third_party_mesa3d/docs/macos.rst
Alyssa Rosenzweig 9da1787488 docs/macos: Update for recent Mesa changes
- Default c_std is now c11, no need to workaround
  89b4f337d5 ("c_std=c11 in meson default_options")

- gallium-xlib has been renamed to xlib:
  76791db088 ("mesa/x11: Remove the swrast-classic-based fake libGL")

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14216>
2021-12-20 17:53:27 +00:00

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Notes for macOS
================
Mesa builds on macOS without modifications. However, there are some details to
be aware of.
- Mesa has a number of build-time dependencies. Most dependencies, including
Meson itself, are available in `homebrew <https://brew.sh>`, which has a
Mesa package for reference. The exception seems to be Mako, a Python module
used for templating, which you can install as `pip3 install mako`.
- macOS is picky about its build-time environment. Type `brew sh` before
building to get the Homebrew dependencies in your path.
Mesa's default builds with the Apple GLX uses Mesa as a front for the
hardware-accelerated system OpenGL framework, to provide hardware acceleration
to X11 applications on macOS running via XQuartz.
Mesa's software rasterizers also work on macOS. To build, set the build options
`-Dosmesa=true -Dglx=xlib` and select an appropriate Gallium software
rasterizer.
For native hardware, stay tuned for updates here!