/* * * Copyright (c) 2015-2022 The Khronos Group Inc. * Copyright (c) 2015-2022 Valve Corporation * Copyright (c) 2015-2022 LunarG, Inc. * Copyright (c) 2021-2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved. * Copyright (c) 2023-2023 RasterGrid Kft. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * * Author: Ian Elliot * Author: Jon Ashburn * Author: Lenny Komow * Author: Charles Giessen * */ #pragma once #if defined(__FreeBSD__) || defined(__OpenBSD__) #include #include #endif #include #include #include #include #include #include #if defined(__Fuchsia__) #include "dlopen_fuchsia.h" #endif // defined(__Fuchsia__) // Set of platforms with a common set of functionality which is queried throughout the program #if defined(__linux__) || defined(__APPLE__) || defined(__Fuchsia__) || defined(__QNX__) || defined(__FreeBSD__) || \ defined(__OpenBSD__) || defined(__NetBSD__) || defined(__DragonFly__) || defined(__GNU__) #define COMMON_UNIX_PLATFORMS 1 #else #define COMMON_UNIX_PLATFORMS 0 #endif #if COMMON_UNIX_PLATFORMS #include // Note: The following file is for dynamic loading: #include #include #include #include #elif defined(_WIN32) // WinBase.h defines CreateSemaphore and synchapi.h defines CreateEvent // undefine them to avoid conflicts with VkLayerDispatchTable struct members. #if defined(CreateSemaphore) #undef CreateSemaphore #endif #if defined(CreateEvent) #undef CreateEvent #endif #include #include #include #include #endif // defined(_WIN32) #include "stack_allocation.h" #if defined(APPLE_STATIC_LOADER) && !defined(__APPLE__) #error "APPLE_STATIC_LOADER can only be defined on Apple platforms!" #endif #if defined(APPLE_STATIC_LOADER) #define LOADER_EXPORT #elif defined(__GNUC__) && __GNUC__ >= 4 #define LOADER_EXPORT __attribute__((visibility("default"))) #elif defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590) #define LOADER_EXPORT __attribute__((visibility("default"))) #else #define LOADER_EXPORT #endif #define MAX_STRING_SIZE 1024 // This is defined in vk_layer.h, but if there's problems we need to create the define // here. #if !defined(MAX_NUM_UNKNOWN_EXTS) #define MAX_NUM_UNKNOWN_EXTS 250 #endif // Environment Variable information #define VK_ICD_FILENAMES_ENV_VAR "VK_ICD_FILENAMES" // Deprecated in v1.3.207 loader #define VK_DRIVER_FILES_ENV_VAR "VK_DRIVER_FILES" #define VK_LAYER_PATH_ENV_VAR "VK_LAYER_PATH" // Support added in v1.3.207 loader #define VK_ADDITIONAL_DRIVER_FILES_ENV_VAR "VK_ADD_DRIVER_FILES" #define VK_ADDITIONAL_LAYER_PATH_ENV_VAR "VK_ADD_LAYER_PATH" // Support added in v1.3.234 loader #define VK_LAYERS_ENABLE_ENV_VAR "VK_LOADER_LAYERS_ENABLE" #define VK_LAYERS_DISABLE_ENV_VAR "VK_LOADER_LAYERS_DISABLE" #define VK_LAYERS_ALLOW_ENV_VAR "VK_LOADER_LAYERS_ALLOW" #define VK_DRIVERS_SELECT_ENV_VAR "VK_LOADER_DRIVERS_SELECT" #define VK_DRIVERS_DISABLE_ENV_VAR "VK_LOADER_DRIVERS_DISABLE" #define VK_LOADER_DISABLE_ALL_LAYERS_VAR_1 "~all~" #define VK_LOADER_DISABLE_ALL_LAYERS_VAR_2 "*" #define VK_LOADER_DISABLE_ALL_LAYERS_VAR_3 "**" #define VK_LOADER_DISABLE_IMPLICIT_LAYERS_VAR "~implicit~" #define VK_LOADER_DISABLE_EXPLICIT_LAYERS_VAR "~explicit~" // Override layer information #define VK_OVERRIDE_LAYER_NAME "VK_LAYER_LUNARG_override" // Loader Settings filename #define VK_LOADER_SETTINGS_FILENAME "vk_loader_settings.json" #define LAYERS_PATH_ENV "VK_LAYER_PATH" #define ENABLED_LAYERS_ENV "VK_INSTANCE_LAYERS" #if COMMON_UNIX_PLATFORMS /* Linux-specific common code: */ // VK Library Filenames, Paths, etc.: #define PATH_SEPARATOR ':' #define DIRECTORY_SYMBOL '/' #define VULKAN_DIR "vulkan/" #define VULKAN_ICDCONF_DIR "icd.d" #define VULKAN_ICD_DIR "icd" #define VULKAN_SETTINGSCONF_DIR "settings.d" #define VULKAN_ELAYERCONF_DIR "explicit_layer.d" #define VULKAN_ILAYERCONF_DIR "implicit_layer.d" #define VULKAN_LAYER_DIR "layer" #define VK_DRIVERS_INFO_RELATIVE_DIR VULKAN_DIR VULKAN_ICDCONF_DIR #define VK_SETTINGS_INFO_RELATIVE_DIR VULKAN_DIR VULKAN_SETTINGSCONF_DIR #define VK_ELAYERS_INFO_RELATIVE_DIR VULKAN_DIR VULKAN_ELAYERCONF_DIR #define VK_ILAYERS_INFO_RELATIVE_DIR VULKAN_DIR VULKAN_ILAYERCONF_DIR #define VK_DRIVERS_INFO_REGISTRY_LOC "" #define VK_ELAYERS_INFO_REGISTRY_LOC "" #define VK_ILAYERS_INFO_REGISTRY_LOC "" #define VK_SETTINGS_INFO_REGISTRY_LOC "" #if defined(__QNX__) #define SYSCONFDIR "/etc" #endif // C99: #define PRINTF_SIZE_T_SPECIFIER "%zu" // Dynamic Loading of libraries: typedef void *loader_platform_dl_handle; // Threads: typedef pthread_t loader_platform_thread; // Thread IDs: typedef pthread_t loader_platform_thread_id; // Thread mutex: typedef pthread_mutex_t loader_platform_thread_mutex; typedef pthread_cond_t loader_platform_thread_cond; #elif defined(_WIN32) /* Windows-specific common code: */ // VK Library Filenames, Paths, etc.: #define PATH_SEPARATOR ';' #define DIRECTORY_SYMBOL '\\' #define DEFAULT_VK_REGISTRY_HIVE HKEY_LOCAL_MACHINE #define DEFAULT_VK_REGISTRY_HIVE_STR "HKEY_LOCAL_MACHINE" #define SECONDARY_VK_REGISTRY_HIVE HKEY_CURRENT_USER #define SECONDARY_VK_REGISTRY_HIVE_STR "HKEY_CURRENT_USER" #define VK_DRIVERS_INFO_RELATIVE_DIR "" #define VK_SETTINGS_INFO_RELATIVE_DIR "" #define VK_ELAYERS_INFO_RELATIVE_DIR "" #define VK_ILAYERS_INFO_RELATIVE_DIR "" #define VK_VARIANT_REG_STR "" #define VK_VARIANT_REG_STR_W L"" #define VK_DRIVERS_INFO_REGISTRY_LOC "SOFTWARE\\Khronos\\Vulkan" VK_VARIANT_REG_STR "\\Drivers" #define VK_ELAYERS_INFO_REGISTRY_LOC "SOFTWARE\\Khronos\\Vulkan" VK_VARIANT_REG_STR "\\ExplicitLayers" #define VK_ILAYERS_INFO_REGISTRY_LOC "SOFTWARE\\Khronos\\Vulkan" VK_VARIANT_REG_STR "\\ImplicitLayers" #define VK_SETTINGS_INFO_REGISTRY_LOC "SOFTWARE\\Khronos\\Vulkan" VK_VARIANT_REG_STR "\\LoaderSettings" #define PRINTF_SIZE_T_SPECIFIER "%Iu" // Dynamic Loading: typedef HMODULE loader_platform_dl_handle; // Threads: typedef HANDLE loader_platform_thread; // Thread IDs: typedef DWORD loader_platform_thread_id; // Thread mutex: typedef CRITICAL_SECTION loader_platform_thread_mutex; typedef CONDITION_VARIABLE loader_platform_thread_cond; #else #warning The "vk_loader_platform.h" file must be modified for this OS. // NOTE: In order to support another OS, an #elif needs to be added (above the // "#else // defined(_WIN32)") for that OS, and OS-specific versions of the // contents of this file must be created, or extend one of the existing OS specific // sections with the necessary changes. #endif // controls whether loader_platform_close_library() closes the libraries or not - controlled by an environment variables extern bool loader_disable_dynamic_library_unloading; // Returns true if the DIRECTORY_SYMBOL is contained within path static inline bool loader_platform_is_path(const char *path) { return strchr(path, DIRECTORY_SYMBOL) != NULL; } // The once init functionality is not used when building a DLL on Windows. This is because there is no way to clean up the // resources allocated by anything allocated by once init. This isn't a problem for static libraries, but it is for dynamic // ones. When building a DLL, we use DllMain() instead to allow properly cleaning up resources. #if defined(APPLE_STATIC_LOADER) static inline void loader_platform_thread_once_fn(pthread_once_t *ctl, void (*func)(void)) { assert(func != NULL); assert(ctl != NULL); pthread_once(ctl, func); } #define LOADER_PLATFORM_THREAD_ONCE_DECLARATION(var) pthread_once_t var = PTHREAD_ONCE_INIT; #define LOADER_PLATFORM_THREAD_ONCE_EXTERN_DEFINITION(var) extern pthread_once_t var; #define LOADER_PLATFORM_THREAD_ONCE(ctl, func) loader_platform_thread_once_fn(ctl, func); #else #define LOADER_PLATFORM_THREAD_ONCE_DECLARATION(var) #define LOADER_PLATFORM_THREAD_ONCE_EXTERN_DEFINITION(var) #define LOADER_PLATFORM_THREAD_ONCE(ctl, func) #endif #if COMMON_UNIX_PLATFORMS // File IO static inline bool loader_platform_file_exists(const char *path) { if (access(path, F_OK)) return false; else return true; } // Returns true if the given string appears to be a relative or absolute // path, as opposed to a bare filename. static inline bool loader_platform_is_path_absolute(const char *path) { if (path[0] == '/') return true; else return false; } static inline char *loader_platform_dirname(char *path) { return dirname(path); } // loader_platform_executable_path finds application path + name. // Path cannot be longer than 1024, returns NULL if it is greater than that. #if defined(__linux__) || defined(__GNU__) static inline char *loader_platform_executable_path(char *buffer, size_t size) { ssize_t count = readlink("/proc/self/exe", buffer, size); if (count == -1) return NULL; if (count == 0) return NULL; buffer[count] = '\0'; return buffer; } #elif defined(__APPLE__) #include // TARGET_OS_IPHONE isn't just iOS it's also iOS/tvOS/watchOS. See TargetConditionals.h documentation. #if TARGET_OS_IPHONE static inline char *loader_platform_executable_path(char *buffer, size_t size) { (void)size; buffer[0] = '\0'; return buffer; } #endif #if TARGET_OS_OSX #include static inline char *loader_platform_executable_path(char *buffer, size_t size) { // proc_pidpath takes a uint32_t for the buffer size if (size > UINT32_MAX) { return NULL; } pid_t pid = getpid(); int ret = proc_pidpath(pid, buffer, (uint32_t)size); if (ret <= 0) { return NULL; } buffer[ret] = '\0'; return buffer; } #endif #elif defined(__DragonFly__) || defined(__FreeBSD__) || defined(__NetBSD__) #include static inline char *loader_platform_executable_path(char *buffer, size_t size) { int mib[] = { CTL_KERN, #if defined(__NetBSD__) KERN_PROC_ARGS, -1, KERN_PROC_PATHNAME, #else KERN_PROC, KERN_PROC_PATHNAME, -1, #endif }; if (sysctl(mib, sizeof(mib) / sizeof(mib[0]), buffer, &size, NULL, 0) < 0) { return NULL; } return buffer; } #elif defined(__Fuchsia__) || defined(__OpenBSD__) static inline char *loader_platform_executable_path(char *buffer, size_t size) { return NULL; } #elif defined(__QNX__) #define SYSCONFDIR "/etc" #include #include static inline char *loader_platform_executable_path(char *buffer, size_t size) { int fd = open("/proc/self/exefile", O_RDONLY); size_t rdsize; if (fd == -1) { return NULL; } rdsize = read(fd, buffer, size); if (rdsize == size) { return NULL; } buffer[rdsize] = 0x00; close(fd); return buffer; } #endif // defined (__QNX__) // Compatibility with compilers that don't support __has_feature #if !defined(__has_feature) #define __has_feature(x) 0 #endif #if __has_feature(address_sanitizer) || defined(__SANITIZE_ADDRESS__) #define LOADER_ADDRESS_SANITIZER_ACTIVE // TODO: Add proper build flag for ASAN support #endif // When loading the library, we use RTLD_LAZY so that not all symbols have to be // resolved at this time (which improves performance). Note that if not all symbols // can be resolved, this could cause crashes later. Use the LD_BIND_NOW environment // variable to force all symbols to be resolved here. #define LOADER_DLOPEN_MODE (RTLD_LAZY | RTLD_LOCAL) #if defined(__Fuchsia__) static inline loader_platform_dl_handle loader_platform_open_driver(const char *libPath) { return dlopen_fuchsia(libPath, LOADER_DLOPEN_MODE, true); } static inline loader_platform_dl_handle loader_platform_open_library(const char *libPath) { return dlopen_fuchsia(libPath, LOADER_DLOPEN_MODE, false); } #else static inline loader_platform_dl_handle loader_platform_open_library(const char *libPath) { return dlopen(libPath, LOADER_DLOPEN_MODE); } #endif static inline const char *loader_platform_open_library_error(const char *libPath) { (void)libPath; #if defined(__Fuchsia__) return dlerror_fuchsia(); #else return dlerror(); #endif } static inline void loader_platform_close_library(loader_platform_dl_handle library) { if (!loader_disable_dynamic_library_unloading) { dlclose(library); } else { (void)library; } } static inline void *loader_platform_get_proc_address(loader_platform_dl_handle library, const char *name) { assert(library); assert(name); return dlsym(library, name); } static inline const char *loader_platform_get_proc_address_error(const char *name) { (void)name; return dlerror(); } // Thread mutex: static inline void loader_platform_thread_create_mutex(loader_platform_thread_mutex *pMutex) { pthread_mutex_init(pMutex, NULL); } static inline void loader_platform_thread_lock_mutex(loader_platform_thread_mutex *pMutex) { pthread_mutex_lock(pMutex); } static inline void loader_platform_thread_unlock_mutex(loader_platform_thread_mutex *pMutex) { pthread_mutex_unlock(pMutex); } static inline void loader_platform_thread_delete_mutex(loader_platform_thread_mutex *pMutex) { pthread_mutex_destroy(pMutex); } static inline void *thread_safe_strtok(char *str, const char *delim, char **saveptr) { return strtok_r(str, delim, saveptr); } static inline FILE *loader_fopen(const char *fileName, const char *mode) { return fopen(fileName, mode); } static inline char *loader_strncat(char *dest, size_t dest_sz, const char *src, size_t count) { (void)dest_sz; return strncat(dest, src, count); } static inline char *loader_strncpy(char *dest, size_t dest_sz, const char *src, size_t count) { (void)dest_sz; return strncpy(dest, src, count); } #elif defined(_WIN32) // Get the key for the plug n play driver registry // The string returned by this function should NOT be freed static inline const char *LoaderPnpDriverRegistry() { BOOL is_wow; IsWow64Process(GetCurrentProcess(), &is_wow); return is_wow ? "Vulkan" VK_VARIANT_REG_STR "DriverNameWow" : "Vulkan" VK_VARIANT_REG_STR "DriverName"; } static inline const wchar_t *LoaderPnpDriverRegistryWide() { BOOL is_wow; IsWow64Process(GetCurrentProcess(), &is_wow); return is_wow ? L"Vulkan" VK_VARIANT_REG_STR_W L"DriverNameWow" : L"Vulkan" VK_VARIANT_REG_STR_W L"DriverName"; } // Get the key for the plug 'n play explicit layer registry // The string returned by this function should NOT be freed static inline const char *LoaderPnpELayerRegistry() { BOOL is_wow; IsWow64Process(GetCurrentProcess(), &is_wow); return is_wow ? "Vulkan" VK_VARIANT_REG_STR "ExplicitLayersWow" : "Vulkan" VK_VARIANT_REG_STR "ExplicitLayers"; } static inline const wchar_t *LoaderPnpELayerRegistryWide() { BOOL is_wow; IsWow64Process(GetCurrentProcess(), &is_wow); return is_wow ? L"Vulkan" VK_VARIANT_REG_STR_W L"ExplicitLayersWow" : L"Vulkan" VK_VARIANT_REG_STR_W L"ExplicitLayers"; } // Get the key for the plug 'n play implicit layer registry // The string returned by this function should NOT be freed static inline const char *LoaderPnpILayerRegistry() { BOOL is_wow; IsWow64Process(GetCurrentProcess(), &is_wow); return is_wow ? "Vulkan" VK_VARIANT_REG_STR "ImplicitLayersWow" : "Vulkan" VK_VARIANT_REG_STR "ImplicitLayers"; } static inline const wchar_t *LoaderPnpILayerRegistryWide() { BOOL is_wow; IsWow64Process(GetCurrentProcess(), &is_wow); return is_wow ? L"Vulkan" VK_VARIANT_REG_STR_W L"ImplicitLayersWow" : L"Vulkan" VK_VARIANT_REG_STR_W L"ImplicitLayers"; } // File IO static inline bool loader_platform_file_exists(const char *path) { int path_utf16_size = MultiByteToWideChar(CP_UTF8, 0, path, -1, NULL, 0); if (path_utf16_size <= 0) { return false; } wchar_t *path_utf16 = (wchar_t *)loader_stack_alloc(path_utf16_size * sizeof(wchar_t)); if (MultiByteToWideChar(CP_UTF8, 0, path, -1, path_utf16, path_utf16_size) != path_utf16_size) { return false; } if (_waccess(path_utf16, 0) == -1) return false; else return true; } // Returns true if the given string appears to be a relative or absolute // path, as opposed to a bare filename. static inline bool loader_platform_is_path_absolute(const char *path) { if (!path || !*path) { return false; } if (*path == DIRECTORY_SYMBOL || path[1] == ':') { return true; } return false; } // WIN32 runtime doesn't have dirname(). static inline char *loader_platform_dirname(char *path) { char *current, *next; // TODO/TBD: Do we need to deal with the Windows's ":" character? for (current = path; *current != '\0'; current = next) { next = strchr(current, DIRECTORY_SYMBOL); if (next == NULL) { if (current != path) *(current - 1) = '\0'; return path; } else { // Point one character past the DIRECTORY_SYMBOL: next++; } } return path; } static inline char *loader_platform_executable_path(char *buffer, size_t size) { wchar_t *buffer_utf16 = (wchar_t *)loader_stack_alloc(size * sizeof(wchar_t)); DWORD ret = GetModuleFileNameW(NULL, buffer_utf16, (DWORD)size); if (ret == 0) { return NULL; } if (GetLastError() == ERROR_INSUFFICIENT_BUFFER) { return NULL; } int buffer_utf8_size = WideCharToMultiByte(CP_UTF8, 0, buffer_utf16, -1, NULL, 0, NULL, NULL); if (buffer_utf8_size <= 0 || (size_t)buffer_utf8_size > size) { return NULL; } if (WideCharToMultiByte(CP_UTF8, 0, buffer_utf16, -1, buffer, buffer_utf8_size, NULL, NULL) != buffer_utf8_size) { return NULL; } return buffer; } // Dynamic Loading: static inline loader_platform_dl_handle loader_platform_open_library(const char *lib_path) { int lib_path_utf16_size = MultiByteToWideChar(CP_UTF8, 0, lib_path, -1, NULL, 0); if (lib_path_utf16_size <= 0) { return NULL; } wchar_t *lib_path_utf16 = (wchar_t *)loader_stack_alloc(lib_path_utf16_size * sizeof(wchar_t)); if (MultiByteToWideChar(CP_UTF8, 0, lib_path, -1, lib_path_utf16, lib_path_utf16_size) != lib_path_utf16_size) { return NULL; } // Try loading the library the original way first. loader_platform_dl_handle lib_handle = LoadLibraryW(lib_path_utf16); if (lib_handle == NULL && GetLastError() == ERROR_MOD_NOT_FOUND) { // If that failed, then try loading it with broader search folders. lib_handle = LoadLibraryExW(lib_path_utf16, NULL, LOAD_LIBRARY_SEARCH_DEFAULT_DIRS | LOAD_LIBRARY_SEARCH_DLL_LOAD_DIR); } return lib_handle; } static inline const char *loader_platform_open_library_error(const char *libPath) { static char errorMsg[512]; (void)snprintf(errorMsg, 511, "Failed to open dynamic library \"%s\" with error %lu", libPath, GetLastError()); return errorMsg; } static inline void loader_platform_close_library(loader_platform_dl_handle library) { if (!loader_disable_dynamic_library_unloading) { FreeLibrary(library); } else { (void)library; } } static inline void *loader_platform_get_proc_address(loader_platform_dl_handle library, const char *name) { assert(library); assert(name); return (void *)GetProcAddress(library, name); } static inline const char *loader_platform_get_proc_address_error(const char *name) { static char errorMsg[120]; (void)snprintf(errorMsg, 119, "Failed to find function \"%s\" in dynamic library", name); return errorMsg; } // Thread mutex: static inline void loader_platform_thread_create_mutex(loader_platform_thread_mutex *pMutex) { InitializeCriticalSection(pMutex); } static inline void loader_platform_thread_lock_mutex(loader_platform_thread_mutex *pMutex) { EnterCriticalSection(pMutex); } static inline void loader_platform_thread_unlock_mutex(loader_platform_thread_mutex *pMutex) { LeaveCriticalSection(pMutex); } static inline void loader_platform_thread_delete_mutex(loader_platform_thread_mutex *pMutex) { DeleteCriticalSection(pMutex); } static inline void *thread_safe_strtok(char *str, const char *delimiters, char **context) { return strtok_s(str, delimiters, context); } static inline FILE *loader_fopen(const char *fileName, const char *mode) { FILE *file = NULL; errno_t err = fopen_s(&file, fileName, mode); if (err != 0) return NULL; return file; } static inline char *loader_strncat(char *dest, size_t dest_sz, const char *src, size_t count) { errno_t err = strncat_s(dest, dest_sz, src, count); if (err != 0) return NULL; return dest; } static inline char *loader_strncpy(char *dest, size_t dest_sz, const char *src, size_t count) { errno_t err = strncpy_s(dest, dest_sz, src, count); if (err != 0) return NULL; return dest; } #else // defined(_WIN32) #warning The "vk_loader_platform.h" file must be modified for this OS. // NOTE: In order to support another OS, an #elif needs to be added (above the // "#else // defined(_WIN32)") for that OS, and OS-specific versions of the // contents of this file must be created. // NOTE: Other OS-specific changes are also needed for this OS. Search for // files with "WIN32" in it, as a quick way to find files that must be changed. #endif // defined(_WIN32)