mirror of
https://gitee.com/openharmony/third_party_rust_regex
synced 2025-04-13 08:00:56 +00:00
bench: update the benchmark runner
This updates dependencies and makes sure everything compiles and runs. This also simplifies the build script.
This commit is contained in:
parent
2f1e5b0e10
commit
00f30ee02a
@ -12,20 +12,20 @@ build = "build.rs"
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workspace = ".."
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[dependencies]
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docopt = "0.6"
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lazy_static = "0.1"
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docopt = "0.8"
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lazy_static = "1"
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libc = "0.2"
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onig = { version = "1.2", optional = true }
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onig = { version = "3", optional = true }
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libpcre-sys = { version = "0.2", optional = true }
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memmap = "0.2"
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regex = { version = "0.2.0", path = "..", features = ["simd-accel"] }
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regex_macros = { version = "0.2.0", path = "../regex_macros", optional = true }
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regex-syntax = { version = "0.4.0", path = "../regex-syntax" }
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rustc-serialize = "0.3"
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serde = "1"
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serde_derive = "1"
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[build-dependencies]
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gcc = "0.3"
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pkg-config = "0.3"
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cc = "1"
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pkg-config = "0.3.9"
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[[bin]]
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name = "regex-run-one"
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@ -41,8 +41,7 @@ bench = false
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# Doing anything else will probably result in weird "duplicate definition"
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# compiler errors.
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#
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# Tip: use the run-bench script in the root of this repository to run
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# benchmarks.
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# Tip: use the run script in this directory to run benchmarks.
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[features]
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re-pcre1 = ["libpcre-sys"]
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re-pcre2 = []
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@ -8,51 +8,26 @@
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// option. This file may not be copied, modified, or distributed
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// except according to those terms.
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extern crate gcc;
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extern crate cc;
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extern crate pkg_config;
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use std::env;
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use std::process;
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macro_rules! we {
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($($tt:tt)*) => {{
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use std::io::Write;
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writeln!(&mut ::std::io::stderr(), $($tt),*).unwrap();
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}}
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}
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fn main() {
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// We only need to look for PCRE2 and RE2 because we roll the FFI bindings
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// for those libraries ourselves from scratch. For PCRE1 and Oniguruma, we
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// rely on other crates that do something similar to the dance below for
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// us.
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let wants_pcre2 = env::var("CARGO_FEATURE_RE_PCRE2").is_ok();
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let has_pcre2 = pkg_config::Config::new().find("libpcre2-8").is_ok();
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if wants_pcre2 && !has_pcre2 {
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we!("pcre2 cannot be found by pkg-config");
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process::exit(1);
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if env::var("CARGO_FEATURE_RE_PCRE2").is_ok() {
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pkg_config::probe_library("libpcre2-8").unwrap();
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}
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let wants_re2 = env::var("CARGO_FEATURE_RE_RE2").is_ok();
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let has_re2 = pkg_config::Config::new().find("re2").is_ok();
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if wants_re2 {
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if !has_re2 {
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we!("re2 cannot be found by pkg-config");
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process::exit(1);
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}
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gcc::Config::new()
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if env::var("CARGO_FEATURE_RE_RE2").is_ok() {
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// RE2 is a C++ library, so we need to compile our shim layer.
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cc::Build::new()
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.cpp(true)
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.flag("-std=c++11")
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.file("src/ffi/re2.cpp")
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.compile("libcre2.a");
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println!("cargo:rustc-link-lib=re2");
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// It's important this comes after compiling the shim, which results
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// in the correct order of arguments given to the linker.
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pkg_config::probe_library("re2").unwrap();
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}
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let wants_tcl = env::var("CARGO_FEATURE_RE_TCL").is_ok();
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let has_tcl = pkg_config::Config::new().find("tcl").is_ok();
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if wants_tcl && !has_tcl {
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we!("tcl cannot be found by pkg-config");
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process::exit(1);
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if env::var("CARGO_FEATURE_RE_TCL").is_ok() {
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pkg_config::probe_library("tcl").unwrap();
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}
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}
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@ -23,7 +23,7 @@ case $which in
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exec cargo bench --bench bench --features re-rust-bytes "$@"
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;;
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re2)
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exec cargo bench --bench bench --features re-re2 "$@"
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exec cargo bench --verbose --bench bench --features re-re2 "$@"
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;;
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pcre1)
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exec cargo bench --bench bench --features re-pcre1 "$@"
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@ -22,7 +22,12 @@ impl Regex {
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pub fn is_match(&self, text: &str) -> bool {
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// Gah. onig's is_match function is anchored, but find is not.
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self.0.search_with_options(
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text, 0, text.len(), onig::SEARCH_OPTION_NONE, None).is_some()
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text,
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0,
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text.len(),
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onig::SearchOptions::SEARCH_OPTION_NONE,
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None,
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).is_some()
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}
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pub fn find_iter<'r, 't>(
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@ -1,7 +1,7 @@
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#include <iostream>
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#include <stdio.h>
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#include "re2.h"
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#include "re2/re2.h"
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using namespace re2;
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@ -1,934 +0,0 @@
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// Copyright 2003-2009 The RE2 Authors. All Rights Reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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#ifndef RE2_RE2_H_
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#define RE2_RE2_H_
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// C++ interface to the re2 regular-expression library.
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// RE2 supports Perl-style regular expressions (with extensions like
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// \d, \w, \s, ...).
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//
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// -----------------------------------------------------------------------
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// REGEXP SYNTAX:
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//
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// This module uses the re2 library and hence supports
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// its syntax for regular expressions, which is similar to Perl's with
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// some of the more complicated things thrown away. In particular,
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// backreferences and generalized assertions are not available, nor is \Z.
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//
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// See https://github.com/google/re2/wiki/Syntax for the syntax
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// supported by RE2, and a comparison with PCRE and PERL regexps.
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//
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// For those not familiar with Perl's regular expressions,
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// here are some examples of the most commonly used extensions:
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//
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// "hello (\\w+) world" -- \w matches a "word" character
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// "version (\\d+)" -- \d matches a digit
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// "hello\\s+world" -- \s matches any whitespace character
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// "\\b(\\w+)\\b" -- \b matches non-empty string at word boundary
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// "(?i)hello" -- (?i) turns on case-insensitive matching
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// "/\\*(.*?)\\*/" -- .*? matches . minimum no. of times possible
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//
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// -----------------------------------------------------------------------
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// MATCHING INTERFACE:
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//
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// The "FullMatch" operation checks that supplied text matches a
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// supplied pattern exactly.
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//
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// Example: successful match
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// CHECK(RE2::FullMatch("hello", "h.*o"));
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//
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// Example: unsuccessful match (requires full match):
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// CHECK(!RE2::FullMatch("hello", "e"));
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//
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// -----------------------------------------------------------------------
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// UTF-8 AND THE MATCHING INTERFACE:
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//
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// By default, the pattern and input text are interpreted as UTF-8.
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// The RE2::Latin1 option causes them to be interpreted as Latin-1.
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//
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// Example:
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// CHECK(RE2::FullMatch(utf8_string, RE2(utf8_pattern)));
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// CHECK(RE2::FullMatch(latin1_string, RE2(latin1_pattern, RE2::Latin1)));
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//
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// -----------------------------------------------------------------------
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// MATCHING WITH SUB-STRING EXTRACTION:
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//
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// You can supply extra pointer arguments to extract matched subpieces.
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//
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// Example: extracts "ruby" into "s" and 1234 into "i"
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// int i;
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// string s;
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// CHECK(RE2::FullMatch("ruby:1234", "(\\w+):(\\d+)", &s, &i));
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//
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// Example: fails because string cannot be stored in integer
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// CHECK(!RE2::FullMatch("ruby", "(.*)", &i));
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//
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// Example: fails because there aren't enough sub-patterns:
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// CHECK(!RE2::FullMatch("ruby:1234", "\\w+:\\d+", &s));
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//
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// Example: does not try to extract any extra sub-patterns
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// CHECK(RE2::FullMatch("ruby:1234", "(\\w+):(\\d+)", &s));
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//
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// Example: does not try to extract into NULL
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// CHECK(RE2::FullMatch("ruby:1234", "(\\w+):(\\d+)", NULL, &i));
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//
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// Example: integer overflow causes failure
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// CHECK(!RE2::FullMatch("ruby:1234567891234", "\\w+:(\\d+)", &i));
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//
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// NOTE(rsc): Asking for substrings slows successful matches quite a bit.
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// This may get a little faster in the future, but right now is slower
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// than PCRE. On the other hand, failed matches run *very* fast (faster
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// than PCRE), as do matches without substring extraction.
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//
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// -----------------------------------------------------------------------
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// PARTIAL MATCHES
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//
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// You can use the "PartialMatch" operation when you want the pattern
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// to match any substring of the text.
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//
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// Example: simple search for a string:
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// CHECK(RE2::PartialMatch("hello", "ell"));
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//
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// Example: find first number in a string
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// int number;
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// CHECK(RE2::PartialMatch("x*100 + 20", "(\\d+)", &number));
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// CHECK_EQ(number, 100);
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//
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// -----------------------------------------------------------------------
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// PRE-COMPILED REGULAR EXPRESSIONS
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//
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// RE2 makes it easy to use any string as a regular expression, without
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// requiring a separate compilation step.
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//
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// If speed is of the essence, you can create a pre-compiled "RE2"
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// object from the pattern and use it multiple times. If you do so,
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// you can typically parse text faster than with sscanf.
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//
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// Example: precompile pattern for faster matching:
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// RE2 pattern("h.*o");
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// while (ReadLine(&str)) {
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// if (RE2::FullMatch(str, pattern)) ...;
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// }
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//
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// -----------------------------------------------------------------------
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// SCANNING TEXT INCREMENTALLY
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//
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// The "Consume" operation may be useful if you want to repeatedly
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// match regular expressions at the front of a string and skip over
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// them as they match. This requires use of the "StringPiece" type,
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// which represents a sub-range of a real string.
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//
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// Example: read lines of the form "var = value" from a string.
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// string contents = ...; // Fill string somehow
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// StringPiece input(contents); // Wrap a StringPiece around it
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//
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// string var;
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// int value;
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// while (RE2::Consume(&input, "(\\w+) = (\\d+)\n", &var, &value)) {
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// ...;
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// }
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//
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// Each successful call to "Consume" will set "var/value", and also
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// advance "input" so it points past the matched text. Note that if the
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// regular expression matches an empty string, input will advance
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// by 0 bytes. If the regular expression being used might match
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// an empty string, the loop body must check for this case and either
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// advance the string or break out of the loop.
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//
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// The "FindAndConsume" operation is similar to "Consume" but does not
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// anchor your match at the beginning of the string. For example, you
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// could extract all words from a string by repeatedly calling
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// RE2::FindAndConsume(&input, "(\\w+)", &word)
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//
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// -----------------------------------------------------------------------
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// USING VARIABLE NUMBER OF ARGUMENTS
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//
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// The above operations require you to know the number of arguments
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// when you write the code. This is not always possible or easy (for
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// example, the regular expression may be calculated at run time).
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// You can use the "N" version of the operations when the number of
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// match arguments are determined at run time.
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//
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// Example:
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// const RE2::Arg* args[10];
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// int n;
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// // ... populate args with pointers to RE2::Arg values ...
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// // ... set n to the number of RE2::Arg objects ...
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// bool match = RE2::FullMatchN(input, pattern, args, n);
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//
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// The last statement is equivalent to
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//
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// bool match = RE2::FullMatch(input, pattern,
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// *args[0], *args[1], ..., *args[n - 1]);
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//
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// -----------------------------------------------------------------------
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// PARSING HEX/OCTAL/C-RADIX NUMBERS
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//
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// By default, if you pass a pointer to a numeric value, the
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// corresponding text is interpreted as a base-10 number. You can
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// instead wrap the pointer with a call to one of the operators Hex(),
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// Octal(), or CRadix() to interpret the text in another base. The
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// CRadix operator interprets C-style "0" (base-8) and "0x" (base-16)
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// prefixes, but defaults to base-10.
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//
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// Example:
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// int a, b, c, d;
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// CHECK(RE2::FullMatch("100 40 0100 0x40", "(.*) (.*) (.*) (.*)",
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// RE2::Octal(&a), RE2::Hex(&b), RE2::CRadix(&c), RE2::CRadix(&d));
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// will leave 64 in a, b, c, and d.
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#include <stddef.h>
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#include <stdint.h>
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#include <sys/types.h>
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#include <algorithm>
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#include <map>
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#include <mutex>
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#include <string>
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#include "re2/stringpiece.h"
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namespace re2 {
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class Prog;
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class Regexp;
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} // namespace re2
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namespace re2 {
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// TODO(junyer): Get rid of this.
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using std::string;
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// Interface for regular expression matching. Also corresponds to a
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// pre-compiled regular expression. An "RE2" object is safe for
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// concurrent use by multiple threads.
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class RE2 {
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public:
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// We convert user-passed pointers into special Arg objects
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class Arg;
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class Options;
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// Defined in set.h.
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class Set;
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enum ErrorCode {
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NoError = 0,
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// Unexpected error
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ErrorInternal,
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// Parse errors
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ErrorBadEscape, // bad escape sequence
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ErrorBadCharClass, // bad character class
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ErrorBadCharRange, // bad character class range
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ErrorMissingBracket, // missing closing ]
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ErrorMissingParen, // missing closing )
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ErrorTrailingBackslash, // trailing \ at end of regexp
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ErrorRepeatArgument, // repeat argument missing, e.g. "*"
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ErrorRepeatSize, // bad repetition argument
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ErrorRepeatOp, // bad repetition operator
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ErrorBadPerlOp, // bad perl operator
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ErrorBadUTF8, // invalid UTF-8 in regexp
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ErrorBadNamedCapture, // bad named capture group
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ErrorPatternTooLarge // pattern too large (compile failed)
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};
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// Predefined common options.
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// If you need more complicated things, instantiate
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// an Option class, possibly passing one of these to
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// the Option constructor, change the settings, and pass that
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// Option class to the RE2 constructor.
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enum CannedOptions {
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DefaultOptions = 0,
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Latin1, // treat input as Latin-1 (default UTF-8)
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POSIX, // POSIX syntax, leftmost-longest match
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Quiet // do not log about regexp parse errors
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};
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// Need to have the const char* and const string& forms for implicit
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// conversions when passing string literals to FullMatch and PartialMatch.
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// Otherwise the StringPiece form would be sufficient.
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#ifndef SWIG
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RE2(const char* pattern);
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RE2(const string& pattern);
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#endif
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RE2(const StringPiece& pattern);
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RE2(const StringPiece& pattern, const Options& options);
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~RE2();
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// Returns whether RE2 was created properly.
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bool ok() const { return error_code() == NoError; }
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// The string specification for this RE2. E.g.
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// RE2 re("ab*c?d+");
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// re.pattern(); // "ab*c?d+"
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const string& pattern() const { return pattern_; }
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// If RE2 could not be created properly, returns an error string.
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// Else returns the empty string.
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const string& error() const { return *error_; }
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// If RE2 could not be created properly, returns an error code.
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// Else returns RE2::NoError (== 0).
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ErrorCode error_code() const { return error_code_; }
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// If RE2 could not be created properly, returns the offending
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// portion of the regexp.
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const string& error_arg() const { return error_arg_; }
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// Returns the program size, a very approximate measure of a regexp's "cost".
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// Larger numbers are more expensive than smaller numbers.
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int ProgramSize() const;
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// EXPERIMENTAL! SUBJECT TO CHANGE!
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// Outputs the program fanout as a histogram bucketed by powers of 2.
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// Returns the number of the largest non-empty bucket.
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int ProgramFanout(std::map<int, int>* histogram) const;
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// Returns the underlying Regexp; not for general use.
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// Returns entire_regexp_ so that callers don't need
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// to know about prefix_ and prefix_foldcase_.
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re2::Regexp* Regexp() const { return entire_regexp_; }
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/***** The useful part: the matching interface *****/
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// Matches "text" against "re". If pointer arguments are
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// supplied, copies matched sub-patterns into them.
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//
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// You can pass in a "const char*" or a "string" for "text".
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// You can pass in a "const char*" or a "string" or a "RE2" for "re".
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//
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// The provided pointer arguments can be pointers to any scalar numeric
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// type, or one of:
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// string (matched piece is copied to string)
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// StringPiece (StringPiece is mutated to point to matched piece)
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// T (where "bool T::ParseFrom(const char*, size_t)" exists)
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// (void*)NULL (the corresponding matched sub-pattern is not copied)
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//
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// Returns true iff all of the following conditions are satisfied:
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// a. "text" matches "re" exactly
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// b. The number of matched sub-patterns is >= number of supplied pointers
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||||
// c. The "i"th argument has a suitable type for holding the
|
||||
// string captured as the "i"th sub-pattern. If you pass in
|
||||
// NULL for the "i"th argument, or pass fewer arguments than
|
||||
// number of sub-patterns, "i"th captured sub-pattern is
|
||||
// ignored.
|
||||
//
|
||||
// CAVEAT: An optional sub-pattern that does not exist in the
|
||||
// matched string is assigned the empty string. Therefore, the
|
||||
// following will return false (because the empty string is not a
|
||||
// valid number):
|
||||
// int number;
|
||||
// RE2::FullMatch("abc", "[a-z]+(\\d+)?", &number);
|
||||
static bool FullMatchN(const StringPiece& text, const RE2& re,
|
||||
const Arg* const args[], int argc);
|
||||
|
||||
// Exactly like FullMatch(), except that "re" is allowed to match
|
||||
// a substring of "text".
|
||||
static bool PartialMatchN(const StringPiece& text, const RE2& re,
|
||||
const Arg* const args[], int argc);
|
||||
|
||||
// Like FullMatch() and PartialMatch(), except that "re" has to match
|
||||
// a prefix of the text, and "input" is advanced past the matched
|
||||
// text. Note: "input" is modified iff this routine returns true.
|
||||
static bool ConsumeN(StringPiece* input, const RE2& re,
|
||||
const Arg* const args[], int argc);
|
||||
|
||||
// Like Consume(), but does not anchor the match at the beginning of
|
||||
// the text. That is, "re" need not start its match at the beginning
|
||||
// of "input". For example, "FindAndConsume(s, "(\\w+)", &word)" finds
|
||||
// the next word in "s" and stores it in "word".
|
||||
static bool FindAndConsumeN(StringPiece* input, const RE2& re,
|
||||
const Arg* const args[], int argc);
|
||||
|
||||
#ifndef SWIG
|
||||
private:
|
||||
template <typename F, typename SP>
|
||||
static inline bool Apply(F f, SP sp, const RE2& re) {
|
||||
return f(sp, re, NULL, 0);
|
||||
}
|
||||
|
||||
template <typename F, typename SP, typename... A>
|
||||
static inline bool Apply(F f, SP sp, const RE2& re, const A&... a) {
|
||||
const Arg* const args[] = {&a...};
|
||||
const int argc = sizeof...(a);
|
||||
return f(sp, re, args, argc);
|
||||
}
|
||||
|
||||
public:
|
||||
// In order to allow FullMatch() et al. to be called with a varying number
|
||||
// of arguments of varying types, we use two layers of variadic templates.
|
||||
// The first layer constructs the temporary Arg objects. The second layer
|
||||
// (above) constructs the array of pointers to the temporary Arg objects.
|
||||
|
||||
template <typename... A>
|
||||
static bool FullMatch(const StringPiece& text, const RE2& re, A&&... a) {
|
||||
return Apply(FullMatchN, text, re, Arg(std::forward<A>(a))...);
|
||||
}
|
||||
|
||||
template <typename... A>
|
||||
static bool PartialMatch(const StringPiece& text, const RE2& re, A&&... a) {
|
||||
return Apply(PartialMatchN, text, re, Arg(std::forward<A>(a))...);
|
||||
}
|
||||
|
||||
template <typename... A>
|
||||
static bool Consume(StringPiece* input, const RE2& re, A&&... a) {
|
||||
return Apply(ConsumeN, input, re, Arg(std::forward<A>(a))...);
|
||||
}
|
||||
|
||||
template <typename... A>
|
||||
static bool FindAndConsume(StringPiece* input, const RE2& re, A&&... a) {
|
||||
return Apply(FindAndConsumeN, input, re, Arg(std::forward<A>(a))...);
|
||||
}
|
||||
#endif
|
||||
|
||||
// Replace the first match of "pattern" in "str" with "rewrite".
|
||||
// Within "rewrite", backslash-escaped digits (\1 to \9) can be
|
||||
// used to insert text matching corresponding parenthesized group
|
||||
// from the pattern. \0 in "rewrite" refers to the entire matching
|
||||
// text. E.g.,
|
||||
//
|
||||
// string s = "yabba dabba doo";
|
||||
// CHECK(RE2::Replace(&s, "b+", "d"));
|
||||
//
|
||||
// will leave "s" containing "yada dabba doo"
|
||||
//
|
||||
// Returns true if the pattern matches and a replacement occurs,
|
||||
// false otherwise.
|
||||
static bool Replace(string *str,
|
||||
const RE2& pattern,
|
||||
const StringPiece& rewrite);
|
||||
|
||||
// Like Replace(), except replaces successive non-overlapping occurrences
|
||||
// of the pattern in the string with the rewrite. E.g.
|
||||
//
|
||||
// string s = "yabba dabba doo";
|
||||
// CHECK(RE2::GlobalReplace(&s, "b+", "d"));
|
||||
//
|
||||
// will leave "s" containing "yada dada doo"
|
||||
// Replacements are not subject to re-matching.
|
||||
//
|
||||
// Because GlobalReplace only replaces non-overlapping matches,
|
||||
// replacing "ana" within "banana" makes only one replacement, not two.
|
||||
//
|
||||
// Returns the number of replacements made.
|
||||
static int GlobalReplace(string *str,
|
||||
const RE2& pattern,
|
||||
const StringPiece& rewrite);
|
||||
|
||||
// Like Replace, except that if the pattern matches, "rewrite"
|
||||
// is copied into "out" with substitutions. The non-matching
|
||||
// portions of "text" are ignored.
|
||||
//
|
||||
// Returns true iff a match occurred and the extraction happened
|
||||
// successfully; if no match occurs, the string is left unaffected.
|
||||
//
|
||||
// REQUIRES: "text" must not alias any part of "*out".
|
||||
static bool Extract(const StringPiece &text,
|
||||
const RE2& pattern,
|
||||
const StringPiece &rewrite,
|
||||
string *out);
|
||||
|
||||
// Escapes all potentially meaningful regexp characters in
|
||||
// 'unquoted'. The returned string, used as a regular expression,
|
||||
// will exactly match the original string. For example,
|
||||
// 1.5-2.0?
|
||||
// may become:
|
||||
// 1\.5\-2\.0\?
|
||||
static string QuoteMeta(const StringPiece& unquoted);
|
||||
|
||||
// Computes range for any strings matching regexp. The min and max can in
|
||||
// some cases be arbitrarily precise, so the caller gets to specify the
|
||||
// maximum desired length of string returned.
|
||||
//
|
||||
// Assuming PossibleMatchRange(&min, &max, N) returns successfully, any
|
||||
// string s that is an anchored match for this regexp satisfies
|
||||
// min <= s && s <= max.
|
||||
//
|
||||
// Note that PossibleMatchRange() will only consider the first copy of an
|
||||
// infinitely repeated element (i.e., any regexp element followed by a '*' or
|
||||
// '+' operator). Regexps with "{N}" constructions are not affected, as those
|
||||
// do not compile down to infinite repetitions.
|
||||
//
|
||||
// Returns true on success, false on error.
|
||||
bool PossibleMatchRange(string* min, string* max, int maxlen) const;
|
||||
|
||||
// Generic matching interface
|
||||
|
||||
// Type of match.
|
||||
enum Anchor {
|
||||
UNANCHORED, // No anchoring
|
||||
ANCHOR_START, // Anchor at start only
|
||||
ANCHOR_BOTH // Anchor at start and end
|
||||
};
|
||||
|
||||
// Return the number of capturing subpatterns, or -1 if the
|
||||
// regexp wasn't valid on construction. The overall match ($0)
|
||||
// does not count: if the regexp is "(a)(b)", returns 2.
|
||||
int NumberOfCapturingGroups() const;
|
||||
|
||||
// Return a map from names to capturing indices.
|
||||
// The map records the index of the leftmost group
|
||||
// with the given name.
|
||||
// Only valid until the re is deleted.
|
||||
const std::map<string, int>& NamedCapturingGroups() const;
|
||||
|
||||
// Return a map from capturing indices to names.
|
||||
// The map has no entries for unnamed groups.
|
||||
// Only valid until the re is deleted.
|
||||
const std::map<int, string>& CapturingGroupNames() const;
|
||||
|
||||
// General matching routine.
|
||||
// Match against text starting at offset startpos
|
||||
// and stopping the search at offset endpos.
|
||||
// Returns true if match found, false if not.
|
||||
// On a successful match, fills in match[] (up to nmatch entries)
|
||||
// with information about submatches.
|
||||
// I.e. matching RE2("(foo)|(bar)baz") on "barbazbla" will return true,
|
||||
// setting match[0] = "barbaz", match[1].data() = NULL, match[2] = "bar",
|
||||
// match[3].data() = NULL, ..., up to match[nmatch-1].data() = NULL.
|
||||
//
|
||||
// Don't ask for more match information than you will use:
|
||||
// runs much faster with nmatch == 1 than nmatch > 1, and
|
||||
// runs even faster if nmatch == 0.
|
||||
// Doesn't make sense to use nmatch > 1 + NumberOfCapturingGroups(),
|
||||
// but will be handled correctly.
|
||||
//
|
||||
// Passing text == StringPiece(NULL, 0) will be handled like any other
|
||||
// empty string, but note that on return, it will not be possible to tell
|
||||
// whether submatch i matched the empty string or did not match:
|
||||
// either way, match[i].data() == NULL.
|
||||
bool Match(const StringPiece& text,
|
||||
size_t startpos,
|
||||
size_t endpos,
|
||||
Anchor anchor,
|
||||
StringPiece *match,
|
||||
int nmatch) const;
|
||||
|
||||
// Check that the given rewrite string is suitable for use with this
|
||||
// regular expression. It checks that:
|
||||
// * The regular expression has enough parenthesized subexpressions
|
||||
// to satisfy all of the \N tokens in rewrite
|
||||
// * The rewrite string doesn't have any syntax errors. E.g.,
|
||||
// '\' followed by anything other than a digit or '\'.
|
||||
// A true return value guarantees that Replace() and Extract() won't
|
||||
// fail because of a bad rewrite string.
|
||||
bool CheckRewriteString(const StringPiece& rewrite, string* error) const;
|
||||
|
||||
// Returns the maximum submatch needed for the rewrite to be done by
|
||||
// Replace(). E.g. if rewrite == "foo \\2,\\1", returns 2.
|
||||
static int MaxSubmatch(const StringPiece& rewrite);
|
||||
|
||||
// Append the "rewrite" string, with backslash subsitutions from "vec",
|
||||
// to string "out".
|
||||
// Returns true on success. This method can fail because of a malformed
|
||||
// rewrite string. CheckRewriteString guarantees that the rewrite will
|
||||
// be sucessful.
|
||||
bool Rewrite(string *out,
|
||||
const StringPiece &rewrite,
|
||||
const StringPiece* vec,
|
||||
int veclen) const;
|
||||
|
||||
// Constructor options
|
||||
class Options {
|
||||
public:
|
||||
// The options are (defaults in parentheses):
|
||||
//
|
||||
// utf8 (true) text and pattern are UTF-8; otherwise Latin-1
|
||||
// posix_syntax (false) restrict regexps to POSIX egrep syntax
|
||||
// longest_match (false) search for longest match, not first match
|
||||
// log_errors (true) log syntax and execution errors to ERROR
|
||||
// max_mem (see below) approx. max memory footprint of RE2
|
||||
// literal (false) interpret string as literal, not regexp
|
||||
// never_nl (false) never match \n, even if it is in regexp
|
||||
// dot_nl (false) dot matches everything including new line
|
||||
// never_capture (false) parse all parens as non-capturing
|
||||
// case_sensitive (true) match is case-sensitive (regexp can override
|
||||
// with (?i) unless in posix_syntax mode)
|
||||
//
|
||||
// The following options are only consulted when posix_syntax == true.
|
||||
// (When posix_syntax == false these features are always enabled and
|
||||
// cannot be turned off.)
|
||||
// perl_classes (false) allow Perl's \d \s \w \D \S \W
|
||||
// word_boundary (false) allow Perl's \b \B (word boundary and not)
|
||||
// one_line (false) ^ and $ only match beginning and end of text
|
||||
//
|
||||
// The max_mem option controls how much memory can be used
|
||||
// to hold the compiled form of the regexp (the Prog) and
|
||||
// its cached DFA graphs. Code Search placed limits on the number
|
||||
// of Prog instructions and DFA states: 10,000 for both.
|
||||
// In RE2, those limits would translate to about 240 KB per Prog
|
||||
// and perhaps 2.5 MB per DFA (DFA state sizes vary by regexp; RE2 does a
|
||||
// better job of keeping them small than Code Search did).
|
||||
// Each RE2 has two Progs (one forward, one reverse), and each Prog
|
||||
// can have two DFAs (one first match, one longest match).
|
||||
// That makes 4 DFAs:
|
||||
//
|
||||
// forward, first-match - used for UNANCHORED or ANCHOR_LEFT searches
|
||||
// if opt.longest_match() == false
|
||||
// forward, longest-match - used for all ANCHOR_BOTH searches,
|
||||
// and the other two kinds if
|
||||
// opt.longest_match() == true
|
||||
// reverse, first-match - never used
|
||||
// reverse, longest-match - used as second phase for unanchored searches
|
||||
//
|
||||
// The RE2 memory budget is statically divided between the two
|
||||
// Progs and then the DFAs: two thirds to the forward Prog
|
||||
// and one third to the reverse Prog. The forward Prog gives half
|
||||
// of what it has left over to each of its DFAs. The reverse Prog
|
||||
// gives it all to its longest-match DFA.
|
||||
//
|
||||
// Once a DFA fills its budget, it flushes its cache and starts over.
|
||||
// If this happens too often, RE2 falls back on the NFA implementation.
|
||||
|
||||
// For now, make the default budget something close to Code Search.
|
||||
static const int kDefaultMaxMem = 8<<20;
|
||||
|
||||
enum Encoding {
|
||||
EncodingUTF8 = 1,
|
||||
EncodingLatin1
|
||||
};
|
||||
|
||||
Options() :
|
||||
encoding_(EncodingUTF8),
|
||||
posix_syntax_(false),
|
||||
longest_match_(false),
|
||||
log_errors_(true),
|
||||
max_mem_(kDefaultMaxMem),
|
||||
literal_(false),
|
||||
never_nl_(false),
|
||||
dot_nl_(false),
|
||||
never_capture_(false),
|
||||
case_sensitive_(true),
|
||||
perl_classes_(false),
|
||||
word_boundary_(false),
|
||||
one_line_(false) {
|
||||
}
|
||||
|
||||
/*implicit*/ Options(CannedOptions);
|
||||
|
||||
Encoding encoding() const { return encoding_; }
|
||||
void set_encoding(Encoding encoding) { encoding_ = encoding; }
|
||||
|
||||
// Legacy interface to encoding.
|
||||
// TODO(rsc): Remove once clients have been converted.
|
||||
bool utf8() const { return encoding_ == EncodingUTF8; }
|
||||
void set_utf8(bool b) {
|
||||
if (b) {
|
||||
encoding_ = EncodingUTF8;
|
||||
} else {
|
||||
encoding_ = EncodingLatin1;
|
||||
}
|
||||
}
|
||||
|
||||
bool posix_syntax() const { return posix_syntax_; }
|
||||
void set_posix_syntax(bool b) { posix_syntax_ = b; }
|
||||
|
||||
bool longest_match() const { return longest_match_; }
|
||||
void set_longest_match(bool b) { longest_match_ = b; }
|
||||
|
||||
bool log_errors() const { return log_errors_; }
|
||||
void set_log_errors(bool b) { log_errors_ = b; }
|
||||
|
||||
int64_t max_mem() const { return max_mem_; }
|
||||
void set_max_mem(int64_t m) { max_mem_ = m; }
|
||||
|
||||
bool literal() const { return literal_; }
|
||||
void set_literal(bool b) { literal_ = b; }
|
||||
|
||||
bool never_nl() const { return never_nl_; }
|
||||
void set_never_nl(bool b) { never_nl_ = b; }
|
||||
|
||||
bool dot_nl() const { return dot_nl_; }
|
||||
void set_dot_nl(bool b) { dot_nl_ = b; }
|
||||
|
||||
bool never_capture() const { return never_capture_; }
|
||||
void set_never_capture(bool b) { never_capture_ = b; }
|
||||
|
||||
bool case_sensitive() const { return case_sensitive_; }
|
||||
void set_case_sensitive(bool b) { case_sensitive_ = b; }
|
||||
|
||||
bool perl_classes() const { return perl_classes_; }
|
||||
void set_perl_classes(bool b) { perl_classes_ = b; }
|
||||
|
||||
bool word_boundary() const { return word_boundary_; }
|
||||
void set_word_boundary(bool b) { word_boundary_ = b; }
|
||||
|
||||
bool one_line() const { return one_line_; }
|
||||
void set_one_line(bool b) { one_line_ = b; }
|
||||
|
||||
void Copy(const Options& src) {
|
||||
*this = src;
|
||||
}
|
||||
|
||||
int ParseFlags() const;
|
||||
|
||||
private:
|
||||
Encoding encoding_;
|
||||
bool posix_syntax_;
|
||||
bool longest_match_;
|
||||
bool log_errors_;
|
||||
int64_t max_mem_;
|
||||
bool literal_;
|
||||
bool never_nl_;
|
||||
bool dot_nl_;
|
||||
bool never_capture_;
|
||||
bool case_sensitive_;
|
||||
bool perl_classes_;
|
||||
bool word_boundary_;
|
||||
bool one_line_;
|
||||
};
|
||||
|
||||
// Returns the options set in the constructor.
|
||||
const Options& options() const { return options_; };
|
||||
|
||||
// Argument converters; see below.
|
||||
static inline Arg CRadix(short* x);
|
||||
static inline Arg CRadix(unsigned short* x);
|
||||
static inline Arg CRadix(int* x);
|
||||
static inline Arg CRadix(unsigned int* x);
|
||||
static inline Arg CRadix(long* x);
|
||||
static inline Arg CRadix(unsigned long* x);
|
||||
static inline Arg CRadix(long long* x);
|
||||
static inline Arg CRadix(unsigned long long* x);
|
||||
|
||||
static inline Arg Hex(short* x);
|
||||
static inline Arg Hex(unsigned short* x);
|
||||
static inline Arg Hex(int* x);
|
||||
static inline Arg Hex(unsigned int* x);
|
||||
static inline Arg Hex(long* x);
|
||||
static inline Arg Hex(unsigned long* x);
|
||||
static inline Arg Hex(long long* x);
|
||||
static inline Arg Hex(unsigned long long* x);
|
||||
|
||||
static inline Arg Octal(short* x);
|
||||
static inline Arg Octal(unsigned short* x);
|
||||
static inline Arg Octal(int* x);
|
||||
static inline Arg Octal(unsigned int* x);
|
||||
static inline Arg Octal(long* x);
|
||||
static inline Arg Octal(unsigned long* x);
|
||||
static inline Arg Octal(long long* x);
|
||||
static inline Arg Octal(unsigned long long* x);
|
||||
|
||||
private:
|
||||
void Init(const StringPiece& pattern, const Options& options);
|
||||
|
||||
bool DoMatch(const StringPiece& text,
|
||||
Anchor anchor,
|
||||
size_t* consumed,
|
||||
const Arg* const args[],
|
||||
int n) const;
|
||||
|
||||
re2::Prog* ReverseProg() const;
|
||||
|
||||
string pattern_; // string regular expression
|
||||
Options options_; // option flags
|
||||
string prefix_; // required prefix (before regexp_)
|
||||
bool prefix_foldcase_; // prefix is ASCII case-insensitive
|
||||
re2::Regexp* entire_regexp_; // parsed regular expression
|
||||
re2::Regexp* suffix_regexp_; // parsed regular expression, prefix removed
|
||||
re2::Prog* prog_; // compiled program for regexp
|
||||
bool is_one_pass_; // can use prog_->SearchOnePass?
|
||||
|
||||
mutable re2::Prog* rprog_; // reverse program for regexp
|
||||
mutable const string* error_; // Error indicator
|
||||
// (or points to empty string)
|
||||
mutable ErrorCode error_code_; // Error code
|
||||
mutable string error_arg_; // Fragment of regexp showing error
|
||||
mutable int num_captures_; // Number of capturing groups
|
||||
|
||||
// Map from capture names to indices
|
||||
mutable const std::map<string, int>* named_groups_;
|
||||
|
||||
// Map from capture indices to names
|
||||
mutable const std::map<int, string>* group_names_;
|
||||
|
||||
// Onces for lazy computations.
|
||||
mutable std::once_flag rprog_once_;
|
||||
mutable std::once_flag num_captures_once_;
|
||||
mutable std::once_flag named_groups_once_;
|
||||
mutable std::once_flag group_names_once_;
|
||||
|
||||
RE2(const RE2&) = delete;
|
||||
RE2& operator=(const RE2&) = delete;
|
||||
};
|
||||
|
||||
/***** Implementation details *****/
|
||||
|
||||
// Hex/Octal/Binary?
|
||||
|
||||
// Special class for parsing into objects that define a ParseFrom() method
|
||||
template <class T>
|
||||
class _RE2_MatchObject {
|
||||
public:
|
||||
static inline bool Parse(const char* str, size_t n, void* dest) {
|
||||
if (dest == NULL) return true;
|
||||
T* object = reinterpret_cast<T*>(dest);
|
||||
return object->ParseFrom(str, n);
|
||||
}
|
||||
};
|
||||
|
||||
class RE2::Arg {
|
||||
public:
|
||||
// Empty constructor so we can declare arrays of RE2::Arg
|
||||
Arg();
|
||||
|
||||
// Constructor specially designed for NULL arguments
|
||||
Arg(void*);
|
||||
|
||||
typedef bool (*Parser)(const char* str, size_t n, void* dest);
|
||||
|
||||
// Type-specific parsers
|
||||
#define MAKE_PARSER(type, name) \
|
||||
Arg(type* p) : arg_(p), parser_(name) {} \
|
||||
Arg(type* p, Parser parser) : arg_(p), parser_(parser) {}
|
||||
|
||||
MAKE_PARSER(char, parse_char);
|
||||
MAKE_PARSER(signed char, parse_schar);
|
||||
MAKE_PARSER(unsigned char, parse_uchar);
|
||||
MAKE_PARSER(float, parse_float);
|
||||
MAKE_PARSER(double, parse_double);
|
||||
MAKE_PARSER(string, parse_string);
|
||||
MAKE_PARSER(StringPiece, parse_stringpiece);
|
||||
|
||||
MAKE_PARSER(short, parse_short);
|
||||
MAKE_PARSER(unsigned short, parse_ushort);
|
||||
MAKE_PARSER(int, parse_int);
|
||||
MAKE_PARSER(unsigned int, parse_uint);
|
||||
MAKE_PARSER(long, parse_long);
|
||||
MAKE_PARSER(unsigned long, parse_ulong);
|
||||
MAKE_PARSER(long long, parse_longlong);
|
||||
MAKE_PARSER(unsigned long long, parse_ulonglong);
|
||||
|
||||
#undef MAKE_PARSER
|
||||
|
||||
// Generic constructor templates
|
||||
template <class T> Arg(T* p)
|
||||
: arg_(p), parser_(_RE2_MatchObject<T>::Parse) { }
|
||||
template <class T> Arg(T* p, Parser parser)
|
||||
: arg_(p), parser_(parser) { }
|
||||
|
||||
// Parse the data
|
||||
bool Parse(const char* str, size_t n) const;
|
||||
|
||||
private:
|
||||
void* arg_;
|
||||
Parser parser_;
|
||||
|
||||
static bool parse_null (const char* str, size_t n, void* dest);
|
||||
static bool parse_char (const char* str, size_t n, void* dest);
|
||||
static bool parse_schar (const char* str, size_t n, void* dest);
|
||||
static bool parse_uchar (const char* str, size_t n, void* dest);
|
||||
static bool parse_float (const char* str, size_t n, void* dest);
|
||||
static bool parse_double (const char* str, size_t n, void* dest);
|
||||
static bool parse_string (const char* str, size_t n, void* dest);
|
||||
static bool parse_stringpiece (const char* str, size_t n, void* dest);
|
||||
|
||||
#define DECLARE_INTEGER_PARSER(name) \
|
||||
private: \
|
||||
static bool parse_##name(const char* str, size_t n, void* dest); \
|
||||
static bool parse_##name##_radix(const char* str, size_t n, void* dest, \
|
||||
int radix); \
|
||||
\
|
||||
public: \
|
||||
static bool parse_##name##_hex(const char* str, size_t n, void* dest); \
|
||||
static bool parse_##name##_octal(const char* str, size_t n, void* dest); \
|
||||
static bool parse_##name##_cradix(const char* str, size_t n, void* dest)
|
||||
|
||||
DECLARE_INTEGER_PARSER(short);
|
||||
DECLARE_INTEGER_PARSER(ushort);
|
||||
DECLARE_INTEGER_PARSER(int);
|
||||
DECLARE_INTEGER_PARSER(uint);
|
||||
DECLARE_INTEGER_PARSER(long);
|
||||
DECLARE_INTEGER_PARSER(ulong);
|
||||
DECLARE_INTEGER_PARSER(longlong);
|
||||
DECLARE_INTEGER_PARSER(ulonglong);
|
||||
|
||||
#undef DECLARE_INTEGER_PARSER
|
||||
|
||||
};
|
||||
|
||||
inline RE2::Arg::Arg() : arg_(NULL), parser_(parse_null) { }
|
||||
inline RE2::Arg::Arg(void* p) : arg_(p), parser_(parse_null) { }
|
||||
|
||||
inline bool RE2::Arg::Parse(const char* str, size_t n) const {
|
||||
return (*parser_)(str, n, arg_);
|
||||
}
|
||||
|
||||
// This part of the parser, appropriate only for ints, deals with bases
|
||||
#define MAKE_INTEGER_PARSER(type, name) \
|
||||
inline RE2::Arg RE2::Hex(type* ptr) { \
|
||||
return RE2::Arg(ptr, RE2::Arg::parse_##name##_hex); \
|
||||
} \
|
||||
inline RE2::Arg RE2::Octal(type* ptr) { \
|
||||
return RE2::Arg(ptr, RE2::Arg::parse_##name##_octal); \
|
||||
} \
|
||||
inline RE2::Arg RE2::CRadix(type* ptr) { \
|
||||
return RE2::Arg(ptr, RE2::Arg::parse_##name##_cradix); \
|
||||
}
|
||||
|
||||
MAKE_INTEGER_PARSER(short, short)
|
||||
MAKE_INTEGER_PARSER(unsigned short, ushort)
|
||||
MAKE_INTEGER_PARSER(int, int)
|
||||
MAKE_INTEGER_PARSER(unsigned int, uint)
|
||||
MAKE_INTEGER_PARSER(long, long)
|
||||
MAKE_INTEGER_PARSER(unsigned long, ulong)
|
||||
MAKE_INTEGER_PARSER(long long, longlong)
|
||||
MAKE_INTEGER_PARSER(unsigned long long, ulonglong)
|
||||
|
||||
#undef MAKE_INTEGER_PARSER
|
||||
|
||||
#ifndef SWIG
|
||||
// Helper for writing global or static RE2s safely.
|
||||
// Write
|
||||
// static LazyRE2 re = {".*"};
|
||||
// and then use *re instead of writing
|
||||
// static RE2 re(".*");
|
||||
// The former is more careful about multithreaded
|
||||
// situations than the latter.
|
||||
//
|
||||
// N.B. This class never deletes the RE2 object that
|
||||
// it constructs: that's a feature, so that it can be used
|
||||
// for global and function static variables.
|
||||
class LazyRE2 {
|
||||
private:
|
||||
struct NoArg {};
|
||||
|
||||
public:
|
||||
typedef RE2 element_type; // support std::pointer_traits
|
||||
|
||||
// Constructor omitted to preserve braced initialization in C++98.
|
||||
|
||||
// Pretend to be a pointer to Type (never NULL due to on-demand creation):
|
||||
RE2& operator*() const { return *get(); }
|
||||
RE2* operator->() const { return get(); }
|
||||
|
||||
// Named accessor/initializer:
|
||||
RE2* get() const {
|
||||
std::call_once(once_, [this]() { LazyRE2::Init(this); });
|
||||
return ptr_;
|
||||
}
|
||||
|
||||
// All data fields must be public to support {"foo"} initialization.
|
||||
const char* pattern_;
|
||||
RE2::CannedOptions options_;
|
||||
NoArg barrier_against_excess_initializers_;
|
||||
|
||||
mutable RE2* ptr_;
|
||||
mutable std::once_flag once_;
|
||||
|
||||
private:
|
||||
static void Init(const LazyRE2* lazy_re2) {
|
||||
lazy_re2->ptr_ = new RE2(lazy_re2->pattern_, lazy_re2->options_);
|
||||
}
|
||||
|
||||
void operator=(const LazyRE2&); // disallowed
|
||||
};
|
||||
#endif // SWIG
|
||||
|
||||
} // namespace re2
|
||||
|
||||
using re2::RE2;
|
||||
using re2::LazyRE2;
|
||||
|
||||
#endif // RE2_RE2_H_
|
@ -22,7 +22,9 @@ extern crate onig;
|
||||
extern crate regex;
|
||||
#[cfg(feature = "re-rust")]
|
||||
extern crate regex_syntax;
|
||||
extern crate rustc_serialize;
|
||||
extern crate serde;
|
||||
#[macro_use]
|
||||
extern crate serde_derive;
|
||||
|
||||
use std::str;
|
||||
|
||||
@ -49,7 +51,7 @@ Options:
|
||||
-h, --help Show this usage message.
|
||||
";
|
||||
|
||||
#[derive(Debug, RustcDecodable)]
|
||||
#[derive(Debug, Deserialize)]
|
||||
struct Args {
|
||||
arg_pattern: String,
|
||||
arg_file: String,
|
||||
@ -63,8 +65,9 @@ struct Args {
|
||||
}
|
||||
|
||||
fn main() {
|
||||
let args: Args = Docopt::new(USAGE).and_then(|d| d.decode())
|
||||
.unwrap_or_else(|e| e.exit());
|
||||
let args: Args = Docopt::new(USAGE)
|
||||
.and_then(|d| d.deserialize())
|
||||
.unwrap_or_else(|e| e.exit());
|
||||
|
||||
let mmap = Mmap::open_path(&args.arg_file, Protection::Read).unwrap();
|
||||
let haystack = unsafe { str::from_utf8_unchecked(mmap.as_slice()) };
|
||||
|
Loading…
x
Reference in New Issue
Block a user