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This time, let's use proper Sphinx roles for the referenes, so we can reference documents and inline refs. Reviewed-by: Eric Anholt <eric@anholt.net> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5471>
73 lines
2.2 KiB
ReStructuredText
73 lines
2.2 KiB
ReStructuredText
Mesa 7.4 Release Notes / 27 March 2009
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======================================
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Mesa 7.4 is a stable development release fixing bugs since the 7.3
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release.
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Mesa 7.4 implements the OpenGL 2.1 API, but the version reported by
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glGetString(GL_VERSION) depends on the particular driver being used.
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Some drivers don't support all the features required in OpenGL 2.1.
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See the :doc:`Compiling/Installing page <../install>` for
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prerequisites for DRI hardware acceleration.
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MD5 checksums
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-------------
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::
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ed6bd7437177307e51e16d0c7c381dfa MesaLib-7.4.tar.gz
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7ecddb341a2691e0dfdb02f697109834 MesaLib-7.4.tar.bz2
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433e823f8245f9fd5f397e7b719a8e47 MesaLib-7.4.zip
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656eee6128016fb237e01aa8dabbc703 MesaDemos-7.4.tar.gz
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02816f10f30b1dc5e069e0f68c177c98 MesaDemos-7.4.tar.bz2
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44a70d6db4aa4c64ecc47871b6aceee8 MesaDemos-7.4.zip
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25f80db4f8645cd3e58e2c9af53ec341 MesaGLUT-7.4.tar.gz
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04ec01caebde44f5b0d619f00716b368 MesaGLUT-7.4.tar.bz2
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019dc213baecaa3cb1278847d41b8591 MesaGLUT-7.4.zip
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New features
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------------
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- Added MESA_GLX_FORCE_DIRECT env var for Xlib/software driver
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- GLSL version 1.20 is returnd by the GL_SHADING_LANGUAGE_VERSION query
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Bug fixes
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---------
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- glGetActiveUniform() returned wrong size for some array types
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- Fixed some error checking in glUniform()
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- Fixed a potential glTexImage('proxy target') segfault
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- Fixed bad reference counting for 1D/2D texture arrays
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- Fixed VBO + glPush/PopClientAttrib() bug #19835
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- Assorted i965 driver bug fixes
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- Fixed a Windows compilation failure in s_triangle.c
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- Fixed a GLSL array indexing bug
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- Fixes for building on Haiku
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Changes
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-------
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- Updated GL/glxext.h to version 48
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- Assorted updates for building on Solaris
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Driver Status
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-------------
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::
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Driver Status
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---------------------- ----------------------
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DRI drivers varies with the driver
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XMesa/GLX (on Xlib) implements OpenGL 2.1
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OSMesa (off-screen) implements OpenGL 2.1
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Windows/Win32 implements OpenGL 2.1
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Glide (3dfx Voodoo1/2) implements OpenGL 1.3
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SVGA unsupported
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Wind River UGL unsupported
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DJGPP unsupported
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GGI unsupported
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BeOS unsupported
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Allegro unsupported
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D3D unsupported
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