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This uses the previously added scripts to convert the documentation to reStructuredText, which is both easier to read offline, and can be used to generate modern HTML for online documentation. No modification to the generated results have been done. Acked-by: Eric Engestrom <eric@engestrom.ch> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4630>
80 lines
2.4 KiB
ReStructuredText
80 lines
2.4 KiB
ReStructuredText
Mesa 7.0 Release Notes / June 22, 2007
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======================================
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Mesa 7.0 is a stable release, featuring OpenGL 2.1 API support. A number
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of bugs have been fixed since the 6.5.3 release.
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MD5 checksums
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-------------
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35a1698986f7ac8dc435624ee9256cda MesaLib-7.0.tar.gz
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50c371455fa7532c04aa0a970f9bc51f MesaLib-7.0.tar.bz2
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bcedb6f43c97c1bc49e5cc7f12835722 MesaLib-7.0.zip
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9bad332c7b74f59be96556135212ca9e MesaDemos-7.0.tar.gz
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fada2bc1f29da513e015fda1e3abd0c0 MesaDemos-7.0.tar.bz2
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84e3bbe470d983ae32f1f0c779faf99e MesaDemos-7.0.zip
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76c7bb54f9850c689eba844f6daed332 MesaGLUT-7.0.tar.gz
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4af28296e02772ef1de00e4e79bf3d12 MesaGLUT-7.0.tar.bz2
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9043cb0b54cc03d1874728d74b12188c MesaGLUT-7.0.zip
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New features
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------------
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- OpenGL 2.0 and 2.1 API support.
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Bug fixes
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---------
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- Fixed a few fog-related bugs.
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- Fixed broken GLSL mix() function.
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- Fixed broken GLSL exp() functions.
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- Fixed GLSL mod4(vec4, vec4) bug.
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- Implemented GLSL asin(), acos(), atan() functions.
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- Fixed an R300 driver bug that caused Xorg composite manager to crash
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- Fixed R300 vertex program/matrix bug (10848)
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- GLSL dFdx() and dFdy() work for fragment program inputs now
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(texcoords)
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- Specifying an invalid texture unit as a sampler could lead to a crash
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- The GLX protocol request for glXDestroyPBuffer() was incorrect (bug
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10983)
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- ARB vp state.light[n].half value was incorrect (bug 10987)
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- Fixed a positional light source bug (bug 11009)
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- Fixed point size attenuation problem (bug 11042)
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- glPopAttrib didn't restore texture object's LOD bias (bug 11049)
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- Fixed a TLS / TEXTREL problem (bug 7459)
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Internal code changes
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---------------------
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- Some texture code consolidation and simplifiction (Ian Romanick)
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- R300 driver clean-ups.
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To Do (someday) items
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---------------------
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- Switch to freeglut
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- Fix linux-glide target/driver.
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- Improved lambda and derivative calculation for frag progs.
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Driver Status
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-------------
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Driver Status
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---------------------- ----------------------
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DRI drivers varies with the driver
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XMesa/GLX (on Xlib) implements OpenGL 2.1
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OSMesa (off-screen) implements OpenGL 2.1
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Windows/Win32 implements OpenGL 2.1
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Glide (3dfx Voodoo1/2) implements OpenGL 1.3
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SVGA unsupported
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Wind River UGL unsupported
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DJGPP unsupported
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GGI unsupported
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BeOS unsupported
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Allegro unsupported
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D3D unsupported
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