mirror of
https://gitee.com/openharmony/third_party_rust_bindgen
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0296f9e86c
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479 lines
14 KiB
Rust
479 lines
14 KiB
Rust
//! Traversal of the graph of IR items and types.
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use super::context::{BindgenContext, ItemId};
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use super::item::ItemSet;
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use std::collections::{BTreeMap, VecDeque};
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/// An outgoing edge in the IR graph is a reference from some item to another
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/// item:
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///
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/// from --> to
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///
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/// The `from` is left implicit: it is the concrete `Trace` implementer which
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/// yielded this outgoing edge.
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#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
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pub struct Edge {
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to: ItemId,
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kind: EdgeKind,
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}
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impl Edge {
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/// Construct a new edge whose referent is `to` and is of the given `kind`.
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pub fn new(to: ItemId, kind: EdgeKind) -> Edge {
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Edge { to, kind }
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}
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}
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impl From<Edge> for ItemId {
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fn from(val: Edge) -> Self {
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val.to
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}
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}
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/// The kind of edge reference. This is useful when we wish to only consider
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/// certain kinds of edges for a particular traversal or analysis.
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#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
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pub enum EdgeKind {
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/// A generic, catch-all edge.
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Generic,
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/// An edge from a template declaration, to the definition of a named type
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/// parameter. For example, the edge from `Foo<T>` to `T` in the following
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/// snippet:
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///
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/// ```C++
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/// template<typename T>
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/// class Foo { };
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/// ```
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TemplateParameterDefinition,
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/// An edge from a template instantiation to the template declaration that
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/// is being instantiated. For example, the edge from `Foo<int>` to
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/// to `Foo<T>`:
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///
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/// ```C++
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/// template<typename T>
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/// class Foo { };
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///
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/// using Bar = Foo<ant>;
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/// ```
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TemplateDeclaration,
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/// An edge from a template instantiation to its template argument. For
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/// example, `Foo<Bar>` to `Bar`:
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///
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/// ```C++
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/// template<typename T>
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/// class Foo { };
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///
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/// class Bar { };
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///
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/// using FooBar = Foo<Bar>;
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/// ```
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TemplateArgument,
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/// An edge from a compound type to one of its base member types. For
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/// example, the edge from `Bar` to `Foo`:
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///
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/// ```C++
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/// class Foo { };
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///
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/// class Bar : public Foo { };
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/// ```
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BaseMember,
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/// An edge from a compound type to the types of one of its fields. For
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/// example, the edge from `Foo` to `int`:
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///
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/// ```C++
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/// class Foo {
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/// int x;
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/// };
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/// ```
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Field,
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/// An edge from an class or struct type to an inner type member. For
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/// example, the edge from `Foo` to `Foo::Bar` here:
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///
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/// ```C++
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/// class Foo {
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/// struct Bar { };
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/// };
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/// ```
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InnerType,
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/// An edge from an class or struct type to an inner static variable. For
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/// example, the edge from `Foo` to `Foo::BAR` here:
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///
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/// ```C++
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/// class Foo {
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/// static const char* BAR;
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/// };
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/// ```
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InnerVar,
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/// An edge from a class or struct type to one of its method functions. For
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/// example, the edge from `Foo` to `Foo::bar`:
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///
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/// ```C++
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/// class Foo {
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/// bool bar(int x, int y);
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/// };
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/// ```
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Method,
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/// An edge from a class or struct type to one of its constructor
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/// functions. For example, the edge from `Foo` to `Foo::Foo(int x, int y)`:
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///
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/// ```C++
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/// class Foo {
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/// int my_x;
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/// int my_y;
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///
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/// public:
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/// Foo(int x, int y);
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/// };
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/// ```
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Constructor,
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/// An edge from a class or struct type to its destructor function. For
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/// example, the edge from `Doggo` to `Doggo::~Doggo()`:
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///
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/// ```C++
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/// struct Doggo {
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/// char* wow;
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///
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/// public:
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/// ~Doggo();
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/// };
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/// ```
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Destructor,
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/// An edge from a function declaration to its return type. For example, the
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/// edge from `foo` to `int`:
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///
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/// ```C++
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/// int foo(char* string);
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/// ```
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FunctionReturn,
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/// An edge from a function declaration to one of its parameter types. For
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/// example, the edge from `foo` to `char*`:
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///
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/// ```C++
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/// int foo(char* string);
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/// ```
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FunctionParameter,
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/// An edge from a static variable to its type. For example, the edge from
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/// `FOO` to `const char*`:
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///
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/// ```C++
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/// static const char* FOO;
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/// ```
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VarType,
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/// An edge from a non-templated alias or typedef to the referenced type.
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TypeReference,
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}
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/// A predicate to allow visiting only sub-sets of the whole IR graph by
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/// excluding certain edges from being followed by the traversal.
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///
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/// The predicate must return true if the traversal should follow this edge
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/// and visit everything that is reachable through it.
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pub type TraversalPredicate = for<'a> fn(&'a BindgenContext, Edge) -> bool;
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/// A `TraversalPredicate` implementation that follows all edges, and therefore
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/// traversals using this predicate will see the whole IR graph reachable from
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/// the traversal's roots.
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pub fn all_edges(_: &BindgenContext, _: Edge) -> bool {
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true
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}
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/// A `TraversalPredicate` implementation that only follows
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/// `EdgeKind::InnerType` edges, and therefore traversals using this predicate
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/// will only visit the traversal's roots and their inner types. This is used
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/// in no-recursive-allowlist mode, where inner types such as anonymous
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/// structs/unions still need to be processed.
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pub fn only_inner_type_edges(_: &BindgenContext, edge: Edge) -> bool {
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edge.kind == EdgeKind::InnerType
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}
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/// A `TraversalPredicate` implementation that only follows edges to items that
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/// are enabled for code generation. This lets us skip considering items for
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/// which are not reachable from code generation.
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pub fn codegen_edges(ctx: &BindgenContext, edge: Edge) -> bool {
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let cc = &ctx.options().codegen_config;
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match edge.kind {
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EdgeKind::Generic => {
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ctx.resolve_item(edge.to).is_enabled_for_codegen(ctx)
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}
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// We statically know the kind of item that non-generic edges can point
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// to, so we don't need to actually resolve the item and check
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// `Item::is_enabled_for_codegen`.
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EdgeKind::TemplateParameterDefinition |
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EdgeKind::TemplateArgument |
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EdgeKind::TemplateDeclaration |
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EdgeKind::BaseMember |
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EdgeKind::Field |
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EdgeKind::InnerType |
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EdgeKind::FunctionReturn |
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EdgeKind::FunctionParameter |
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EdgeKind::VarType |
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EdgeKind::TypeReference => cc.types(),
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EdgeKind::InnerVar => cc.vars(),
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EdgeKind::Method => cc.methods(),
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EdgeKind::Constructor => cc.constructors(),
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EdgeKind::Destructor => cc.destructors(),
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}
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}
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/// The storage for the set of items that have been seen (although their
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/// outgoing edges might not have been fully traversed yet) in an active
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/// traversal.
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pub trait TraversalStorage<'ctx> {
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/// Construct a new instance of this TraversalStorage, for a new traversal.
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fn new(ctx: &'ctx BindgenContext) -> Self;
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/// Add the given item to the storage. If the item has never been seen
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/// before, return `true`. Otherwise, return `false`.
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///
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/// The `from` item is the item from which we discovered this item, or is
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/// `None` if this item is a root.
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fn add(&mut self, from: Option<ItemId>, item: ItemId) -> bool;
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}
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impl<'ctx> TraversalStorage<'ctx> for ItemSet {
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fn new(_: &'ctx BindgenContext) -> Self {
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ItemSet::new()
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}
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fn add(&mut self, _: Option<ItemId>, item: ItemId) -> bool {
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self.insert(item)
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}
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}
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/// A `TraversalStorage` implementation that keeps track of how we first reached
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/// each item. This is useful for providing debug assertions with meaningful
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/// diagnostic messages about dangling items.
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#[derive(Debug)]
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pub struct Paths<'ctx>(BTreeMap<ItemId, ItemId>, &'ctx BindgenContext);
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impl<'ctx> TraversalStorage<'ctx> for Paths<'ctx> {
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fn new(ctx: &'ctx BindgenContext) -> Self {
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Paths(BTreeMap::new(), ctx)
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}
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fn add(&mut self, from: Option<ItemId>, item: ItemId) -> bool {
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let newly_discovered =
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self.0.insert(item, from.unwrap_or(item)).is_none();
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if self.1.resolve_item_fallible(item).is_none() {
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let mut path = vec![];
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let mut current = item;
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loop {
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let predecessor = *self.0.get(¤t).expect(
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"We know we found this item id, so it must have a \
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predecessor",
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);
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if predecessor == current {
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break;
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}
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path.push(predecessor);
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current = predecessor;
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}
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path.reverse();
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panic!(
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"Found reference to dangling id = {:?}\nvia path = {:?}",
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item, path
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);
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}
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newly_discovered
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}
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}
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/// The queue of seen-but-not-yet-traversed items.
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///
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/// Using a FIFO queue with a traversal will yield a breadth-first traversal,
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/// while using a LIFO queue will result in a depth-first traversal of the IR
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/// graph.
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pub trait TraversalQueue: Default {
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/// Add a newly discovered item to the queue.
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fn push(&mut self, item: ItemId);
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/// Pop the next item to traverse, if any.
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fn next(&mut self) -> Option<ItemId>;
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}
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impl TraversalQueue for Vec<ItemId> {
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fn push(&mut self, item: ItemId) {
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self.push(item);
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}
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fn next(&mut self) -> Option<ItemId> {
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self.pop()
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}
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}
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impl TraversalQueue for VecDeque<ItemId> {
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fn push(&mut self, item: ItemId) {
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self.push_back(item);
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}
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fn next(&mut self) -> Option<ItemId> {
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self.pop_front()
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}
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}
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/// Something that can receive edges from a `Trace` implementation.
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pub trait Tracer {
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/// Note an edge between items. Called from within a `Trace` implementation.
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fn visit_kind(&mut self, item: ItemId, kind: EdgeKind);
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/// A synonym for `tracer.visit_kind(item, EdgeKind::Generic)`.
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fn visit(&mut self, item: ItemId) {
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self.visit_kind(item, EdgeKind::Generic);
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}
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}
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impl<F> Tracer for F
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where
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F: FnMut(ItemId, EdgeKind),
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{
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fn visit_kind(&mut self, item: ItemId, kind: EdgeKind) {
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(*self)(item, kind)
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}
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}
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/// Trace all of the outgoing edges to other items. Implementations should call
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/// one of `tracer.visit(edge)` or `tracer.visit_kind(edge, EdgeKind::Whatever)`
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/// for each of their outgoing edges.
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pub trait Trace {
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/// If a particular type needs extra information beyond what it has in
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/// `self` and `context` to find its referenced items, its implementation
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/// can define this associated type, forcing callers to pass the needed
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/// information through.
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type Extra;
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/// Trace all of this item's outgoing edges to other items.
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fn trace<T>(
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&self,
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context: &BindgenContext,
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tracer: &mut T,
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extra: &Self::Extra,
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) where
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T: Tracer;
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}
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/// An graph traversal of the transitive closure of references between items.
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///
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/// See `BindgenContext::allowlisted_items` for more information.
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pub struct ItemTraversal<'ctx, Storage, Queue>
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where
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Storage: TraversalStorage<'ctx>,
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Queue: TraversalQueue,
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{
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ctx: &'ctx BindgenContext,
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/// The set of items we have seen thus far in this traversal.
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seen: Storage,
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/// The set of items that we have seen, but have yet to traverse.
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queue: Queue,
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/// The predicate that determines which edges this traversal will follow.
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predicate: TraversalPredicate,
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/// The item we are currently traversing.
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currently_traversing: Option<ItemId>,
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}
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impl<'ctx, Storage, Queue> ItemTraversal<'ctx, Storage, Queue>
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where
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Storage: TraversalStorage<'ctx>,
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Queue: TraversalQueue,
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{
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/// Begin a new traversal, starting from the given roots.
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pub fn new<R>(
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ctx: &'ctx BindgenContext,
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roots: R,
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predicate: TraversalPredicate,
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) -> ItemTraversal<'ctx, Storage, Queue>
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where
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R: IntoIterator<Item = ItemId>,
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{
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let mut seen = Storage::new(ctx);
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let mut queue = Queue::default();
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for id in roots {
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seen.add(None, id);
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queue.push(id);
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}
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ItemTraversal {
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ctx,
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seen,
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queue,
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predicate,
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currently_traversing: None,
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}
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}
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}
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impl<'ctx, Storage, Queue> Tracer for ItemTraversal<'ctx, Storage, Queue>
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where
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Storage: TraversalStorage<'ctx>,
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Queue: TraversalQueue,
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{
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fn visit_kind(&mut self, item: ItemId, kind: EdgeKind) {
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let edge = Edge::new(item, kind);
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if !(self.predicate)(self.ctx, edge) {
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return;
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}
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let is_newly_discovered =
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self.seen.add(self.currently_traversing, item);
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if is_newly_discovered {
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self.queue.push(item)
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}
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}
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}
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impl<'ctx, Storage, Queue> Iterator for ItemTraversal<'ctx, Storage, Queue>
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where
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Storage: TraversalStorage<'ctx>,
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Queue: TraversalQueue,
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{
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type Item = ItemId;
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fn next(&mut self) -> Option<Self::Item> {
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let id = self.queue.next()?;
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let newly_discovered = self.seen.add(None, id);
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debug_assert!(
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!newly_discovered,
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"should have already seen anything we get out of our queue"
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);
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debug_assert!(
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self.ctx.resolve_item_fallible(id).is_some(),
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"should only get IDs of actual items in our context during traversal"
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);
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self.currently_traversing = Some(id);
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id.trace(self.ctx, self, &());
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self.currently_traversing = None;
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Some(id)
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}
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}
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/// An iterator to find any dangling items.
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///
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/// See `BindgenContext::assert_no_dangling_item_traversal` for more
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/// information.
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pub type AssertNoDanglingItemsTraversal<'ctx> =
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ItemTraversal<'ctx, Paths<'ctx>, VecDeque<ItemId>>;
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