mirror of
https://github.com/openharmony/third_party_rust_unicode-normalization.git
synced 2026-07-19 15:03:34 -04:00
8d01bc5e88
Rust's default slices are convenient, but for tables like:
const f: &'static [(char, &'static [char])]
they take up far too much space. An element of the above array consumes
24 bytes on 64-bit platforms, and unicode-normalization contains about
6000 such array elements.
A better approach is to manually store a smaller slice type:
struct Slice {
offset: u16,
length: u16,
}
const f: &'static [(char, Slice)]
and store the actual character data in a separate array on the side.
The `Slice` structures then point in to this separate array, but at a
much smaller space cost: elements of the modified `f` take up only 8
bytes on 64-bit platforms, which implies a space savings of ~96K on
64-bit platforms. On some systems, this strategy also eliminates the
necessity of run-time relocations, which can be a further, significant
savings in binary size and runtime cost.
This change is strictly local to the library; it does not affect the
public API.