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This time, let's use proper Sphinx roles for the referenes, so we can reference documents and inline refs. Reviewed-by: Eric Anholt <eric@anholt.net> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5471>
112 lines
4.4 KiB
ReStructuredText
112 lines
4.4 KiB
ReStructuredText
Mesa 7.8.2 Release Notes / June 17, 2010
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========================================
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Mesa 7.8.2 is a bug fix release which fixes bugs found since the 7.8.1
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release.
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Mesa 7.8.2 implements the OpenGL 2.1 API, but the version reported by
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glGetString(GL_VERSION) depends on the particular driver being used.
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Some drivers don't support all the features required in OpenGL 2.1.
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See the :doc:`Compiling/Installing page <../install>` for
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prerequisites for DRI hardware acceleration.
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MD5 checksums
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-------------
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::
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c89b63d253605ed40e8ac370d25a833c MesaLib-7.8.2.tar.gz
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6be2d343a0089bfd395ce02aaf8adb57 MesaLib-7.8.2.tar.bz2
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a04ad3b06ac5ff3969a003fa7bbf7d5b MesaLib-7.8.2.zip
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7c213f92efeb471f0331670d5079d4c0 MesaDemos-7.8.2.tar.gz
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757d9e2e06f48b1a52848be9b0307ced MesaDemos-7.8.2.tar.bz2
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8d0e5cfe68b8ebf90265d350ae2c48b1 MesaDemos-7.8.2.zip
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b74482e3f44f35ed395c4aada4fd8240 MesaGLUT-7.8.2.tar.gz
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a471807b65e49c325808ba4551be93ed MesaGLUT-7.8.2.tar.bz2
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9f190268c42be582ef66e47365ee61e3 MesaGLUT-7.8.2.zip
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New features
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------------
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None.
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Changes
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-------
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- Upgraded glext.h to version 61, and upgraded glxext.h
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Bug fixes
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---------
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- Fixed Gallium glDrawPixels(GL_DEPTH_COMPONENT).
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- Fixed Gallium Cell driver to buildable, runable state
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- Fixed bad error checking for
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glFramebufferRenderbuffer(attachment=GL_DEPTH_STENCIL_ATTACHMENT).
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- Fixed incorrect Z coordinate handling in "meta" glDraw/CopyPixels.
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`Bug #23670 <https://bugs.freedesktop.org/show_bug.cgi?id=23670>`__.
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- Assorted i965 driver fixes. Including but not limited to:
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- Fix scissoring when width or height is 0. `Bug
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#27643 <https://bugs.freedesktop.org/show_bug.cgi?id=27643>`__.
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- Fix bit allocation for number of color regions for
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ARB_draw_buffers.
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- Set the correct provoking vertex for clipped first-mode trifans.
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`Bug
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#24470 <https://bugs.freedesktop.org/show_bug.cgi?id=24470>`__.
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- Use ``R16G16B16A16_FLOAT`` for 3-component half-float.
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- Fix assertion for surface tile offset usage on Ironlake.
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- Fix cube map layouts on Ironlake.
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- When an RB gets a new region, clear the old from the state cache.
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`Bug
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#24119 <https://bugs.freedesktop.org/show_bug.cgi?id=24119>`__.
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- Reject shaders with uninlined function calls instead of hanging.
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- Assorted i915 driver fixes. Including but not limited to:
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- Fixed texture LOD clamping in i915 driver. `Bug
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#24846 <https://bugs.freedesktop.org/show_bug.cgi?id=24846>`__.
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- Fix off-by-one for drawing rectangle. `Bug
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#27408 <https://bugs.freedesktop.org/show_bug.cgi?id=27408>`__.
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- Fixed hangs in etracer on 830 and 845 chipsets. `Bug
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#26557 <https://bugs.freedesktop.org/show_bug.cgi?id=26557>`__.
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- Fixed tiling of small textures on all Intel drivers.
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- Fixed crash in Savage driver when using ``_mesa_CopyTexImage2D``.
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`Bug #27652 <https://bugs.freedesktop.org/show_bug.cgi?id=27652>`__.
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- Assorted GLX fixes. Including but not limited to:
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- Fixed ``__glXInitializeVisualConfigFromTags``'s handling of
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unrecognized fbconfig tags.
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- Fixed regression with ``GLX_USE_GL``.
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- Fixed config chooser logic for 'mask' matching.
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- Report swap events correctly in direct rendered case (DRI2)
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- Fixed build with dri2proto which doesn't define
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``X_DRI2SwapInterval``.
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- Get ``GLX_SCREEN`` first in ``__glXQueryContextInfo``. `Bug
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#14245 <https://bugs.freedesktop.org/show_bug.cgi?id=14245>`__.
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- Assorted GLSL fixes. Including but not limited to:
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- Change variable declared assertion into conditional in GLSL
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compiler. `Bug
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#27921 <https://bugs.freedesktop.org/show_bug.cgi?id=27921>`__.
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- Fix instruction indexing bugs. `Bug
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#27566 <https://bugs.freedesktop.org/show_bug.cgi?id=27566>`__.
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- Updated uniform location / offset encoding to be more like other
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implementations.
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- Don't overwrite a driver's shader infolog with generic failure
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message.
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- Fixed OSMesa build for 16 and 32-bit color channel depth.
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- Fixed OSMesa build with hidden symbol visibility. libOSMesa no longer
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links to libGL. `Bug
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#28305 <https://bugs.freedesktop.org/show_bug.cgi?id=28305>`__.
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- Fixed handling of multiple render targets in fixed-function texture
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envrionmnent programs.
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- Fixed conversion errors in ``signed_rgba8888[rev]`` texel fetch.
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- Don't set srcLevel on ``GL_TEXTURE_RECTANGLE_ARB`` targets.
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- Various build fixes for OpenBSD.
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- Various build fixes for OS X.
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- Various build fixes for GCC 3.3.
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