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https://gitee.com/openharmony/third_party_vulkan-loader
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!3 增加README文件和OAT.xml
Merge pull request !3 from shegangbin/vkloader_readme
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OAT.xml
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OAT.xml
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<?xml version="1.0" encoding="UTF-8"?>
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<!-- Copyright (c) 2023 Huawei Device Co., Ltd.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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This is the configuration file template for OpenHarmony OSS Audit Tool, please copy it to your project root dir and modify it refer to OpenHarmony/tools_oat/README.
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-->
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<configuration>
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<oatconfig>
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<licensefile>LICENSE.txt</licensefile>
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<policylist>
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<policy name="projectPolicy" desc="">
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</policy>
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</policylist>
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<filefilterlist>
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<filefilter name="binaryFileTypePolicyFilter" desc="Filters for binary file policies">
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<filteritem type="filename" name="*.png|*.dll|*.so|*.aps" desc="No need to check original Khronos Group binary files"/>
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</filefilter>
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</filefilterlist>
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<licensematcherlist>
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<licensematcher name="MIT" desc="If the scanning result is InvalidLicense, you can define matching rules here. Note that quotation marks must be escaped.">
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<licensetext name="
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and/or associated documentation files (the "Materials"), to
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" desc=""/>
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</licensematcher>
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</licensematcherlist>
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</oatconfig>
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</configuration>
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README.OpenSource
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README.OpenSource
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[
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{
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"Name": "Vulkan-Loader",
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"License": "Apache-2.0",
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"License File": "LICENSE",
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"Version Number": "v1.3.231",
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"Owner": "liuzhiyuan31@huawei.com",
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"Upstream URL": "https://github.com/KhronosGroup/Vulkan-Loader.git",
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"Description": "This project provides the Vulkan ICD desktop loader for Windows, Linux, MacOS, and OpenHarmony."
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}
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]
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README_zh.md
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README_zh.md
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# 一、Vulkan介绍
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Vulkan 是一个适用于高性能 3D 图形设备的低开销、跨平台 API。与 OpenGL ES (GLES) 一样,Vulkan 提供用于在应用中创建高品质实时图形的工具。与OpenGL ES相比使用 Vulkan 的优势明显,Vulkan可以大大降低 CPU 开销,另外Vulkan支持 SPIR-V 二进制Shader语言。
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# 二、Vulkan-Loader
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![High Level View of Loader](docs/images/high_level_loader.png)
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Vulkan-Loader处于应用程序和GPU驱动之间,负责加载GPU驱动提供给应用开发者使用,Vulkan-Loader作为Vulkan技术的系统级支持,主要功能如下:
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1、系统上支持一个或多个支持 Vulkan 的驱动程序,而不会相互干扰。
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2、支持 Vulkan Layers,Vulkan Layer作为可选模块,可以由应用程序、开发人员或标准系统设置启用。
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## 1、Vulkan-Loader官方文档
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[LoaderInterfaceArchitecture.md](docs/LoaderInterfaceArchitecture.md)
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[LoaderApplicationInterface.md](docs/LoaderApplicationInterface.md)
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[LoaderDriverInterface.md](docs/LoaderDriverInterface.md)
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[LoaderLayerInterface.md](docs/LoaderLayerInterface.md)
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## 2、驱动程序和Vulkan Layer的扫描与加载
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Vulkan-Loader加载驱动程序和Vulkan Layer都是通过配置json清单文件的方式。
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json清单文件应放在以下三个目录下,否则无法识别
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`/system/etc/`
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`/vendor/etc/`
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`/data/`
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### 1) 驱动程序
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驱动的json清单文件需要放在上述三个目录下的`vulkan/icd.d/`目录下,否则无法识别。
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驱动json清单文件示例
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```json
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{
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"file_format_version": "1.0.1",
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"ICD": {
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"library_path": "path to driver library",
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"api_version": "1.2.205",
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"library_arch" : "64",
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"is_portability_driver": false
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}
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}
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```
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详见[Driver Manifest File Format](docs/LoaderDriverInterface.md#driver-manifest-file-format)
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### 2) Vulkan Layer
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Vulkan Layer的json清单文件需要放在上述三个目录下的`vulkan/implicit_layer.d/`和`vulkan/explicit_layer.d/`目录下,否则无法识别。
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`vulkan/implicit_layer.d/`目录下的Layer会被Vulkan-Loader默认加载,`vulkan/explicit_layer.d/`目录下的Layer不会被默认加载,需要主动开启。
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下面给出[swapchain_layer](#swapchain_layer)的json清单文件示例
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```json
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{
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"file_format_version" : "1.0.0",
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"layer" : {
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"name": "VK_LAYER_OpenHarmony_OHOS_surface",
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"type": "GLOBAL",
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"library_path": "libvulkan_swapchain.so",
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"api_version": "1.3.231",
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"implementation_version": "1",
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"description": "Vulkan Swapchain",
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"disable_environment": {
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"DISABLE_OPENHARMONY_SWAPCHAIN_LAYER": "1"
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},
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"instance_extensions": [
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{ "name": "VK_KHR_surface", "spec_version": "25" },
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{ "name": "VK_OpenHarmony_OHOS_surface", "spec_version": "1" }
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],
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"device_extensions": [
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{ "name": "VK_KHR_swapchain", "spec_version": "70" }
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]
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}
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}
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```
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Vulkan Layer的json清单文件格式的详情请见[Layer Manifest File Format](docs/LoaderLayerInterface.md#layer-manifest-file-format)
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**建议:** 驱动的json清单文件放到`/vendor/etc/vulkan/icd.d/`目录下,Vulkan Layer的json清单文件放到`/system/etc/vulkan/implicit_layer.d/`和`/system/etc/vulkan/explicit_layer.d/`目录下。
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# 三、Vulkan API
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Vulkan-Loader当前支持的Vulkan API版本为v1.3.231,实际使用时支持的Vulkan API版本以GPU驱动的实现为准。
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# 四、Window System Integration(WSI)
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## swapchain_layer
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swapchain_layer是实现Vulkan WSI(Window System Integration, 窗口系统集成) 与OpenHarmony平台本地窗口(OHNativeWindow)对接的模块,作为一个隐式加载的vulkan layer使用。
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swapchain_layer实现了下面几个扩展:
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**VK_OpenHarmony_OHOS_surface 扩展**
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**VK_KHR_surface 扩展**
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**VK_KHR_swapchain 扩展**
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代码地址:[swapchain_layer](https://gitee.com/openharmony/graphic_graphic_2d/tree/master/frameworks/vulkan_layers/swapchain_layer)
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WSI 实现依赖**VK_OHOS_native_buffer 扩展**;此扩展仅由驱动开发者实现,仅WSI使用,WSI不会提供给应用。
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# 五、构建指导
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参考[BUILD.md](BUILD.md)
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# 六、License
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见 [LICENSE](LICENSE.txt).
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