third_party_vulkan-loader/CMakeLists.txt

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CMake
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# The name of our project is "XGL". CMakeLists files in this project can
# refer to the root source directory of the project as ${XGL_SOURCE_DIR} and
# to the root binary directory of the project as ${XGL_BINARY_DIR}.
cmake_minimum_required (VERSION 2.6)
project (XGL)
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# set (CMAKE_VERBOSE_MAKEFILE 1)
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# Header file for CMake settings
include_directories("${PROJECT_SOURCE_DIR}/include")
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include(FindPkgConfig)
if (CMAKE_COMPILER_IS_GNUCC)
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -std=c99 -Werror -Wall -Wextra -Wno-sign-compare -Wno-unused-parameter")
if (UNIX)
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fvisibility=hidden")
endif()
endif()
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# Hard code our LunarGLASS and glslang paths for now
get_filename_component(GLSLANG_PREFIX ../glslang ABSOLUTE)
get_filename_component(LUNARGLASS_PREFIX ../LunarGLASS ABSOLUTE)
if(NOT EXISTS ${GLSLANG_PREFIX})
message(FATAL_ERROR "Necessary glslang components do not exist: " ${GLSLANG_PREFIX})
endif()
if(NOT EXISTS ${LUNARGLASS_PREFIX})
message(FATAL_ERROR "Necessary LunarGLASS components do not exist: " ${GLSLANG_PREFIX})
endif()
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# loader: Generic XGL ICD loader
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# icd: Device dependent (DD) XGL components
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# tests: XGL tests
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add_subdirectory(loader)
add_subdirectory(icd)
add_subdirectory(tests)
add_subdirectory(layers)