Files
third_party_meshoptimizer/tools/codecbench.cpp
T
Arseny Kapoulkine 06a1d2b787 tools: Update codecbench to make it easier to run
make codecbench.wasm now builds a standalone .wasm executable. This
change also disables memory growth to make sure that we have the minimum
number of imports.
2020-02-12 21:42:59 -08:00

138 lines
3.3 KiB
C++

#include "../src/meshoptimizer.h"
#include <vector>
#include <time.h>
#include <stdint.h>
#include <stdio.h>
#ifdef __EMSCRIPTEN__
double timestamp()
{
return double(clock()) / double(CLOCKS_PER_SEC);
}
#else
double timestamp()
{
timespec ts;
clock_gettime(CLOCK_MONOTONIC, &ts);
return double(ts.tv_sec) + 1e-9 * double(ts.tv_nsec);
}
#endif
struct Vertex
{
uint16_t data[16];
};
uint32_t murmur3(uint32_t h)
{
h ^= h >> 16;
h *= 0x85ebca6bu;
h ^= h >> 13;
h *= 0xc2b2ae35u;
h ^= h >> 16;
return h;
}
void bench(const std::vector<Vertex>& vertices, const std::vector<unsigned int>& indices)
{
std::vector<Vertex> vb(vertices.size());
std::vector<unsigned int> ib(indices.size());
std::vector<unsigned char> vc(meshopt_encodeVertexBufferBound(vertices.size(), sizeof(Vertex)));
std::vector<unsigned char> ic(meshopt_encodeIndexBufferBound(indices.size(), vertices.size()));
printf("source: vertex data %d bytes, index data %d bytes\n", int(vertices.size() * sizeof(Vertex)), int(indices.size() * 4));
for (int pass = 0; pass < 2; ++pass)
{
if (pass == 1)
meshopt_optimizeVertexCacheStrip(&ib[0], &indices[0], indices.size(), vertices.size());
else
meshopt_optimizeVertexCache(&ib[0], &indices[0], indices.size(), vertices.size());
meshopt_optimizeVertexFetch(&vb[0], &ib[0], indices.size(), &vertices[0], vertices.size(), sizeof(Vertex));
vc.resize(vc.capacity());
vc.resize(meshopt_encodeVertexBuffer(&vc[0], vc.size(), &vb[0], vertices.size(), sizeof(Vertex)));
ic.resize(ic.capacity());
ic.resize(meshopt_encodeIndexBuffer(&ic[0], ic.size(), &ib[0], indices.size()));
printf("pass %d: vertex data %d bytes, index data %d bytes\n", pass, int(vc.size()), int(ic.size()));
for (int attempt = 0; attempt < 10; ++attempt)
{
double t0 = timestamp();
int rv = meshopt_decodeVertexBuffer(&vb[0], vertices.size(), sizeof(Vertex), &vc[0], vc.size());
assert(rv == 0);
(void)rv;
double t1 = timestamp();
int ri = meshopt_decodeIndexBuffer(&ib[0], indices.size(), 4, &ic[0], ic.size());
assert(ri == 0);
(void)ri;
double t2 = timestamp();
double GB = 1024 * 1024 * 1024;
printf("decode: vertex %.2f ms (%.2f GB/sec), index %.2f ms (%.2f GB/sec)\n",
(t1 - t0) * 1000, double(vertices.size() * sizeof(Vertex)) / GB / (t1 - t0),
(t2 - t1) * 1000, double(indices.size() * 4) / GB / (t2 - t1));
}
}
}
int main()
{
meshopt_encodeIndexVersion(1);
const int N = 1000;
std::vector<Vertex> vertices;
vertices.reserve((N + 1) * (N + 1));
for (int x = 0; x <= N; ++x)
{
for (int y = 0; y <= N; ++y)
{
Vertex v;
for (int k = 0; k < 16; ++k)
{
uint32_t h = murmur3((x * (N + 1) + y) * 16 + k);
// use random k-bit sequence for each word to test all encoding types
// note: this doesn't stress the sentinel logic too much but it's all branchless so it's probably fine?
v.data[k] = h & ((1 << k) - 1);
}
vertices.push_back(v);
}
}
std::vector<unsigned int> indices;
indices.reserve(N * N * 6);
for (int x = 0; x < N; ++x)
{
for (int y = 0; y < N; ++y)
{
indices.push_back((x + 0) * N + (y + 0));
indices.push_back((x + 1) * N + (y + 0));
indices.push_back((x + 0) * N + (y + 1));
indices.push_back((x + 0) * N + (y + 1));
indices.push_back((x + 1) * N + (y + 0));
indices.push_back((x + 1) * N + (y + 1));
}
}
bench(vertices, indices);
}