blit_test: Remove incomplete test

Will restore test when driver functionality is ready.
This commit is contained in:
Courtney Goeltzenleuchter 2014-10-31 16:01:07 -06:00
parent 770eb7cc20
commit f35a42c5b1

View File

@ -376,99 +376,6 @@ TEST_F(XglBlitTest, ClearColorImageBasic)
delete img;
}
TEST_F(XglBlitTest, CopyImageBasic)
{
const XGL_FLOAT color[4] = { 0.0f, 1.0f, 0.0f, 1.0f };
const XGL_UINT width = 64;
const XGL_UINT height = 64;
XglImage *src, *dst;
XGL_FORMAT format;
XGL_IMAGE_SUBRESOURCE subres;
XGL_IMAGE_SUBRESOURCE_RANGE subres_range;
XGL_IMAGE_STATE_TRANSITION transition;
XGL_RESULT err;
format.channelFormat = XGL_CH_FMT_R8G8B8A8;
format.numericFormat = XGL_NUM_FMT_UNORM;
subres.aspect = XGL_IMAGE_ASPECT_COLOR;
subres.mipLevel = 0;
subres.arraySlice = 0;
subres_range.aspect = XGL_IMAGE_ASPECT_COLOR;
subres_range.baseMipLevel = 0;
subres_range.mipLevels = 1;
subres_range.baseArraySlice = 0;
subres_range.arraySize = 1;
src = new XglImage(m_device);
src->init(width, height, format, XGL_IMAGE_USAGE_COLOR_ATTACHMENT_BIT);
dst = new XglImage(m_device);
dst->init(width, height, format, XGL_IMAGE_USAGE_COLOR_ATTACHMENT_BIT);
ClearMemoryRefs();
AddMemoryRef(src->memory(), false);
AddMemoryRef(dst->memory(), false);
BeginCmd();
transition.image = src->image();
transition.oldState = XGL_IMAGE_STATE_UNINITIALIZED_TARGET;
transition.newState = XGL_IMAGE_STATE_CLEAR;
transition.subresourceRange = subres_range;
xglCmdPrepareImages(m_cmd, 1, &transition);
xglCmdClearColorImage(m_cmd, src->image(), color, 1, &subres_range);
transition.oldState = XGL_IMAGE_STATE_CLEAR;
transition.newState = XGL_IMAGE_STATE_DATA_TRANSFER;
xglCmdPrepareImages(m_cmd, 1, &transition);
transition.image = dst->image();
transition.oldState = XGL_IMAGE_STATE_UNINITIALIZED_TARGET;
transition.newState = XGL_IMAGE_STATE_DATA_TRANSFER;
xglCmdPrepareImages(m_cmd, 1, &transition);
XGL_IMAGE_COPY copy;
memset(&copy, 0, sizeof(copy));
copy.srcSubresource = subres;
copy.destSubresource = subres;
copy.extent.width = width;
copy.extent.height = height;
copy.extent.depth = 1;
xglCmdCopyImage(m_cmd, src->image(), dst->image(), 1, &copy);
EndAndSubmitCmd();
{
XGL_SUBRESOURCE_LAYOUT layout;
XGL_SIZE layout_size;
void *data;
XGL_UINT x, y;
err = dst->MapMemory(&data);
ASSERT_XGL_SUCCESS(err);
err = xglGetImageSubresourceInfo(dst->image(), &subres,
XGL_INFO_TYPE_SUBRESOURCE_LAYOUT, &layout_size, &layout);
ASSERT_XGL_SUCCESS(err);
ASSERT_EQ(sizeof(layout), layout_size);
for (y = 0; y < height; y++) {
const XGL_UINT *real = (const XGL_UINT *)
((char *) data + layout.offset + layout.rowPitch * y);
for (x = 0; x < width; x++)
ASSERT_EQ(0xff00ff00, real[x]) << "location:" << x << "," << y << ": 0x" << std::hex << real[x] << '\n';
}
dst->UnmapMemory();
}
delete src;
delete dst;
}
TEST_F(XglBlitTest, ClearDepthStencilBasic)
{
const XGL_FLOAT clear_depth = 0.4f;