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https://gitee.com/openharmony/third_party_mesa3d
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dd12119706
Our editorconfig file looked sensible, saying that we wanted to indent with spaces and use 3/4/whatever space indentation. However, the spec has this little surprise: "tab_width: a whole number defining the number of columns used to represent a tab character. This defaults to the value of indent_size and doesn't usually need to be specified." so once my editor started respecting editorconfig, the files that have tabs left in them started getting rendered wrong, showing up like this in brw_program.c: case GL_COMPUTE_PROGRAM_NV: { struct brw_program *prog = rzalloc(NULL, struct brw_program); if (prog) { prog->id = get_new_program_id(brw->screen); return _mesa_init_gl_program(&prog->program, target, id); } else return NULL; } Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
36 lines
501 B
INI
36 lines
501 B
INI
# To use this config on you editor, follow the instructions at:
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# http://editorconfig.org
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root = true
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[*]
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charset = utf-8
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insert_final_newline = true
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tab_width = 8
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[*.{c,h,cpp,hpp,cc,hh}]
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indent_style = space
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indent_size = 3
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[{Makefile*,*.mk}]
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indent_style = tab
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[{*.py,SCons*}]
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indent_style = space
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indent_size = 4
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[*.pl]
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indent_style = space
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indent_size = 4
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[*.m4]
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indent_style = space
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indent_size = 2
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[*.yml]
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indent_style = space
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indent_size = 2
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[*.patch]
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trim_trailing_whitespace = false
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