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This time, let's use proper Sphinx roles for the referenes, so we can reference documents and inline refs. Reviewed-by: Eric Anholt <eric@anholt.net> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5471>
136 lines
3.9 KiB
ReStructuredText
136 lines
3.9 KiB
ReStructuredText
Mesa 8.0.2 Release Notes / March 21, 2012
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=========================================
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Mesa 8.0.2 is a bug fix release which fixes bugs found since the 8.0.1
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release.
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Mesa 8.0.2 implements the OpenGL 3.0 API, but the version reported by
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glGetString(GL_VERSION) depends on the particular driver being used.
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Some drivers don't support all the features required in OpenGL 3.0.
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See the :doc:`Compiling/Installing page <../install>` for
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prerequisites for DRI hardware acceleration.
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MD5 checksums
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-------------
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::
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70eb3dc74fbfcd72f6776268ee1db52e MesaLib-8.0.2.tar.gz
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a368104e5700707048dc3e8691a9a7a1 MesaLib-8.0.2.tar.bz2
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d5e5cdb85d2afdbcd1c0623d3ed1c54d MesaLib-8.0.2.zip
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New features
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------------
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None.
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Bug fixes
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---------
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This list is likely incomplete.
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- `Bug 38720 <https://bugs.freedesktop.org/show_bug.cgi?id=38720>`__ -
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[SNB] Trine triggers a GPU hang
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- `Bug 40059 <https://bugs.freedesktop.org/show_bug.cgi?id=40059>`__ -
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[SNB] hang in "Amnesia: The Dark Descent" demo
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- `Bug 45216 <https://bugs.freedesktop.org/show_bug.cgi?id=45216>`__ -
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[SNB] GPU hang in OilRush
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- `Bug 46631 <https://bugs.freedesktop.org/show_bug.cgi?id=46631>`__ -
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It's really hard to hit the fast path for the fallback glReadPixels
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code
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- `Bug 46679 <https://bugs.freedesktop.org/show_bug.cgi?id=46679>`__ -
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glReadPixels on a luminance texture returns the wrong values
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- `Bug 46311 <https://bugs.freedesktop.org/show_bug.cgi?id=46311>`__ -
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Missing support of point size in Mesa core
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- `Bug 46665 <https://bugs.freedesktop.org/show_bug.cgi?id=46665>`__ -
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[PNV] webgl conformance case max texture fails
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- `Bug 45975 <https://bugs.freedesktop.org/show_bug.cgi?id=45975>`__ -
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[Gen4 + ILK] render with pointcoord will fail to render
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- `Bug 46666 <https://bugs.freedesktop.org/show_bug.cgi?id=46666>`__ -
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[PNV] webgl conformance case NPOT case fails with TEXTURE_MIN_FILTER
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set to LINEAR
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Changes
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-------
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The full set of changes can be viewed by using the following GIT
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command:
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::
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git log mesa-8.0.1..mesa-8.0.2
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Brian Paul (7):
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- svga: add null vs pointer check in update_need_pipeline()
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- util: add mutex lock in u_debug_memory.c code
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- mesa: add \_mesa_rebase_rgba_float/uint() functions
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- mesa: use \_mesa_rebase_rgba_float/uint() in glReadPixels code
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- mesa: use \_mesa_rebase_rgba_float/uint() in glGetTexImage code
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- mesa: fix GL_LUMINANCE handling in glGetTexImage
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- docs: add links to 8.0.1 release notes
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Daniel Vetter (1):
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- i965: fixup W-tile offset computation to take swizzling into account
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Dylan Noblesmith (1):
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- mesa: add back glGetnUniform*v() overflow error reporting
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Ian Romanick (1):
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- docs: Add 8.0.1 release md5sums
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Jakob Bornecrantz (3):
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- mesa: Include mesa ES mapi generated files
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- mesa: Bump version number to 8.0.2
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- docs: Add 8.0.2 release notes
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Jeremy Huddleston (3):
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- darwin: config file cleanups
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- darwin: Build create_context.c
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- darwin: Link against libxcb
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José Fonseca (1):
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- svga: Clamp advertised PIPE_SHADER_CAP_MAX_TEMPS to
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SVGA3D_TEMPREG_MAX.
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Kenneth Graunke (2):
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- i965: Only set Last Render Target Select on the last FB write.
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- i965: Fix Gen6+ dynamic state upper bound on older kernels.
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Marek Olšák (1):
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- gallium/rtasm: properly detect SSE and SSE2
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Neil Roberts (1):
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- mesa: Don't disable fast path for normalized types
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Tom Stellard (1):
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- r300/compiler: Fix bug when lowering KILP on r300 cards
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Yuanhan Liu (6):
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- mesa: let GL3 buf obj queries not depend on opengl major version
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- tnl: let \_TNL_ATTRIB_POINTSIZE do not depend on
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ctx->VertexProgram._Enabled
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- i915: fix wrong rendering of gl_PointSize on Pineview
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- i915: move the FALLBACK_DRAW_OFFSET check outside the drawing rect
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check
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- i965: handle gl_PointCoord for Gen4 and Gen5 platforms
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- i915: fallback for NPOT cubemap texture
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Zack Rusin (3):
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- svga: fix a crash happening before setting fragment shaders.
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- svga: Fix stencil op mapping
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- svga: fix the rasterizer state resets
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