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https://gitee.com/openharmony/third_party_mesa3d
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148 lines
4.2 KiB
ReStructuredText
148 lines
4.2 KiB
ReStructuredText
Mesa 21.0.1 Release Notes / 2021-03-24
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======================================
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Mesa 21.0.1 is a bug fix release which fixes bugs found since the 21.0.0 release.
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Mesa 21.0.1 implements the OpenGL 4.6 API, but the version reported by
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glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
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glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
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Some drivers don't support all the features required in OpenGL 4.6. OpenGL
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4.6 is **only** available if requested at context creation.
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Compatibility contexts may report a lower version depending on each driver.
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Mesa 21.0.1 implements the Vulkan 1.2 API, but the version reported by
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the apiVersion property of the VkPhysicalDeviceProperties struct
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depends on the particular driver being used.
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SHA256 checksum
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---------------
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::
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379fc984459394f2ab2d84049efdc3a659869dc1328ce72ef0598506611712bb mesa-21.0.1.tar.xz
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New features
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------------
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- None
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Bug fixes
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---------
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- \[RADV\] Halo: The Master Chief Collection: Crash in Halo Reach Firefight
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- subgroupBallotFindMSB() broken in RADV/ACO 20.3.4
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- "unknown intrinsic" assertion triggered by multiview shader in non-multiview renderpass in Vulkan on intel
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Changes
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-------
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Benjamin Tissoires (3):
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- CI: windows: augment the timeout of building the windows container
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- CI: windows: split the layers to meet new registry requirements
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- CI: windows: Force using LLVM 12
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Caio Marcelo de Oliveira Filho (1):
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- anv: Lower ViewIndex to zero when multiview is disabled
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Daniel Stone (1):
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- CI: Try really hard to get updated Windows TLS certs
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Dylan Baker (12):
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- docs: update calendar and link releases notes for 21.0.0
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- .pick_status.json: Update to b1ab69f467b7b10e383f3b6bb957c7e6669a3772
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- .pick_status.json: Mark bddc0e023c2c87d3248691ea62b77626704cc5a4 as backported
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- .pick_status.json: Mark a67d3e7c9e2c1ae9b05153a281cf73926b9f6af7 as backported
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- .pick_status.json: Mark db67d9c0d11c886c5b960126b8bf0a230e65d980 as backported
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- .pick_status.json: Mark 8955d179d3e47982ccd67b8aecb0f5bed73d60b6 as backported
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- .pick_status.json: Update to 2407952ec99ab1c2a16e01a9e300f799e4d53320
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- ci: disable panfrost and radeonsi while the runners are struggling
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- .pick_status.json: Update to e3f703e4646b57534e49e0975cc3df20bf7b4a54
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- .pick_status.json: Update to 277ea7a015cd7df10a9dc65d5def0762cf2e9599
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- Revert "ci: disable panfrost and radeonsi while the runners are struggling"
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- ci: mark a couple of LLVMPIPE tests as expected pass
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Erik Faye-Lund (3):
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- gallium/st: fix shader_has_one_variant
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- gallium/st: fix shader_has_one_variant
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- zink: fix emulation of no mipfilter
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Hyunjun Ko (1):
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- ir3: fix has_src() to return correctly in ir3_nir_lower_tex_prefetch
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Ilia Mirkin (2):
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- gallium,st: add missing viewport swizzles
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- nv50: initialize target for blit source surfaces
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Jason Ekstrand (1):
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- intel/fs: Handle payload node interference in destinations
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Jesse Natalie (2):
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- CI: Use a sha for the Windows SPIRV-LLVM-Translator dependency
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- panfrost: Add a Meson dependency on bi_opcodes.h for bifrost_compiler
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Jordan Justen (1):
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- i965/gen11: Fix must-be-ones bit positions in 3D_MODE
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Lionel Landwerlin (2):
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- anv: fix MI_PREDICATE_RESULT write
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- intel/fs/vec4: add missing dependency in write-on-write fixed GRFs
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Mauro Rossi (1):
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- android: anv: add libcutils shared dependency
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Michel Dänzer (1):
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- aco/tests: Use \_exit in child process
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Mike Blumenkrantz (3):
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- lavapipe: fix push descriptor set indexing
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- zink: always use requested format for sampler view creation
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- compiler/spirv: fix image sample queries
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Neha Bhende (2):
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- mesa: set states in fast path for restoring light attributes
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- gallium/u_vbuf: use updated pipe_draw_start_count while using draw_vbo
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Pierre Moreau (1):
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- spirv: Ignore WorkgroupSize in non-compute stages
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Pierre-Eric Pelloux-Prayer (1):
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- frontends/va: fix protected slice data buffer read size
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Rhys Perry (2):
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- aco: set compr for fp16 exports
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- aco: implement 64-bit VGPR {u,i}find_msb
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Timothy Arceri (2):
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- Revert "glsl: default to compat shaders in compat profile"
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- glsl: fix declarations of gl_MaxVaryingFloats
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Timur Kristóf (1):
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- aco: Fix constant address offset calculation for ds_read2 instructions.
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Tony Wasserka (1):
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- radv: Fix improper max_index_count argument for indexed draws
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