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f3df3d4c80
Now that all consumers of GLSL use NIR, make the remaining drivers take the path that relies on NIR to really do optimization. nouveau steam shader-db runtime -6.69631% +/- 1.29235% (n=12). No change on shader-db there. Reviewed-by: Marek Olšák <marek.olsak@amd.com> Reviewed-by: Karol Herbst <kherbst@redhat.com> Reviewed-by: Rob Clark <robdclark@chromium.org> Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16364> |
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.. | ||
cso | ||
buffermapping.rst | ||
context.rst | ||
cso.rst | ||
debugging.rst | ||
distro.rst | ||
format.rst | ||
glossary.rst | ||
index.rst | ||
intro.rst | ||
pipeline.txt | ||
postprocess.rst | ||
resources.rst | ||
screen.rst | ||
tgsi.rst |