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https://gitee.com/openharmony/third_party_nghttp2
synced 2024-11-24 00:10:12 +00:00
Adjust read/write timeout depending on the request/response state
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parent
22f5bb3ebb
commit
eb9458bba9
@ -251,6 +251,8 @@ void fill_default_config()
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mod_config()->downstream_write_timeout.tv_sec = 30;
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mod_config()->downstream_write_timeout.tv_usec = 0;
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mod_config()->downstream_idle_read_timeout.tv_sec = 15;
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mod_config()->downstream_host = "localhost";
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mod_config()->downstream_port = 80;
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@ -64,6 +64,7 @@ struct Config {
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timeval spdy_upstream_write_timeout;
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timeval downstream_read_timeout;
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timeval downstream_write_timeout;
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timeval downstream_idle_read_timeout;
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size_t num_worker;
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size_t spdy_max_concurrent_streams;
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Config();
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@ -254,6 +254,8 @@ bool Downstream::get_output_buffer_full()
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}
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}
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// Call this function after this object is attached to
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// Downstream. Otherwise, the program will crash.
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int Downstream::push_request_headers()
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{
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bool xff_found = false;
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@ -317,6 +319,8 @@ int Downstream::push_request_headers()
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bufferevent *bev = dconn_->get_bev();
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evbuffer *output = bufferevent_get_output(bev);
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evbuffer_add(output, hdrs.c_str(), hdrs.size());
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dconn_->start_waiting_response();
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return 0;
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}
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@ -87,13 +87,29 @@ int DownstreamConnection::attach_downstream(Downstream *downstream)
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upstream->get_downstream_readcb(),
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upstream->get_downstream_writecb(),
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upstream->get_downstream_eventcb(), this);
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// HTTP request/response model, we first issue request to downstream
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// server, so just enable write timeout here.
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bufferevent_set_timeouts(bev_,
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&get_config()->downstream_read_timeout,
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0,
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&get_config()->downstream_write_timeout);
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return 0;
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}
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// When downstream request is issued, call this function to set read
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// timeout. We don't know when the request is completely received by
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// the downstream server. This function may be called before that
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// happens. Overall it does not cause problem for most of the time.
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// If the downstream server is too slow to recv/send, the connection
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// will be dropped by read timeout.
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void DownstreamConnection::start_waiting_response()
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{
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if(bev_) {
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bufferevent_set_timeouts(bev_,
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&get_config()->downstream_read_timeout,
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0);
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}
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}
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namespace {
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// Gets called when DownstreamConnection is pooled in ClientHandler.
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void idle_eventcb(bufferevent *bev, short events, void *arg)
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@ -136,6 +152,11 @@ void DownstreamConnection::detach_downstream(Downstream *downstream)
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downstream_ = 0;
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bufferevent_enable(bev_, EV_READ);
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bufferevent_setcb(bev_, 0, 0, idle_eventcb, this);
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// On idle state, just enable read timeout. Normally idle downstream
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// connection will get EOF from the downstream server and closed.
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bufferevent_set_timeouts(bev_,
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&get_config()->downstream_idle_read_timeout,
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0);
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client_handler_->pool_downstream_connection(this);
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}
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@ -46,6 +46,7 @@ public:
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ClientHandler* get_client_handler();
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Downstream* get_downstream();
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void start_waiting_response();
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private:
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ClientHandler *client_handler_;
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bufferevent *bev_;
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@ -269,6 +269,7 @@ void on_data_chunk_recv_callback
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std::map<int32_t, Request*>::iterator itr =
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spdySession->streams.find(stream_id);
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if(itr != spdySession->streams.end()) {
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spdylay_submit_rst_stream(session, stream_id, SPDYLAY_PROTOCOL_ERROR);
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Request *req = (*itr).second;
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if(req->inflater) {
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while(len > 0) {
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@ -387,7 +388,7 @@ void on_stream_close_callback
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(*itr).second->record_complete_time();
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++spdySession->complete;
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if(spdySession->all_requests_processed()) {
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spdylay_submit_goaway(session, SPDYLAY_GOAWAY_OK);
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//spdylay_submit_goaway(session, SPDYLAY_GOAWAY_OK);
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}
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}
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}
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