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In reStructuredText, a trailing underscore means a hyperlink reference, but it seems pandoc doesn't get this right for symbols that have already been escaped. So let's manually fix these up. Reviewed-by: Eric Engestrom <eric@engestrom.ch> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4630>
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7.3 KiB
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215 lines
7.3 KiB
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Mesa 13.0.4 Release Notes / February 1, 2017
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============================================
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Mesa 13.0.4 is a bug fix release which fixes bugs found since the 13.0.3
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release.
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Mesa 13.0.4 implements the OpenGL 4.4 API, but the version reported by
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glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
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glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
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used. Some drivers don't support all the features required in OpenGL
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4.4. OpenGL 4.4 is **only** available if requested at context creation
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because compatibility contexts are not supported.
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SHA256 checksums
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----------------
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::
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a78518030b0b7d77a6c426ac3ff40f4b27fb0e2cdb0dfbe685024a46cae59bad mesa-13.0.4.tar.gz
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a95d7ce8f7bd5f88585e4be3144a341236d8c0fc91f6feaec59bb8ba3120e726 mesa-13.0.4.tar.xz
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New features
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------------
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None
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Bug fixes
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---------
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- `Bug 92634 <https://bugs.freedesktop.org/show_bug.cgi?id=92634>`__ -
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gallium's vl_mpeg12_decoder does not work with st/va
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- `Bug 94512 <https://bugs.freedesktop.org/show_bug.cgi?id=94512>`__ -
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X segfaults with glx-tls enabled in a x32 environment
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- `Bug 94900 <https://bugs.freedesktop.org/show_bug.cgi?id=94900>`__ -
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HD6950 GPU lockup loop with various steam games (octodad[always],
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saints row 4[always], dead island[always], grid autosport[sometimes])
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- `Bug 98263 <https://bugs.freedesktop.org/show_bug.cgi?id=98263>`__ -
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[radv] The Talos Principle fails to launch with "Fatal error: Cannot
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set display mode."
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- `Bug 98914 <https://bugs.freedesktop.org/show_bug.cgi?id=98914>`__ -
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mesa-vdpau-drivers: breaks vdpau for mpeg2video
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- `Bug 98975 <https://bugs.freedesktop.org/show_bug.cgi?id=98975>`__ -
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Wasteland 2 Directors Cut: Hangs. GPU fault
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- `Bug 99030 <https://bugs.freedesktop.org/show_bug.cgi?id=99030>`__ -
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[HSW, regression] transform feedback fails on Linux 4.8
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- `Bug 99085 <https://bugs.freedesktop.org/show_bug.cgi?id=99085>`__ -
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[EGL] dEQP-EGL.functional.sharing.gles2.multithread intermittent
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- `Bug 99097 <https://bugs.freedesktop.org/show_bug.cgi?id=99097>`__ -
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[vulkancts] dEQP-VK.image.store regression
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- `Bug 99100 <https://bugs.freedesktop.org/show_bug.cgi?id=99100>`__ -
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[SKL,BDW,BSW,KBL]
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dEQP-VK.glsl.return.return_in_dynamic_loop_dynamic_vertex regression
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- `Bug 99144 <https://bugs.freedesktop.org/show_bug.cgi?id=99144>`__ -
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Incorrect rendering using glDrawArraysInstancedBaseInstance and first
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!= 0 on Skylake
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- `Bug 99154 <https://bugs.freedesktop.org/show_bug.cgi?id=99154>`__ -
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Link time error when using multiple builtin functions
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- `Bug 99158 <https://bugs.freedesktop.org/show_bug.cgi?id=99158>`__ -
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vdpau segfaults and gpu locks with kodi on R9285
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- `Bug 99185 <https://bugs.freedesktop.org/show_bug.cgi?id=99185>`__ -
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dEQP-EGL.functional.image.modify.tex_rgb5_a1_tex_subimage_rgba8
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- `Bug 99188 <https://bugs.freedesktop.org/show_bug.cgi?id=99188>`__ -
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dEQP-EGL.functional.create_context_ext.robust_gl_30.rgb565_no_depth_no_stencil
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- `Bug 99210 <https://bugs.freedesktop.org/show_bug.cgi?id=99210>`__ -
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ES3-CTS.functional.texture.mipmap.cube.generate.rgba5551\_\*
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- `Bug 99354 <https://bugs.freedesktop.org/show_bug.cgi?id=99354>`__ -
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[G71] "Assertion \`bkref' failed" reproducible with glmark2
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- `Bug 99450 <https://bugs.freedesktop.org/show_bug.cgi?id=99450>`__ -
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[amdgpu] Payday 2 visual glitches on some models
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- `Bug 99451 <https://bugs.freedesktop.org/show_bug.cgi?id=99451>`__ -
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polygon offset use after free
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Changes
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-------
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Andres Rodriguez (2):
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- vulkan/wsi: clarify the severity of lack of DRI3 v2
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- radv: fix include order for installed headers v2
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Arda Coskunses (2):
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- vulkan/wsi/x11: don't crash on null visual
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- vulkan/wsi/x11: don't crash on null wsi x11 connection
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Bas Nieuwenhuizen (1):
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- radv: Support loader interface version 3.
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Chad Versace (10):
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- egl: Check config's surface types in eglCreate*Surface()
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- dri: Add \__DRI_IMAGE_FORMAT_ARGB1555
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- mesa/texformat: Handle GL_RGBA + GL_UNSIGNED_SHORT_5_5_5_1
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- egl: Emit correct error when robust context creation fails
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- anv: Handle vkGetPhysicalDeviceQueueFamilyProperties with count == 0
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- mesa/shaderobj: Fix races on refcounts
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- meta: Disable dithering during glGenerateMipmap
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- vulkan: Add new cast macros for VkIcd types
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- vulkan: Update vk_icd.h to interface version 3
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- anv: Support loader interface version 3 (patch v2)
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Christian König (1):
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- vl/zscan: fix "Fix trivial sign compare warnings"
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Chuck Atkins (1):
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- glx: Add missing glproto dependency for gallium-xlib glx
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Damien Grassart (1):
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- anv: return count of queue families written
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Dave Airlie (1):
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- radv: flush smem for uniform buffer bit.
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Emil Velikov (10):
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- docs: add sha256 checksums for 13.0.3
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- cherry-ignore: add couple of intel_miptree_copy related patches
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- cherry-ignore: add radv: Call nir_lower_constant_initializers."
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- get-typod-pick-list.sh: add new script
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- cherry-ignore: add "_mesa_ClampColor extension/version fix"
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- cherry-ignore: add wayland race condition fix
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- egl/wayland: use the destroy_window_callback for swrast
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- automake: use shared llvm libs for make distcheck
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- get-pick-list.sh: Require explicit "13.0" for nominating stable
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patches
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- Update version to 13.0.4
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Francisco Jerez (1):
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- anv: Fix uniform and storage buffer offset alignment limits.
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Fredrik Höglund (2):
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- radv: fix dual source blending
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- dri3: Fix MakeCurrent without a default framebuffer
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Grazvydas Ignotas (1):
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- mapi: update the asm code to support x32
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Heiko Przybyl (1):
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- r600/sb: Fix loop optimization related hangs on eg
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Ilia Mirkin (1):
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- nouveau: take extra push space into account for pushbuf_space calls
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Jason Ekstrand (4):
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- i965/generator/tex: Handle an immediate sampler with an indirect
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texture
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- anv/formats: Use the real format for B4G4R4A4_UNORM_PACK16 on gen8
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- nir/search: Only allow matching SSA values
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- isl: Mark A4B4G4R4_UNORM as supported on gen8
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Jonas Ådahl (1):
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- egl/wayland: Cleanup private display connection when init fails
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Kenneth Graunke (7):
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- i965: Don't bail on vertex element processing if we need draw params.
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- i965: Fix last slot calculations
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- i965: Fix texturing in the vec4 TCS and GS backends.
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- spirv: Move cursor before calling vtn_ssa_value() in phi 2nd pass.
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- i965: Make BLORP disable the NP Z PMA stall fix.
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- glsl: Use ir_var_temporary when generating inline functions.
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- i965: Properly flush in hsw_pause_transform_feedback().
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Marek Olšák (4):
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- vdpau: call texture_get_handle while the mutex is being held
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- va: call texture_get_handle while the mutex is being held
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- radeonsi: for the tess barrier, only use emit_waitcnt on SI and LLVM
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3.9+
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- radeonsi: don't forget to add HTILE to the buffer list for texturing
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Michel Dänzer (1):
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- cso: Don't restore nr_samplers in cso_restore_fragment_samplers
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Nanley Chery (3):
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- anv/cmd_buffer: Fix arrayed depth/stencil attachments
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- anv/cmd_buffer: Fix programmed HiZ qpitch
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- anv/image: Disable HiZ for depth buffer arrays
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Nayan Deshmukh (1):
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- st/va: delay calling begin_frame until we have all parameters
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Rob Clark (1):
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- freedreno: some fence cleanup
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Samuel Pitoiset (1):
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- gallium/hud: add missing break in hud_cpufreq_graph_install()
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Timothy Arceri (3):
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- nir: Turn imov/fmov of undef into undef
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- glsl: fix opt_minmax redundancy checks against baserange
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- util: fix list_is_singular()
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Zachary Michaels (1):
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- radeonsi: Always leave poly_offset in a valid state
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