third_party_mesa3d/docs/vulkan
Jason Ekstrand 9066cc86bb vulkan: Copy the depth/stencil state optimization code from ANV
Instead of having stencil writes as an out parameter of the optimization
function, we add a new write_enable field for stencil that's equivalent
to the similarly named field for depth.  This doesn't mean drivers must
actually support disabling stencil writes independently but the
information may be helpful on some hardware.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17328>
2022-07-19 19:19:34 +00:00
..
base-objs.rst vulkan,docs: Document vk_device 2022-04-07 16:32:21 +00:00
dispatch.rst vulkan,docs: Add documentation for Vulkan dispatch 2022-04-07 16:32:21 +00:00
graphics-state.rst vulkan: Copy the depth/stencil state optimization code from ANV 2022-07-19 19:19:34 +00:00
index.rst vulkan: Add data structures to store all graphics state 2022-07-19 19:19:33 +00:00
renderpass.rst docs: Add high-level documentation for Vulkan render passes 2022-03-16 13:13:45 -05:00