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https://gitee.com/openharmony/third_party_vulkan-loader
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tests: Add xglCreateQueryPool test
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@ -7,8 +7,10 @@ add_executable(xglAllocMemory xglAllocMemory.c ${COMMON})
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add_executable(xglFence xglFence.c ${COMMON})
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add_executable(xglQueue xglQueue.c ${COMMON})
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add_executable(xglEvent xglEvent.c ${COMMON})
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add_executable(xglQuery xglQuery.c ${COMMON})
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target_link_libraries(xglinfo XGL)
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target_link_libraries(xglAllocMemory XGL)
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target_link_libraries(xglFence XGL)
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target_link_libraries(xglQueue XGL)
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target_link_libraries(xglEvent XGL)
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target_link_libraries(xglQuery XGL)
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187
tests/xglQuery.c
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187
tests/xglQuery.c
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@ -0,0 +1,187 @@
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/*
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* XGL
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*
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* Copyright (C) 2014 LunarG, Inc.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*/
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#include "common.h"
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#include "debug.h"
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#define MAX_QUERY_SLOTS 10
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int main(int argc, char **argv)
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{
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static const XGL_APPLICATION_INFO app_info = {
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.sType = XGL_STRUCTURE_TYPE_APPLICATION_INFO,
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.pNext = NULL,
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.pAppName = (const XGL_CHAR *) "xglQuery",
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.appVersion = 1,
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.pEngineName = (const XGL_CHAR *) "xglQuery",
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.engineVersion = 1,
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.apiVersion = XGL_MAKE_VERSION(0, 22, 0),
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};
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struct app_gpu gpus[MAX_GPUS];
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struct app_gpu *gpu;
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XGL_PHYSICAL_GPU objs[MAX_GPUS];
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XGL_UINT gpu_count, i, gpu_idx;
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XGL_QUERY_POOL_CREATE_INFO query_info;
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XGL_QUERY_POOL query_pool;
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XGL_UINT data_size;
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XGL_MEMORY_REQUIREMENTS mem_req;
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XGL_UINT query_result_size;
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XGL_UINT *query_result_data;
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XGL_RESULT err;
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err = xglInitAndEnumerateGpus(&app_info, NULL,
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MAX_GPUS, &gpu_count, objs);
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if (err)
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ERR_EXIT(err);
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if (gpu_count <= 0) {
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ERR_MSG_EXIT("No GPU avialable");
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}
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for (i = 0; i < gpu_count; i++) {
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app_gpu_init(&gpus[i], i, objs[i]);
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app_dev_init_queue(&gpus[i].dev, XGL_QUEUE_TYPE_GRAPHICS);
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}
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for (gpu_idx = 0; gpu_idx < gpu_count; gpu_idx++) {
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gpu = &gpus[gpu_idx];
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// typedef enum _XGL_QUERY_TYPE
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// {
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// XGL_QUERY_OCCLUSION = 0x00000000,
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// XGL_QUERY_PIPELINE_STATISTICS = 0x00000001,
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// XGL_QUERY_TYPE_BEGIN_RANGE = XGL_QUERY_OCCLUSION,
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// XGL_QUERY_TYPE_END_RANGE = XGL_QUERY_PIPELINE_STATISTICS,
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// XGL_NUM_QUERY_TYPE = (XGL_QUERY_TYPE_END_RANGE - XGL_QUERY_TYPE_BEGIN_RANGE + 1),
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// XGL_MAX_ENUM(_XGL_QUERY_TYPE)
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// } XGL_QUERY_TYPE;
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// typedef struct _XGL_QUERY_POOL_CREATE_INFO
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// {
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// XGL_STRUCTURE_TYPE sType; // Must be XGL_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO
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// const XGL_VOID* pNext; // Pointer to next structure
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// XGL_QUERY_TYPE queryType;
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// XGL_UINT slots;
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// } XGL_QUERY_POOL_CREATE_INFO;
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memset(&query_info, 0, sizeof(query_info));
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query_info.sType = XGL_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO;
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query_info.queryType = XGL_QUERY_OCCLUSION;
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query_info.slots = MAX_QUERY_SLOTS;
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// XGL_RESULT XGLAPI xglCreateQueryPool(
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// XGL_DEVICE device,
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// const XGL_QUERY_POOL_CREATE_INFO* pCreateInfo,
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// XGL_QUERY_POOL* pQueryPool);
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err = xglCreateQueryPool(gpu->dev.obj, &query_info, &query_pool);
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if (err)
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ERR_EXIT(err);
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printf("xglCreateQueryPool: Passed");
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err = xglGetObjectInfo(query_pool, XGL_INFO_TYPE_MEMORY_REQUIREMENTS,
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&data_size, &mem_req);
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// XGL_RESULT XGLAPI xglAllocMemory(
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// XGL_DEVICE device,
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// const XGL_MEMORY_ALLOC_INFO* pAllocInfo,
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// XGL_GPU_MEMORY* pMem);
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XGL_MEMORY_ALLOC_INFO mem_info;
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XGL_GPU_MEMORY query_mem;
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if (data_size == 0) {
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ERR_MSG_EXIT("xglGetObjectInfo (Event): Failed - expect events to require memory");
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}
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memset(&mem_info, 0, sizeof(mem_info));
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mem_info.sType = XGL_STRUCTURE_TYPE_MEMORY_ALLOC_INFO;
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// TODO: Is a simple multiple all that's needed here?
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mem_info.allocationSize = mem_req.size * MAX_QUERY_SLOTS;
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mem_info.alignment = mem_req.alignment;
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mem_info.heapCount = mem_req.heapCount;
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memcpy(mem_info.heaps, mem_req.heaps, sizeof(XGL_UINT)*XGL_MAX_MEMORY_HEAPS);
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mem_info.memPriority = XGL_MEMORY_PRIORITY_NORMAL;
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// TODO: are the flags right?
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// TODO: Should this be pinned? Or maybe a separate test with pinned.
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mem_info.flags = XGL_MEMORY_ALLOC_SHAREABLE_BIT;
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err = xglAllocMemory(gpu->dev.obj, &mem_info, &query_mem);
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if (err)
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ERR_EXIT(err);
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printf("xglAllocMemory (QueryPool): Passed\n");
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err = xglBindObjectMemory(query_pool, query_mem, 0);
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if (err)
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ERR_EXIT(err);
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printf("xglBindObjectMemory (QueryPool): Passed\n");
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// TODO: Test actual synchronization with command buffer event.
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// TODO: Create command buffer
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// TODO: xglCmdResetQueryPool
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// TODO: xglCmdBeginQuery
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// TODO: commands
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// TOOD: xglCmdEndQuery
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err = xglGetQueryPoolResults(query_pool, 0, MAX_QUERY_SLOTS,
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&query_result_size, XGL_NULL_HANDLE);
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if (err)
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ERR_EXIT(err);
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printf("xglGetQueryPoolResults: Passed (size = %d)\n", query_result_size);
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if (query_result_size > 0) {
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query_result_data = malloc(query_result_size);
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err = xglGetQueryPoolResults(query_pool, 0, MAX_QUERY_SLOTS,
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&query_result_size, query_result_data);
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if (err)
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ERR_EXIT(err);
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// TODO: Test Query result data.
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printf("xglGetQueryPoolResults: Passed\n");
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}
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// All done with QueryPool memory, clean up
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err = xglBindObjectMemory(query_pool, XGL_NULL_HANDLE, 0);
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if (err)
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ERR_EXIT(err);
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printf("xglBindObjectMemory (Unbind memory): Passed\n");
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err = xglDestroyObject(query_pool);
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if (err)
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ERR_EXIT(err);
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printf("xglDestroyObject (QueryPool): Passed\n");
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}
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for (i = 0; i < gpu_count; i++)
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app_gpu_destroy(&gpus[i]);
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return 0;
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}
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