Commit Graph

6 Commits

Author SHA1 Message Date
huruitao 5bc7abdd05 update to vulkan-sdk-1.3.275.0
Signed-off-by: huruitao <huruitao@kaihong.com>
2024-05-21 14:26:42 +08:00
openharmony_ci dc9e7f6de8 回退 'Pull Request !23 : spirv-tools/headers update to vulkan-sdk-1.3.275.0' 2024-04-30 02:31:58 +00:00
huruitao 36a1499305 update to vulkan-sdk-1.3.275.0
Signed-off-by: huruitao <huruitao@kaihong.com>
2024-04-29 14:05:53 +08:00
wangshi 22bc725879 update to v2022.4
Signed-off-by: wangshi <wangshi@kaihong.com>
2023-07-11 10:14:11 +08:00
wangshi 668af1a8df 适配v2021.1版本
Signed-off-by: wangshi <wangshi@kaihong.com>
2023-01-13 14:52:09 +08:00
Steven Perron 1be210db48 Add pass to remove DontInline function control (#4747)
Swift shader needs a way to inline all functions, even those marked as
DontInline.  See https://github.com/KhronosGroup/SPIRV-Tools/pull/4471.
This implements the suggestion I made in the PR.  We add a pass that
will remove the DontInline function control, so that the inlining passes
will inline them.

SwiftShader will still have to modify their code to add this pass before
the other passes are run.
2022-03-07 12:45:17 -05:00