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ReStructuredText
224 lines
7.8 KiB
ReStructuredText
Mesa 10.1.1 Release Notes / April 18, 2014
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==========================================
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Mesa 10.1.1 is a bug fix release which fixes bugs found since the 10.1
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release.
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Mesa 10.1.1 implements the OpenGL 3.3 API, but the version reported by
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glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
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glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
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used. Some drivers don't support all the features required in OpenGL
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3.3. OpenGL 3.3 is **only** available if requested at context creation
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because compatibility contexts are not supported.
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MD5 checksums
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-------------
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::
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96e63674ccfa98e7ec6eb4fee3f770c3 MesaLib-10.1.1.tar.gz
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1fde7ed079df7aeb9b6a744ca033de8d MesaLib-10.1.1.tar.bz2
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e64d0a562638664b13d2edf22321df59 MesaLib-10.1.1.zip
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New features
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------------
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None
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Bug fixes
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---------
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- `Bug 71547 <https://bugs.freedesktop.org/show_bug.cgi?id=71547>`__ -
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compilation failure :#error "SSE4.1 instruction set not enabled"
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- `Bug 74868 <https://bugs.freedesktop.org/show_bug.cgi?id=74868>`__ -
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r600g: Diablo III Crashes After a few minutes
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- `Bug 74988 <https://bugs.freedesktop.org/show_bug.cgi?id=74988>`__ -
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Buffer overrun (segfault) decompressing ETC2 texture in GLBenchmark
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3.0 Manhattan
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- `Bug 75279 <https://bugs.freedesktop.org/show_bug.cgi?id=75279>`__ -
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XCloseDisplay() takes one minute around nouveau_dri.so, freezing
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Firefox startup
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- `Bug 75543 <https://bugs.freedesktop.org/show_bug.cgi?id=75543>`__ -
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OSMesa Gallium OSMesaMakeCurrent
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- `Bug 75660 <https://bugs.freedesktop.org/show_bug.cgi?id=75660>`__ -
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u_inlines.h:277:pipe_buffer_map_range: Assertion \`length' failed.
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- `Bug 76323 <https://bugs.freedesktop.org/show_bug.cgi?id=76323>`__ -
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GLSL compiler ignores layout(binding=N) on uniform blocks
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- `Bug 76377 <https://bugs.freedesktop.org/show_bug.cgi?id=76377>`__ -
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DRI3 should only be enabled on Linux due to a udev dependency
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- `Bug 76749 <https://bugs.freedesktop.org/show_bug.cgi?id=76749>`__ -
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[HSW] DOTA world lighting has no effect
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- `Bug 77102 <https://bugs.freedesktop.org/show_bug.cgi?id=77102>`__ -
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gallium nouveau has no profile in vdpau and libva
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- `Bug 77207 <https://bugs.freedesktop.org/show_bug.cgi?id=77207>`__ -
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[ivb/hsw] batch overwritten with garbage
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Changes
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-------
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Aaron Watry (1):
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- gallium/util: Fix memory leak
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Alexander von Gluck IV (1):
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- haiku: Fix build through scons corrections and viewport fixes
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Anuj Phogat (2):
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- mesa: Set initial internal format of a texture to GL_RGBA
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- mesa: Allow GL_DEPTH_COMPONENT and GL_DEPTH_STENCIL combinations in
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glTexImage{123}D()
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Brian Paul (12):
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- softpipe: use 64-bit arithmetic in softpipe_resource_layout()
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- mesa: don't call ctx->Driver.ClearBufferSubData() if size==0
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- st/osmesa: check buffer size when searching for buffers
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- mesa: fix copy & paste bugs in pack_ubyte_SARGB8()
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- mesa: fix copy & paste bugs in pack_ubyte_SRGB8()
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- c11/threads: don't include assert.h if the assert macro is already
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defined
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- mesa: fix unpack_Z32_FLOAT_X24S8() / unpack_Z32_FLOAT() mix-up
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- st/mesa: add null pointer checking in query object functions
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- mesa: fix glMultiDrawArrays inside a display list
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- cso: fix sampler view count in cso_set_sampler_views()
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- svga: replace sampler assertion with conditional
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- svga: move LIST_INITHEAD(dirty_buffers) earlier in
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svga_context_create()
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Carl Worth (3):
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- cherry-ignore: Ignore a few patches
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- glsl: Allow explicit binding on atomics again
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- Update VERSION to 10.1.1
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Chia-I Wu (1):
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- i965/vec4: fix record clearing in copy propagation
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Christian König (2):
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- st/mesa: recreate sampler view on context change v3
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- st/mesa: fix sampler view handling with shared textures v4
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Courtney Goeltzenleuchter (1):
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- mesa: add bounds checking to eliminate buffer overrun
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Emil Velikov (5):
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- nv50: add missing brackets when handling the samplers array
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- mesa: return v.value_int64 when the requested type is TYPE_INT64
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- configure: enable dri3 only for linux
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- glx: drop obsolete \_XUnlock_Mutex in \__glXInitialize error path
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- configure: cleanup libudev handling
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Eric Anholt (1):
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- i965: Fix buffer overruns in MSAA MCS buffer clearing.
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Hans (2):
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- util: don't define isfinite(), isnan() for MSVC >= 1800
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- mesa: don't define c99 math functions for MSVC >= 1800
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Ian Romanick (7):
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- linker: Split set_uniform_binding into separate functions for blocks
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and samplers
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- linker: Various trivial clean-ups in set_sampler_binding
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- linker: Fold set_uniform_binding into call site
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- linker: Clean up "unused parameter" warnings
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- linker: Set block bindings based on UniformBlocks rather than
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UniformStorage
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- linker: Set binding for all elements of UBO array
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- glsl: Propagate explicit binding information from the AST all the way
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to the linker
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Ilia Mirkin (8):
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- nouveau: fix fence waiting logic in screen destroy
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- nv50: adjust blit_3d handling of ms output textures
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- loader: add special logic to distinguish nouveau from nouveau_vieux
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- mesa/main: condition GL_DEPTH_STENCIL on ARB_depth_texture
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- nouveau: add forgotten GL_COMPRESSED_INTENSITY to texture format list
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- nouveau: there may not have been a texture if the fbo was incomplete
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- nvc0/ir: move sample id to second source arg to fix sampler2DMS
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- nouveau: fix firmware check on nvd7/nvd9
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Johannes Nixdorf (1):
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- configure.ac: fix the detection of expat with pkg-config
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Jonathan Gray (7):
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- gallium: add endian detection for OpenBSD
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- loader: use 0 instead of FALSE which isn't defined
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- loader: don't limit the non-udev path to only android
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- megadriver_stub.c: don't use \_GNU_SOURCE to gate the compat code
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- egl/dri2: don't require libudev to build drm/wayland platforms
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- egl/dri2: use drm macros to construct device name
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- configure: don't require libudev for gbm or egl drm/wayland
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José Fonseca (4):
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- c11/threads: Fix nano to milisecond conversion.
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- mapi/u_thread: Use GetCurrentThreadId
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- c11/threads: Don't implement thrd_current on Windows.
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- draw: Duplicate TGSI tokens in draw_pipe_pstipple module.
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Kenneth Graunke (4):
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- i965/fs: Fix register comparisons in saturate propagation.
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- glsl: Fix lack of i2u in lower_ubo_reference.
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- i965: Stop advertising GL_MESA_ycbcr_texture.
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- glsl: Try vectorizing when seeing a repeated assignment to a channel.
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Marek Olšák (13):
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- r600g: fix texelFetchOffset GLSL functions
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- r600g: fix blitting the last 2 mipmap levels for Evergreen
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- mesa: fix the format of glEdgeFlagPointer
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- r600g,radeonsi: fix MAX_TEXTURE_3D_LEVELS and
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MAX_TEXTURE_ARRAY_LAYERS limits
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- st/mesa: fix per-vertex edge flags and GLSL support (v2)
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- mesa: mark GL_RGB9_E5 as not color-renderable
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- mesa: fix texture border handling for cube arrays
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- mesa: allow generating mipmaps for cube arrays
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- mesa: fix software fallback for generating mipmaps for cube arrays
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- mesa: fix software fallback for generating mipmaps for 3D textures
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- st/mesa: fix generating mipmaps for cube arrays
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- st/mesa: drop the lowering of quad strips to triangle strips
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- r600g: implement edge flags
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Matt Turner (4):
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- mesa: Wrap SSE4.1 code in #ifdef \__SSE4_1__.
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- i965/fs: Fix off-by-one in saturate propagation.
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- i965/fs: Don't propagate saturate modifiers into partial writes.
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- i965/fs: Don't propagate saturation modifiers if there are source
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modifiers.
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Michel Dänzer (1):
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- r600g: Don't leak bytecode on shader compile failure
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Mike Stroyan (1):
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- i965: Avoid dependency hints on math opcodes
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Thomas Hellstrom (5):
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- winsys/svga: Replace the query mm buffer pool with a slab pool v3
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- winsys/svga: Update the vmwgfx_drm.h header to latest version from
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kernel
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- winsys/svga: Fix prime surface references also for guest-backed
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surfaces
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- st/xa: Bind destination before setting new state
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- st/xa: Make sure unused samplers are set to NULL
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Tom Stellard (1):
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- configure: Use LLVM shared libraries by default
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