third_party_mesa3d/docs
Ilia Mirkin c0a7e931e3 st/mesa: turn on OES_viewport_array when dependencies are met
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
2016-09-22 20:42:30 -04:00
..
relnotes st/mesa: turn on OES_viewport_array when dependencies are met 2016-09-22 20:42:30 -04:00
specs docs: Note MESA_configless_context as superseded 2016-09-12 11:29:11 -04:00
application-issues.html
ARB_color_buffer_float.txt
autoconf.html
bugs.html
conform.html
contents.html mesa: docs: Add link to planet.freedesktop.org 2016-01-08 12:18:12 -08:00
debugging.html
developers.html i965/docs: update Intel Linux Graphics URLs 2016-07-06 13:18:23 -07:00
devinfo.html docs: add links to clarify patch mailing section 2016-08-26 14:54:26 -07:00
dispatch.html
download.html docs: add HTTP link for Mesa downloads 2016-03-29 18:13:46 -06:00
egl.html docs/egl: Android platform can also be build using autotools 2016-05-24 16:24:54 +01:00
envvars.html doc: document GALLIUM_DRIVER 2016-09-09 09:24:28 +02:00
extensions.html
faq.html i965/docs: update Intel Linux Graphics URLs 2016-07-06 13:18:23 -07:00
features.txt st/mesa: turn on OES_viewport_array when dependencies are met 2016-09-22 20:42:30 -04:00
gears.png
helpwanted.html docs/helpwanted: fix GL3.txt/features.txt link 2016-08-30 14:38:57 -07:00
index.html docs: add news item and link release notes for 12.0.3 2016-09-15 11:31:06 +01:00
install.html docs: use latest libDRM version 2016-03-23 12:56:32 -06:00
intro.html
libGL.txt
license.html docs: minor updates to license.html file 2016-04-01 09:50:08 -06:00
lists.html
llvmpipe.html
mangling.html
mesa.css
opengles.html
osmesa.html
patents.txt
perf.html
postprocess.html
precompiled.html
README.UVD radeon/uvd: add H.265/HEVC to legal notes 2015-11-08 18:16:01 -05:00
README.VCE
README.WIN32
relnotes.html docs: add news item and link release notes for 12.0.3 2016-09-15 11:31:06 +01:00
repository.html docs: update the instructions for getting a git account 2016-04-25 14:10:40 -06:00
shading.html mesa: Remove EmitCondCodes. 2016-03-01 11:41:29 -08:00
sourcedocs.html
sourcetree.html
systems.html docs: update link to Intel's graphics website 2016-04-25 14:10:40 -06:00
thanks.html docs: Replace sourceforge logo with a text link 2015-12-15 17:57:25 +01:00
utilities.html docs: fix Coverity URL 2016-04-11 09:10:39 -06:00
VERSIONS
versions.html
viewperf.html
vmware-guest.html docs: update VMware driver instructions 2015-11-13 08:02:19 -07:00
webmaster.html
xlibdriver.html mesa: standardize naming Mesa3D, MESA -> Mesa 2016-07-26 13:28:01 -07:00

File: docs/README.WIN32

Last updated: 21 June 2013


Quick Start
----- -----

Windows drivers are build with SCons.  Makefiles or Visual Studio projects are
no longer shipped or supported.

Run

  scons libgl-gdi

to build gallium based GDI driver.

This will work both with MSVS or Mingw.


Windows Drivers
------- -------

At this time, only the gallium GDI driver is known to work.

Source code also exists in the tree for other drivers in
src/mesa/drivers/windows, but the status of this code is unknown.

Recipe
------

Building on windows requires several open-source packages. These are
steps that work as of this writing.

- install python 2.7
- install scons (latest)
- install mingw, flex, and bison
- install pywin32 from here: http://www.lfd.uci.edu/~gohlke/pythonlibs
  get pywin32-218.4.win-amd64-py2.7.exe
- install git
- download mesa from git
  see http://www.mesa3d.org/repository.html
- run scons

General
-------

After building, you can copy the above DLL files to a place in your
PATH such as $SystemRoot/SYSTEM32.  If you don't like putting things
in a system directory, place them in the same directory as the
executable(s).  Be careful about accidentially overwriting files of
the same name in the SYSTEM32 directory.

The DLL files are built so that the external entry points use the
stdcall calling convention.

Static LIB files are not built.  The LIB files that are built with are
the linker import files associated with the DLL files.

The si-glu sources are used to build the GLU libs.  This was done
mainly to get the better tessellator code.

If you have a Windows-related build problem or question, please post
to the mesa-dev or mesa-users list.