third_party_mesa3d/docs/relnotes/17.0.3.rst
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Acked-by: Eric Engestrom <eric@engestrom.ch>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4630>
2020-06-13 10:42:00 +00:00

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Mesa 17.0.3 Release Notes / April 1, 2017
=========================================
Mesa 17.0.3 is a bug fix release which fixes bugs found since the 17.0.2
release.
Mesa 17.0.3 implements the OpenGL 4.5 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
used. Some drivers don't support all the features required in OpenGL
4.5. OpenGL 4.5 is **only** available if requested at context creation
because compatibility contexts are not supported.
SHA256 checksums
----------------
::
8253edf1bdd7b14ab63d5982349143a5c9ac3767f39a63257cc9d7e7d92f60f1 mesa-17.0.3.tar.gz
ca646f5075a002d60ef9123c8a4331cede155c01712ef945a65c59a5e69fe7ed mesa-17.0.3.tar.xz
New features
------------
None
Bug fixes
---------
- `Bug 96743 <https://bugs.freedesktop.org/show_bug.cgi?id=96743>`__ -
[BYT, HSW, SKL, BXT, KBL] GPU hangs with GfxBench 4.0 CarChase
- `Bug 99246 <https://bugs.freedesktop.org/show_bug.cgi?id=99246>`__ -
[d3dadapter+radeonsi & bisect] EVE-Online : hang on wormhole sight
- `Bug 100061 <https://bugs.freedesktop.org/show_bug.cgi?id=100061>`__
- LODQ instruction generated with invalid dst mask
- `Bug 100182 <https://bugs.freedesktop.org/show_bug.cgi?id=100182>`__
- Flickering in The Talos Principle on Sky Lake GT4.
- `Bug 100201 <https://bugs.freedesktop.org/show_bug.cgi?id=100201>`__
- Windows scons build with MSVC toolchain and LLVM 4.0 fails
Changes
-------
Alex Deucher (1):
- radeonsi: add new polaris12 pci id
Andres Gomez (5):
- glsl: on UBO/SSBOs link error reset the number of active blocks to 0
- cherry-ignore: add the Invalidate L2 for TRANSFER_WRITE barriers fix
- cherry-ignore: add the Flush after unmap in gbm/dri fix
- cherry-ignore: corrected typo in the Flush after unmap in gbm/dri fix
- Update version to 17.0.3
Axel Davy (2):
- st/nine: Resolve deadlock in surface/volume dtors when using csmt
- st/nine: Use atomics for available_texture_mem
Bas Nieuwenhuizen (1):
- radv: flush DB cache before and after HTILE decompress.
Dave Airlie (1):
- radv: fix primitive reset index emission
Emil Velikov (1):
- docs: add sha256 checksums for 17.0.2
Ilia Mirkin (1):
- st/mesa: set result writemask based on ir type
Jan Vesely (1):
- clover: use pipe_resource references
Jason Ekstrand (9):
- anv/query: Invalidate the correct range
- anv/GetQueryPoolResults: Actually implement the spec
- anv/image: Return early when unbinding an image
- anv/query: Fix the location of timestamp availability
- anv: Make anv_get_layerCount a macro
- anv/blorp: Use anv_get_layerCount everywhere
- anv/cmd_buffer: Apply flush operations prior to executing secondaries
- anv/cmd_buffer: Fix bad indentation
- anv: Flush caches prior to PIPELINE_SELECT on all gens
José Fonseca (1):
- c11/threads: Include thr/xtimec.h for xtime definition when building
with MSVC.
Juan A. Suarez Romero (1):
- tests/cache_test: allow crossing mount points
Karol Herbst (1):
- nvc0/ir: treat FMA like MAD for operand propagation
Kenneth Graunke (1):
- i965: Fall back to GL 4.2/4.3 on Haswell if the kernel isn't new
enough.
Marek Olšák (1):
- radeonsi: don't hang on shader compile failure
Matt Turner (1):
- i965/fs: Don't emit SEL instructions for type-converting MOVs.
Nanley Chery (1):
- intel: Correct the BDW surface state size
Nicolai Hähnle (1):
- mesa/main: fix MultiDrawElements[BaseVertex] validation of primcount
Rob Clark (1):
- freedreno: fix memory leak
Tim Rowley (1):
- swr: [rasterizer jitter] fix llvm >= 5.0 build break
Timothy Arceri (2):
- glsl: fix lower jumps for returns when loop is inside an if
- mesa: update lower_jumps tests after bug fix
Topi Pohjolainen (1):
- i965/gen8+: Do full stall when switching pipeline
Xu Randy (2):
- anv/blorp: Fix a crash in CmdClearColorImage
- anv/genX: Solve the vkCreateGraphicsPipelines crash