third_party_mesa3d/docs/relnotes/10.1.2.rst
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Acked-by: Eric Engestrom <eric@engestrom.ch>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4630>
2020-06-13 10:42:00 +00:00

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Mesa 10.1.2 Release Notes / (May 5, 2014)
=========================================
Mesa 10.1.2 is a bug fix release which fixes bugs found since the 10.1.1
release.
Mesa 10.1.2 implements the OpenGL 3.3 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
used. Some drivers don't support all the features required in OpenGL
3.3. OpenGL 3.3 is **only** available if requested at context creation
because compatibility contexts are not supported.
MD5 checksums
-------------
::
37d79f94b1f41852a89d1fc3900bea76 MesaLib-10.1.2.tar.gz
28b60d15ac9f364da1e0155911eaf44e MesaLib-10.1.2.tar.bz2
05300039085a65fc53c5472c4bb5747a MesaLib-10.1.2.zip
New features
------------
None
Bug fixes
---------
This list is likely incomplete.
- `Bug 27499 <https://bugs.freedesktop.org/show_bug.cgi?id=27499>`__ -
[855GM i915] GL_LINE_STIPPLE displays incorrect colors
- `Bug 75723 <https://bugs.freedesktop.org/show_bug.cgi?id=75723>`__ -
(regression since Linux 3.14?) brw_get_graphics_reset_status:
Assertion \`brw->hw_ctx != ((void \*)0)' failed
- `Bug 76894 <https://bugs.freedesktop.org/show_bug.cgi?id=76894>`__ -
Piglit/spec/EXT_framebuffer_object/fbo-bind-renderbuffer failed
- `Bug 77702 <https://bugs.freedesktop.org/show_bug.cgi?id=77702>`__ -
[i965 Bisected]Piglit spec/NV_conditional_render_blitframebuffer
fails
Changes
-------
Ander Conselvan de Oliveira (2):
- gbm/dri: Fix out-of-memory error path in dri_device_create()
- egl: Protect use of gbm_dri with ifdef HAVE_DRM_PLATFORM
Anuj Phogat (27):
- mesa: Fix glGetVertexAttribi(GL_VERTEX_ATTRIB_ARRAY_SIZE)
- swrast: Add glBlitFramebuffer to commands affected by conditional
rendering
- mesa: Fix error condition for multisample proxy texture targets
- i965: Put an assertion to check valid varying_to_slot[varying]
- i965: Fix component mask and varying_to_slot mapping for gl_Layer
- i965: Fix component mask and varying_to_slot mapping for
gl_ViewportIndex
- mesa: Add helper function \_mesa_is_format_integer()
- mesa: Add error condition for integer formats in glGetTexImage()
- mesa: Add an error condition in
glGetFramebufferAttachmentParameteriv()
- mesa: Fix error code generation in glReadPixels()
- glsl: Allow overlapping locations for vertex input attributes
- mesa: Fix querying location of nth element of an array variable
- mesa: Use location VERT_ATTRIB_GENERIC0 for vertex attribute 0
- glsl: Compile error if fs defines conflicting qualifiers for
gl_FragCoord
- glsl: Compile error if fs uses gl_FragCoord before first
redeclaration
- mesa: Add entry for extension ARB_texture_stencil8
- mesa: Add error condition for format=STENCIL_INDEX in glGetTexImage()
- i965: Fix crash in do_blit_readpixels()
- mesa: Add missing types in \_mesa_texstore_xx_xx() functions
- mesa: Allow srcFormat=GL_DEPTH_STENCIL in \_mesa_texstore_xx_xx()
functions
- mesa: Add new helper function \_mesa_unpack_depth_stencil_row()
- mesa: Add support to unpack depth-stencil texture in to
FLOAT_32_UNSIGNED_INT_24_8_REV
- mesa: Allow FLOAT_32_UNSIGNED_INT_24_8_REV in get_tex_depth_stencil()
- i965: Add glBlitFramebuffer to commands affected by conditional
rendering
- glsl: Use switch to allow adding more shader types
- glsl: Link error if fs defines conflicting qualifiers for
gl_FragCoord
- glsl: Apply the link error conditions to
GL_ARB_fragment_coord_conventions
Benjamin Bellec (1):
- mesa: fix GetStringi error message with correct function name
Brian Paul (1):
- swrast: allocate swrast_texture_image::ImageSlices array if needed
Carl Worth (4):
- docs: Add the MD5 sums for the 10.1.1 release tar files.
- cherry-ignore: Ignore a patch causing a regression
- cherry-ignore: Drop an ignored patch now that piglit has been
updated.
- Update VERSION to 10.1.2
Chris Forbes (1):
- glsl: Only allow \`invariant\` on shader in/out between stages.
Eric Anholt (1):
- i965: Fix render-to-texture in non-FinishRenderTexture cases.
Ian Romanick (1):
- dri3: Enable GLX_MESA_query_renderer on DRI3 too
Kenneth Graunke (2):
- i965: Don't enable reset notification support on Gen4-5.
- i965: Actually emit PIPELINE_SELECT and 3DSTATE_VF_STATISTICS.
Marek Olšák (10):
- r300g: don't crash when getting NULL colorbuffers
- st/mesa: remove trailing NULL colorbuffers
- r600g: fix edge flags and layered rendering on R600-R700
- r600g: disable async DMA on R700
- r600g: fix MSAA resolve on R6xx when the destination is 1D-tiled
- r600g: fix flushing on RV670, RS780, RS880 again
- r600g: fix buffer copying on R600-R700
- r600g: fix for broken CULL_FRONT behavior on R6xx
- r600g: fix for an MSAA hang on RV770
- r600g: fix hang on RV740 by using DX_RASTERIZATION_KILL instead of
SX_MISC
Michel Dänzer (2):
- r600g: Disable LLVM by default at runtime for graphics
- st/mesa: Fix NULL pointer dereference for incomplete framebuffers
Neil Roberts (1):
- wayland: Fix the logic in disabling the prime capability
Samuel Iglesias Gonsalvez (1):
- mesa: fix check for dummy renderbuffer in
\_mesa_FramebufferRenderbufferEXT()
Thomas Hellstrom (1):
- st/xa: Cache render target surface
nick (1):
- swrast: Fix vertex color in \_swsetup_Translate()