mirror of
https://gitee.com/openharmony/third_party_mesa3d
synced 2024-11-23 15:30:09 +00:00
4d066836e3
This uses the previously added scripts to convert the documentation to reStructuredText, which is both easier to read offline, and can be used to generate modern HTML for online documentation. No modification to the generated results have been done. Acked-by: Eric Engestrom <eric@engestrom.ch> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4630>
131 lines
3.8 KiB
ReStructuredText
131 lines
3.8 KiB
ReStructuredText
Mesa 19.0.1 Release Notes / March 27, 2019
|
|
==========================================
|
|
|
|
Mesa 19.0.1 is a bug fix release which fixes bugs found since the 19.0.0
|
|
release.
|
|
|
|
Mesa 19.0.1 implements the OpenGL 4.5 API, but the version reported by
|
|
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
|
|
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
|
|
used. Some drivers don't support all the features required in OpenGL
|
|
4.5. OpenGL 4.5 is **only** available if requested at context creation.
|
|
Compatibility contexts may report a lower version depending on each
|
|
driver.
|
|
|
|
SHA256 checksums
|
|
----------------
|
|
|
|
::
|
|
|
|
f1dd1980ed628edea3935eed7974fbc5d8353e9578c562728b880d63ac613dbd mesa-19.0.1.tar.gz
|
|
6884163c0ea9e4c98378ab8fecd72fe7b5f437713a14471beda378df247999d4 mesa-19.0.1.tar.xz
|
|
|
|
New features
|
|
------------
|
|
|
|
None
|
|
|
|
Bug fixes
|
|
---------
|
|
|
|
- `Bug 100316 <https://bugs.freedesktop.org/show_bug.cgi?id=100316>`__
|
|
- Linking GLSL 1.30 shaders with invariant and deprecated variables
|
|
triggers an 'mismatching invariant qualifiers' error
|
|
- `Bug 107563 <https://bugs.freedesktop.org/show_bug.cgi?id=107563>`__
|
|
- [RADV] Broken rendering in Unity demos
|
|
- `Bug 109698 <https://bugs.freedesktop.org/show_bug.cgi?id=109698>`__
|
|
- dri.pc contents invalid when built with meson
|
|
- `Bug 109980 <https://bugs.freedesktop.org/show_bug.cgi?id=109980>`__
|
|
- [i915 CI][HSW]
|
|
spec@arb_fragment_shader_interlock@arb_fragment_shader_interlock-image-load-store
|
|
- fail
|
|
- `Bug 110211 <https://bugs.freedesktop.org/show_bug.cgi?id=110211>`__
|
|
- If DESTDIR is set to an empty string, the dri drivers are not
|
|
installed
|
|
- `Bug 110221 <https://bugs.freedesktop.org/show_bug.cgi?id=110221>`__
|
|
- build error with meson
|
|
|
|
Changes
|
|
-------
|
|
|
|
Andres Gomez (4):
|
|
|
|
- glsl: correctly validate component layout qualifier for dvec{3,4}
|
|
- glsl/linker: don't fail non static used inputs without matching
|
|
outputs
|
|
- glsl/linker: simplify xfb_offset vs xfb_stride overflow check
|
|
- Revert "glsl: relax input->output validation for SSO programs"
|
|
|
|
Bas Nieuwenhuizen (2):
|
|
|
|
- radv: Use correct image view comparison for fast clears.
|
|
- ac/nir: Return frag_coord as integer.
|
|
|
|
Danylo Piliaiev (2):
|
|
|
|
- anv: Treat zero size XFB buffer as disabled
|
|
- glsl: Cross validate variable's invariance by explicit invariance
|
|
only
|
|
|
|
Dave Airlie (1):
|
|
|
|
- softpipe: fix texture view crashes
|
|
|
|
Dylan Baker (5):
|
|
|
|
- docs: Add SHA256 sums for 19.0.0
|
|
- cherry-ignore: Add commit that doesn't apply
|
|
- bin/install_megadrivers.py: Correctly handle DESTDIR=''
|
|
- bin/install_megadrivers.py: Fix regression for set DESTDIR
|
|
- bump version for 19.0.1
|
|
|
|
Eric Anholt (1):
|
|
|
|
- v3d: Fix leak of the renderonly struct on screen destruction.
|
|
|
|
Jason Ekstrand (6):
|
|
|
|
- glsl/lower_vector_derefs: Don't use a temporary for TCS outputs
|
|
- glsl/list: Add a list variant of insert_after
|
|
- anv/pass: Flag the need for a RT flush for resolve attachments
|
|
- nir/builder: Add a vector extract helper
|
|
- nir: Add a new pass to lower array dereferences on vectors
|
|
- intel/nir: Lower array-deref-of-vector UBO and SSBO loads
|
|
|
|
Józef Kucia (2):
|
|
|
|
- radv: Fix driverUUID
|
|
- mesa: Fix GL_NUM_DEVICE_UUIDS_EXT
|
|
|
|
Kenneth Graunke (1):
|
|
|
|
- intel/fs: Fix opt_peephole_csel to not throw away saturates.
|
|
|
|
Kevin Strasser (1):
|
|
|
|
- egl/dri: Avoid out of bounds array access
|
|
|
|
Mark Janes (1):
|
|
|
|
- mesa: properly report the length of truncated log messages
|
|
|
|
Plamena Manolova (1):
|
|
|
|
- i965: Disable ARB_fragment_shader_interlock for platforms prior to
|
|
GEN9
|
|
|
|
Samuel Pitoiset (3):
|
|
|
|
- radv: set the maximum number of IBs per submit to 192
|
|
- radv: always initialize HTILE when the src layout is UNDEFINED
|
|
- radv: fix binding transform feedback buffers
|
|
|
|
Sergii Romantsov (1):
|
|
|
|
- d3d: meson: do not prefix user provided d3d-drivers-path
|
|
|
|
Tapani Pälli (2):
|
|
|
|
- isl: fix automake build when sse41 is not supported
|
|
- anv/radv: release memory allocated by glsl types during spirv_to_nir
|