some glGet\* functions
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- mesa: fix error handling for glTexEnv
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- mesa: fix error handling for glIsEnabled
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- mesa: fix error handling for glPixelZoom
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- mesa: fix error handling for glSelectBuffer
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- mesa: fix error handling for glMapBufferRange
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- mesa: fix error handling for glMaterial\*
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- intel: fix the wrong code to detect null texture.
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- mesa: add a function to do the image data copy stuff for
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save_CompressedTex(Sub)Image
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- i965: setup address rounding enable bits
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- mesa: generate error if pbo offset is not aligned with the size of
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specified type
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- mesa: fix inverted pbo test error at \_mesa_GetnCompressedTexImageARB
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- mesa: handle the pbo case for save_Bitmap
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- mesa: handle PBO access error in display list mode
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- intel: don't call unmap pbo if pbo is not mapped
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