mirror of
https://gitee.com/openharmony/third_party_nghttp2
synced 2024-11-30 11:30:44 +00:00
378 lines
11 KiB
C++
378 lines
11 KiB
C++
/*
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* nghttp2 - HTTP/2 C Library
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*
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* Copyright (c) 2014 Tatsuhiro Tsujikawa
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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* LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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* OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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#ifndef H2LOAD_H
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#define H2LOAD_H
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#include "nghttp2_config.h"
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#include <sys/types.h>
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#ifdef HAVE_SYS_SOCKET_H
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#include <sys/socket.h>
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#endif // HAVE_SYS_SOCKET_H
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#ifdef HAVE_NETDB_H
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#include <netdb.h>
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#endif // HAVE_NETDB_H
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#include <sys/un.h>
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#include <vector>
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#include <string>
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#include <unordered_map>
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#include <memory>
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#include <chrono>
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#include <array>
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#include <nghttp2/nghttp2.h>
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#include <ev.h>
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#include <openssl/ssl.h>
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#include "http2.h"
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#include "memchunk.h"
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#include "template.h"
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using namespace nghttp2;
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namespace h2load {
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constexpr auto BACKOFF_WRITE_BUFFER_THRES = 16_k;
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class Session;
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struct Worker;
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struct Config {
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std::vector<std::vector<nghttp2_nv>> nva;
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std::vector<std::vector<const char *>> nv;
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std::vector<std::string> h1reqs;
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std::vector<ev_tstamp> timings;
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nghttp2::Headers custom_headers;
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std::string scheme;
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std::string host;
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std::string ifile;
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std::string ciphers;
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// length of upload data
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int64_t data_length;
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addrinfo *addrs;
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size_t nreqs;
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size_t nclients;
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size_t nthreads;
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// The maximum number of concurrent streams per session.
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ssize_t max_concurrent_streams;
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size_t window_bits;
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size_t connection_window_bits;
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// rate at which connections should be made
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size_t rate;
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ev_tstamp rate_period;
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// amount of time to wait for activity on a given connection
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ev_tstamp conn_active_timeout;
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// amount of time to wait after the last request is made on a connection
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ev_tstamp conn_inactivity_timeout;
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enum {
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PROTO_HTTP2,
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PROTO_SPDY2,
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PROTO_SPDY3,
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PROTO_SPDY3_1,
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PROTO_HTTP1_1
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} no_tls_proto;
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// file descriptor for upload data
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int data_fd;
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uint16_t port;
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uint16_t default_port;
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bool verbose;
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bool timing_script;
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std::string base_uri;
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// true if UNIX domain socket is used. In this case, base_uri is
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// not used in usual way.
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bool base_uri_unix;
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// used when UNIX domain socket is used (base_uri_unix is true).
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sockaddr_un unix_addr;
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// list of supported NPN/ALPN protocol strings in the order of
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// preference.
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std::vector<std::string> npn_list;
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Config();
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~Config();
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bool is_rate_mode() const;
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bool has_base_uri() const;
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};
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struct RequestStat {
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// time point when request was sent
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std::chrono::steady_clock::time_point request_time;
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// time point when stream was closed
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std::chrono::steady_clock::time_point stream_close_time;
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// upload data length sent so far
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int64_t data_offset;
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// true if stream was successfully closed. This means stream was
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// not reset, but it does not mean HTTP level error (e.g., 404).
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bool completed;
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};
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struct ClientStat {
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// time client started (i.e., first connect starts)
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std::chrono::steady_clock::time_point client_start_time;
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// time client end (i.e., client somehow processed all requests it
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// is responsible for, and disconnected)
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std::chrono::steady_clock::time_point client_end_time;
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// The number of requests completed successfull, but not necessarily
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// means successful HTTP status code.
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size_t req_success;
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// The following 3 numbers are overwritten each time when connection
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// is made.
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// time connect starts
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std::chrono::steady_clock::time_point connect_start_time;
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// time to connect
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std::chrono::steady_clock::time_point connect_time;
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// time to first byte (TTFB)
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std::chrono::steady_clock::time_point ttfb;
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};
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struct SDStat {
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// min, max, mean and sd (standard deviation)
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double min, max, mean, sd;
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// percentage of samples inside mean -/+ sd
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double within_sd;
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};
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struct SDStats {
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// time for request
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SDStat request;
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// time for connect
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SDStat connect;
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// time to first byte (TTFB)
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SDStat ttfb;
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// request per second for each client
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SDStat rps;
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};
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struct Stats {
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Stats(size_t req_todo, size_t nclients);
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// The total number of requests
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size_t req_todo;
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// The number of requests issued so far
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size_t req_started;
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// The number of requests finished
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size_t req_done;
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// The number of requests completed successfull, but not necessarily
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// means successful HTTP status code.
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size_t req_success;
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// The number of requests marked as success. HTTP status code is
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// also considered as success. This is subset of req_done.
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size_t req_status_success;
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// The number of requests failed. This is subset of req_done.
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size_t req_failed;
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// The number of requests failed due to network errors. This is
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// subset of req_failed.
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size_t req_error;
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// The number of requests that failed due to timeout.
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size_t req_timedout;
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// The number of bytes received on the "wire". If SSL/TLS is used,
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// this is the number of decrypted bytes the application received.
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int64_t bytes_total;
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// The number of bytes received for header fields. This is
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// compressed version.
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int64_t bytes_head;
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// The number of bytes received for header fields after they are
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// decompressed.
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int64_t bytes_head_decomp;
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// The number of bytes received in DATA frame.
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int64_t bytes_body;
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// The number of each HTTP status category, status[i] is status code
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// in the range [i*100, (i+1)*100).
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std::array<size_t, 6> status;
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// The statistics per request
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std::vector<RequestStat> req_stats;
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// THe statistics per client
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std::vector<ClientStat> client_stats;
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};
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enum ClientState { CLIENT_IDLE, CLIENT_CONNECTED };
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struct Client;
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// We use systematic sampling method
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struct Sampling {
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// sampling interval
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double interval;
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// cumulative value of interval, and the next point is the integer
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// rounded up from this value.
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double point;
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// number of samples seen, including discarded samples.
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size_t n;
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};
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struct Worker {
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MemchunkPool mcpool;
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Stats stats;
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Sampling request_times_smp;
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Sampling client_smp;
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struct ev_loop *loop;
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SSL_CTX *ssl_ctx;
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Config *config;
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size_t progress_interval;
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uint32_t id;
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bool tls_info_report_done;
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bool app_info_report_done;
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size_t nconns_made;
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// number of clients this worker handles
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size_t nclients;
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// number of requests each client issues
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size_t nreqs_per_client;
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// at most nreqs_rem clients get an extra request
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size_t nreqs_rem;
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size_t rate;
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// maximum number of samples in this worker thread
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size_t max_samples;
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ev_timer timeout_watcher;
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// The next client ID this worker assigns
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uint32_t next_client_id;
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Worker(uint32_t id, SSL_CTX *ssl_ctx, size_t nreq_todo, size_t nclients,
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size_t rate, size_t max_samples, Config *config);
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~Worker();
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Worker(Worker &&o) = default;
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void run();
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void sample_req_stat(RequestStat *req_stat);
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void sample_client_stat(ClientStat *cstat);
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void report_progress();
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void report_rate_progress();
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};
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struct Stream {
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RequestStat req_stat;
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int status_success;
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Stream();
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};
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struct Client {
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DefaultMemchunks wb;
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std::unordered_map<int32_t, Stream> streams;
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ClientStat cstat;
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std::unique_ptr<Session> session;
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ev_io wev;
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ev_io rev;
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std::function<int(Client &)> readfn, writefn;
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Worker *worker;
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SSL *ssl;
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ev_timer request_timeout_watcher;
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addrinfo *next_addr;
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// Address for the current address. When try_new_connection() is
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// used and current_addr is not nullptr, it is used instead of
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// trying next address though next_addr. To try new address, set
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// nullptr to current_addr before calling connect().
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addrinfo *current_addr;
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size_t reqidx;
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ClientState state;
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// The number of requests this client has to issue.
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size_t req_todo;
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// The number of requests this client has issued so far.
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size_t req_started;
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// The number of requests this client has done so far.
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size_t req_done;
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// The client id per worker
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uint32_t id;
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int fd;
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ev_timer conn_active_watcher;
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ev_timer conn_inactivity_watcher;
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std::string selected_proto;
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bool new_connection_requested;
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// true if the current connection will be closed, and no more new
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// request cannot be processed.
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bool final;
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enum { ERR_CONNECT_FAIL = -100 };
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Client(uint32_t id, Worker *worker, size_t req_todo);
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~Client();
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int make_socket(addrinfo *addr);
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int connect();
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void disconnect();
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void fail();
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// Call this function when do_read() returns -1. This function
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// tries to connect to the remote host again if it is requested. If
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// so, this function returns 0, and this object should be retained.
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// Otherwise, this function returns -1, and this object should be
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// deleted.
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int try_again_or_fail();
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void timeout();
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void restart_timeout();
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int submit_request();
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void process_request_failure();
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void process_timedout_streams();
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void process_abandoned_streams();
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void report_tls_info();
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void report_app_info();
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void terminate_session();
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// Asks client to create new connection, instead of just fail.
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void try_new_connection();
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int do_read();
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int do_write();
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// low-level I/O callback functions called by do_read/do_write
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int connected();
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int read_clear();
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int write_clear();
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int tls_handshake();
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int read_tls();
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int write_tls();
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int on_read(const uint8_t *data, size_t len);
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int on_write();
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int connection_made();
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void on_request(int32_t stream_id);
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void on_header(int32_t stream_id, const uint8_t *name, size_t namelen,
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const uint8_t *value, size_t valuelen);
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void on_status_code(int32_t stream_id, uint16_t status);
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// |success| == true means that the request/response was exchanged
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// |successfully, but it does not mean response carried successful
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// |HTTP status code.
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void on_stream_close(int32_t stream_id, bool success, bool final = false);
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// Returns RequestStat for |stream_id|. This function must be
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// called after on_request(stream_id), and before
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// on_stream_close(stream_id, ...). Otherwise, this will return
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// nullptr.
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RequestStat *get_req_stat(int32_t stream_id);
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void record_request_time(RequestStat *req_stat);
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void record_connect_start_time();
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void record_connect_time();
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void record_ttfb();
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void clear_connect_times();
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void record_client_start_time();
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void record_client_end_time();
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void signal_write();
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};
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} // namespace h2load
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#endif // H2LOAD_H
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