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Now that adding to our flakes list won't disturb the test order (potentially just moving the flake to a different result), we can be more aggressive in listing new flakes. Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6392>
24 lines
1.0 KiB
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24 lines
1.0 KiB
Plaintext
# Note: skips lists for CI are just a list of lines that, when
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# non-zero-length and not starting with '#', will regex match to
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# delete lines from the test list. Be careful.
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# Skip the perf/stress tests to keep runtime manageable
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dEQP-GLES[0-9]*.performance.*
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dEQP-GLES[0-9]*.stress.*
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# These are really slow on tiling architectures (including llvmpipe).
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dEQP-GLES[0-9]*.functional.flush_finish.*
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# unstable results (probably related to the iommu faults).
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dEQP-GLES3.functional.texture.filtering.3d.*
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dEQP-GLES3.functional.texture.vertex.3d.filtering.*
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dEQP-GLES3.functional.fbo.invalidate.sub.unbind_blit_msaa_stencil
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dEQP-GLES3.functional.fbo.invalidate.whole.unbind_blit_msaa_stencil
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dEQP-GLES31.functional.ubo.2_level_struct_array.single_buffer.packed_instance_array_fragment
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# These are in the xfails list (they usually do), but the random
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# behavior occasionally results in UnexpectedPass results.
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dEQP-GLES31.functional.separate_shader.random.99
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dEQP-GLES31.functional.separate_shader.random.69
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dEQP-GLES31.functional.separate_shader.random.119
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