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Revert "layers: Update docs for shared utils DLL"
This reverts commit 94dd6081959103c1c9b0bcfda173d4149d5555b9. Change-Id: Ie5b437d822c5efe6baf0baf2830591f50bf3ee4d
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BUILD.md
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BUILD.md
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At this point, you can use Windows Explorer to launch Visual Studio by double-clicking on the "VULKAN.sln" file in the \build folder. Once Visual Studio comes up, you can select "Debug" or "Release" from a drop-down list. You can start a build with either the menu (Build->Build Solution), or a keyboard shortcut (Ctrl+Shift+B). As part of the build process, Python scripts will create additional Visual Studio files and projects, along with additional source files. All of these auto-generated files are under the "build" folder.
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Vulkan programs must be able to find and use the vulkan-1.dll library. Make sure it is either installed in the system library directory (typically C:\Windows\System32), or the PATH environment variable includes the folder that it is located in. Similarly, Vulkan layers require access to the VkLayer-utils.dll shared layer utility library. This file must be copied to the system library directory or into the directory containing the program executable.
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Vulkan programs must be able to find and use the vulkan-1.dll library. Make sure it is either installed in the C:\Windows\System32 folder, or the PATH environment variable includes the folder that it is located in.
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To run Vulkan programs you must tell the icd loader where to find the libraries.
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This is described in a `LoaderAndLayerInterface` document in the `loader` folder in this repository.
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NOTE: Recent changes have been made regarding the loading of the shared layer utilities library on Windows.
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Please see [BUILD.md](BUILD.md) for details.
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# Vulkan Ecosystem Components
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This project provides Khronos official ICD loader and validation layers for Vulkan developers on Windows and Linux.
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