third_party_mesa3d/docs
Kenneth Graunke b704538b00 docs: Mark GL_KHR_no_error as done.
Drivers have supported KHR_no_error for a while.  We'd been leaving it
marked as "in progress" because there's a zillion places that could get
slightly more optimized.  But, Timothy and Samuel have already done
piles of work, and I think we have a solid implementation at this point.

Let's check it off the list.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2017-10-24 16:56:58 -07:00
..
relnotes docs: add 17.4.0-devel release notes template 2017-10-23 13:07:06 +01:00
specs mesa: Implement a new GL_MESA_tile_raster_order extension. 2017-10-10 10:45:22 -07:00
application-issues.html docs: https all the links \o/ 2017-02-09 11:28:15 +00:00
ARB_color_buffer_float.txt mesa: implement clamping controls (ARB_color_buffer_float) 2011-03-29 12:04:55 +02:00
autoconf.html docs: fix a few typos 2017-02-27 14:15:10 +00:00
bugs.html docs: update bug reporting guidelines 2017-07-03 08:14:08 -06:00
codingstyle.html docs: fix a few typos 2017-02-27 14:15:10 +00:00
conform.html docs: fix misspellings 2014-01-06 09:55:38 -07:00
contents.html docs: add release calendar page and references to it 2017-04-29 13:43:06 +01:00
debugging.html docs: add new iframe layout 2012-09-19 17:15:47 +02:00
developers.html docs: https all the links \o/ 2017-02-09 11:28:15 +00:00
devinfo.html docs: flesh out releasing.html 2016-11-21 15:08:18 +00:00
dispatch.html glx: remove support for non-multithreaded platforms 2015-03-11 23:28:26 +00:00
download.html docs: update HTTP -> HTTPS reference to reflect reality 2017-07-12 15:45:30 +01:00
egl.html egl: Simplify the "driver" interface 2017-10-05 13:43:34 -04:00
envvars.html i965: Add an INTEL_DEBUG=reemit option. 2017-09-15 21:51:45 -07:00
extensions.html mesa: Remove GL_MESA_resize_buffers 2013-06-28 13:35:21 -07:00
faq.html docs: https all the links \o/ 2017-02-09 11:28:15 +00:00
features.txt docs: Mark GL_KHR_no_error as done. 2017-10-24 16:56:58 -07:00
gears.png docs: improve quality of gears.png 2012-09-20 20:00:36 +02:00
helpwanted.html docs: remove link to MissingFunctionality wiki page 2017-08-22 11:03:08 +10:00
index.html docs: update calendar, add news item and link release notes for 17.2.3 2017-10-19 13:31:59 +01:00
install.html docs: fix a few typos 2017-02-27 14:15:10 +00:00
intro.html docs: improve the list of gl implementations 2017-02-09 15:45:08 +00:00
libGL.txt glx: turn LIBGL_ALWAYS_INDIRECT into a boolean 2017-09-12 13:53:12 +01:00
license.html docs: https all the links \o/ 2017-02-09 11:28:15 +00:00
lists.html docs: https all the links \o/ 2017-02-09 11:28:15 +00:00
llvmpipe.html bin/perf-annotate-jit: add .py suffix 2017-03-10 14:12:47 +00:00
mangling.html docs: recommend using --enable-mangling over the manual -DUSE... 2016-11-21 15:08:27 +00:00
mesa.css docs: add new iframe layout 2012-09-19 17:15:47 +02:00
opengles.html docs: https all the links \o/ 2017-02-09 11:28:15 +00:00
osmesa.html docs: rewrite the OSMesa info / instructions 2013-03-12 19:04:43 -06:00
patents.txt docs: https all the links \o/ 2017-02-09 11:28:15 +00:00
perf.html docs: add new iframe layout 2012-09-19 17:15:47 +02:00
postprocess.html docs: https all the links \o/ 2017-02-09 11:28:15 +00:00
precompiled.html docs: provide some tips where to obtain Mesa binaries 2017-02-16 15:17:51 +00:00
README.UVD radeon/uvd: add H.265/HEVC to legal notes 2015-11-08 18:16:01 -05:00
README.VCE radeon/winsys: add VCE support v4 2014-02-13 11:11:24 +01:00
README.WIN32 docs: https all the links \o/ 2017-02-09 11:28:15 +00:00
release-calendar.html docs/release-calendar: update - 17.3.0-rc1 is out 2017-10-23 14:31:15 +01:00
releasing.html egl+glx: turn LIBGL_ALWAYS_SOFTWARE into a boolean 2017-09-12 13:53:11 +01:00
relnotes.html docs: update calendar, add news item and link release notes for 17.2.3 2017-10-19 13:31:59 +01:00
repository.html docs: https all the links \o/ 2017-02-09 11:28:15 +00:00
shading.html docs: Document shader capturing environment variables. 2017-09-12 09:27:09 -07:00
sourcedocs.html docs: add link to gallium doc 2017-02-21 14:43:29 +00:00
sourcetree.html docs: update sourcetree following omx rename 2017-09-17 13:29:46 +01:00
submittingpatches.html docs/submittingpatches: add 'test each commit' instructions 2017-09-17 00:21:31 +01:00
systems.html docs: https all the links \o/ 2017-02-09 11:28:15 +00:00
thanks.html docs: https all the links \o/ 2017-02-09 11:28:15 +00:00
utilities.html docs: https all the links \o/ 2017-02-09 11:28:15 +00:00
VERSIONS Fix a few typos 2015-04-27 17:28:29 +03:00
versions.html Fix a few typos 2015-04-27 17:28:29 +03:00
viewperf.html docs: https all the links \o/ 2017-02-09 11:28:15 +00:00
vmware-guest.html docs: https all the links \o/ 2017-02-09 11:28:15 +00:00
webmaster.html docs: add new iframe layout 2012-09-19 17:15:47 +02:00
xlibdriver.html docs: fix gamma correction link 2017-02-21 14:54:10 +00:00

File: docs/README.WIN32

Last updated: 21 June 2013


Quick Start
----- -----

Windows drivers are build with SCons.  Makefiles or Visual Studio projects are
no longer shipped or supported.

Run

  scons libgl-gdi

to build gallium based GDI driver.

This will work both with MSVS or Mingw.


Windows Drivers
------- -------

At this time, only the gallium GDI driver is known to work.

Source code also exists in the tree for other drivers in
src/mesa/drivers/windows, but the status of this code is unknown.

Recipe
------

Building on windows requires several open-source packages. These are
steps that work as of this writing.

- install python 2.7
- install scons (latest)
- install mingw, flex, and bison
- install pywin32 from here: http://www.lfd.uci.edu/~gohlke/pythonlibs
  get pywin32-218.4.win-amd64-py2.7.exe
- install git
- download mesa from git
  see https://www.mesa3d.org/repository.html
- run scons

General
-------

After building, you can copy the above DLL files to a place in your
PATH such as $SystemRoot/SYSTEM32.  If you don't like putting things
in a system directory, place them in the same directory as the
executable(s).  Be careful about accidentially overwriting files of
the same name in the SYSTEM32 directory.

The DLL files are built so that the external entry points use the
stdcall calling convention.

Static LIB files are not built.  The LIB files that are built with are
the linker import files associated with the DLL files.

The si-glu sources are used to build the GLU libs.  This was done
mainly to get the better tessellator code.

If you have a Windows-related build problem or question, please post
to the mesa-dev or mesa-users list.