third_party_mesa3d/docs/relnotes/17.3.1.rst
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Acked-by: Eric Engestrom <eric@engestrom.ch>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4630>
2020-06-13 10:42:00 +00:00

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Mesa 17.3.1 Release Notes / December 21, 2017
=============================================
Mesa 17.3.1 is a bug fix release which fixes bugs found since the 17.3.0
release.
Mesa 17.3.1 implements the OpenGL 4.5 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
used. Some drivers don't support all the features required in OpenGL
4.5. OpenGL 4.5 is **only** available if requested at context creation
because compatibility contexts are not supported.
SHA256 checksums
----------------
::
b0bb0419dbe3043ed4682a28eaf95721f427ca3f23a3c2a7dc77dbe8a3b6384d mesa-17.3.1.tar.gz
9ae607e0998a586fb2c866cfc8e45e6f52d1c56cb1b41288253ea83eada824c1 mesa-17.3.1.tar.xz
New features
------------
None
Bug fixes
---------
- `Bug 94739 <https://bugs.freedesktop.org/show_bug.cgi?id=94739>`__ -
Mesa 11.1.2 implementation error: bad format MESA_FORMAT_Z_FLOAT32 in
\_mesa_unpack_uint_24_8_depth_stencil_row
- `Bug 102710 <https://bugs.freedesktop.org/show_bug.cgi?id=102710>`__
- vkCmdBlitImage with arrayLayers > 1 fails
- `Bug 103579 <https://bugs.freedesktop.org/show_bug.cgi?id=103579>`__
- Vertex shader causes compiler to crash in SPIRV-to-NIR
- `Bug 103966 <https://bugs.freedesktop.org/show_bug.cgi?id=103966>`__
- Mesa 17.2.5 implementation error: bad format MESA_FORMAT_Z_FLOAT32
in \_mesa_unpack_uint_24_8_depth_stencil_row
- `Bug 104119 <https://bugs.freedesktop.org/show_bug.cgi?id=104119>`__
- radv: OpBitFieldInsert produces 0 with a loop counter for Insert
- `Bug 104143 <https://bugs.freedesktop.org/show_bug.cgi?id=104143>`__
- r600/sb: clobbers gl_Position -> gl_FragCoord
Changes
-------
Alex Smith (1):
- radv: Add LLVM version to the device name string
Bas Nieuwenhuizen (3):
- spirv: Fix loading an entire block at once.
- radv: Don't advertise VK_EXT_debug_report.
- radv: Fix multi-layer blits.
Ben Crocker (1):
- docs/llvmpipe: document ppc64le as alternative architecture to x86.
Brian Paul (2):
- xlib: call \_mesa_warning() instead of fprintf()
- gallium/aux: include nr_samples in util_resource_size() computation
Bruce Cherniak (1):
- swr: Fix KNOB_MAX_WORKER_THREADS thread creation override.
Dave Airlie (1):
- radv: port merge tess info from anv
Emil Velikov (5):
- docs: add sha256 checksums for 17.3.0
- util: scons: wire up the sha1 test
- cherry-ignore: meson: fix strtof locale support check
- cherry-ignore: util: add mesa-sha1 test to meson
- Update version to 17.3.1
Eric Anholt (1):
- broadcom/vc4: Fix handling of GFXH-515 workaround with a start vertex
count.
Eric Engestrom (1):
- compiler: use NDEBUG to guard asserts
Fabian Bieler (2):
- glsl: Match order of gl_LightSourceParameters elements.
- glsl: Fix gl_NormalScale.
Gert Wollny (1):
- r600/sb: do not convert if-blocks that contain indirect array access
James Legg (1):
- nir/opcodes: Fix constant-folding of bitfield_insert
Jason Ekstrand (1):
- i965: Switch over to fully external-or-not MOCS scheme
Juan A. Suarez Romero (1):
- travis: disable Meson build
Kenneth Graunke (2):
- meta: Initialize depth/clear values on declaration.
- meta: Fix ClearTexture with GL_DEPTH_COMPONENT.
Leo Liu (1):
- radeon/vce: move destroy command before feedback command
Marek Olšák (4):
- radeonsi: flush the context after resource_copy_region for buffer
exports
- radeonsi: allow DMABUF exports for local buffers
- winsys/amdgpu: disable local BOs again due to worse performance
- radeonsi: don't call force_dcc_off for buffers
Matt Turner (2):
- util: Assume little endian in the absence of platform-specific
handling
- util: Add a SHA1 unit test program
Nicolai Hähnle (1):
- radeonsi: fix the R600_RESOURCE_FLAG_UNMAPPABLE check
Pierre Moreau (1):
- nvc0/ir: Properly lower 64-bit shifts when the shift value is >32
Timothy Arceri (1):
- glsl: get correct member type when processing xfb ifc arrays
Vadym Shovkoplias (2):
- glx/dri3: Remove unused deviceName variable
- util/disk_cache: Remove unneeded free() on always null string