third_party_mesa3d/docs/relnotes/18.3.6.rst
Erik Faye-Lund 4d066836e3 docs: convert articles to reructuredtext
This uses the previously added scripts to convert the documentation to
reStructuredText, which is both easier to read offline, and can be used
to generate modern HTML for online documentation.

No modification to the generated results have been done.

Acked-by: Eric Engestrom <eric@engestrom.ch>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4630>
2020-06-13 10:42:00 +00:00

138 lines
3.8 KiB
ReStructuredText

Mesa 18.3.6 Release Notes / April 5, 2019
=========================================
Mesa 18.3.6 is a bug fix release which fixes bugs found since the 18.3.5
release.
Mesa 18.3.6 implements the OpenGL 4.5 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
used. Some drivers don't support all the features required in OpenGL
4.5. OpenGL 4.5 is **only** available if requested at context creation.
Compatibility contexts may report a lower version depending on each
driver.
SHA256 checksums
----------------
::
4619d92afadf7072f7956599a2ccd0934fc45b4ddbc2eb865bdcb50ddf963f87 mesa-18.3.6.tar.gz
aaf17638dcf5a90b93b6389e152fdc9ef147768b09598f24d2c5cf482fcfc705 mesa-18.3.6.tar.xz
New features
------------
None
Bug fixes
---------
- `Bug 100316 <https://bugs.freedesktop.org/show_bug.cgi?id=100316>`__
- Linking GLSL 1.30 shaders with invariant and deprecated variables
triggers an 'mismatching invariant qualifiers' error
- `Bug 108766 <https://bugs.freedesktop.org/show_bug.cgi?id=108766>`__
- Mesa built with meson has RPATH entries
- `Bug 109648 <https://bugs.freedesktop.org/show_bug.cgi?id=109648>`__
- AMD Raven hang during va-api decoding
- `Bug 109980 <https://bugs.freedesktop.org/show_bug.cgi?id=109980>`__
- [i915 CI][HSW]
spec@arb_fragment_shader_interlock@arb_fragment_shader_interlock-image-load-store
- fail
- `Bug 110211 <https://bugs.freedesktop.org/show_bug.cgi?id=110211>`__
- If DESTDIR is set to an empty string, the dri drivers are not
installed
- `Bug 110221 <https://bugs.freedesktop.org/show_bug.cgi?id=110221>`__
- build error with meson
- `Bug 110259 <https://bugs.freedesktop.org/show_bug.cgi?id=110259>`__
- radv: Sampling depth-stencil image in GENERAL layout returns
nothing but zero (regression, bisected)
Changes
-------
Andres Gomez (4):
- glsl: correctly validate component layout qualifier for dvec{3,4}
- glsl/linker: don't fail non static used inputs without matching
outputs
- glsl/linker: simplify xfb_offset vs xfb_stride overflow check
- Revert "glsl: relax input->output validation for SSO programs"
Bas Nieuwenhuizen (2):
- radv: Use correct image view comparison for fast clears.
- ac/nir: Return frag_coord as integer.
Danylo Piliaiev (1):
- glsl: Cross validate variable's invariance by explicit invariance
only
Dave Airlie (1):
- softpipe: fix texture view crashes
Dylan Baker (1):
- bin/install_megadrivers.py: Correctly handle DESTDIR=''
Emil Velikov (2):
- docs: add sha256 checksums for 18.3.5
- Update version to 18.3.6
Eric Anholt (1):
- dri3: Return the current swap interval from glXGetSwapIntervalMESA().
Eric Engestrom (1):
- meson: strip rpath from megadrivers
Jason Ekstrand (2):
- anv/pass: Flag the need for a RT flush for resolve attachments
- Revert "anv/radv: release memory allocated by glsl types during
spirv_to_nir"
Józef Kucia (2):
- mesa: Fix GL_NUM_DEVICE_UUIDS_EXT
- radv: Fix driverUUID
Leo Liu (2):
- radeon/vcn: add H.264 constrained baseline support
- radeon/vcn/vp9: search the render target from the whole list
Marek Olšák (1):
- radeonsi: fix assertion failure by using the correct type
Mark Janes (1):
- mesa: properly report the length of truncated log messages
Plamena Manolova (1):
- i965: Disable ARB_fragment_shader_interlock for platforms prior to
GEN9
Samuel Pitoiset (2):
- radv: fix binding transform feedback buffers
- radv: do not always initialize HTILE in compressed state
Tapani Pälli (1):
- anv/radv: release memory allocated by glsl types during spirv_to_nir
Timothy Arceri (1):
- st/glsl_to_nir: fix incorrect arrary access
Tobias Klausmann (1):
- vulkan/util: meson build - add wayland client include