third_party_vulkan-loader/loader/allocation.c
Charles Giessen e65a8bcaeb Refactor loader allocation functionality
Created wrapper functions loader_alloc, loader_calloc, loader_free,
and loader_realloc. Made the existing loader allocation functions use
them. Replaced manual usage of VkAllocatorCallbacks with the new
wrapper functions.
2022-05-24 14:18:26 -06:00

157 lines
6.6 KiB
C

/*
* Copyright (c) 2019-2021 The Khronos Group Inc.
* Copyright (c) 2019-2021 Valve Corporation
* Copyright (c) 2019-2021 LunarG, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* Author: Jon Ashburn <jon@lunarg.com>
* Author: Courtney Goeltzenleuchter <courtney@LunarG.com>
* Author: Chia-I Wu <olvaffe@gmail.com>
* Author: Chia-I Wu <olv@lunarg.com>
* Author: Mark Lobodzinski <mark@LunarG.com>
* Author: Lenny Komow <lenny@lunarg.com>
* Author: Charles Giessen <charles@lunarg.com>
*/
#include "allocation.h"
#include <stdlib.h>
// A debug option to disable allocators at compile time to investigate future issues.
#define DEBUG_DISABLE_APP_ALLOCATORS 0
void *loader_alloc(const VkAllocationCallbacks *pAllocator, size_t size, VkSystemAllocationScope allocation_scope) {
void *pMemory = NULL;
#if (DEBUG_DISABLE_APP_ALLOCATORS == 1)
{
#else
if (pAllocator && pAllocator->pfnAllocation) {
// These are internal structures, so it's best to align everything to
// the largest unit size which is the size of a uint64_t.
pMemory = pAllocator->pfnAllocation(pAllocator->pUserData, size, sizeof(uint64_t), allocation_scope);
} else {
#endif
pMemory = malloc(size);
}
return pMemory;
}
void *loader_calloc(const VkAllocationCallbacks *pAllocator, size_t size, VkSystemAllocationScope allocation_scope) {
void *pMemory = NULL;
#if (DEBUG_DISABLE_APP_ALLOCATORS == 1)
{
#else
if (pAllocator && pAllocator->pfnAllocation) {
// These are internal structures, so it's best to align everything to
// the largest unit size which is the size of a uint64_t.
pMemory = pAllocator->pfnAllocation(pAllocator->pUserData, size, sizeof(uint64_t), allocation_scope);
if (pMemory) {
memset(pMemory, 0, size);
}
} else {
#endif
pMemory = calloc(1, size);
}
return pMemory;
}
void loader_free(const VkAllocationCallbacks *pAllocator, void *pMemory) {
if (pMemory != NULL) {
#if (DEBUG_DISABLE_APP_ALLOCATORS == 1)
{
#else
if (pAllocator && pAllocator->pfnFree) {
pAllocator->pfnFree(pAllocator->pUserData, pMemory);
} else {
#endif
free(pMemory);
}
}
}
void *loader_realloc(const VkAllocationCallbacks *pAllocator, void *pMemory, size_t orig_size, size_t size,
VkSystemAllocationScope allocation_scope) {
void *pNewMem = NULL;
if (pMemory == NULL || orig_size == 0) {
pNewMem = loader_alloc(pAllocator, size, allocation_scope);
} else if (size == 0) {
loader_free(pAllocator, pMemory);
#if (DEBUG_DISABLE_APP_ALLOCATORS == 1)
#else
} else if (pAllocator && pAllocator->pfnReallocation) {
// These are internal structures, so it's best to align everything to
// the largest unit size which is the size of a uint64_t.
pNewMem = pAllocator->pfnReallocation(pAllocator->pUserData, pMemory, size, sizeof(uint64_t), allocation_scope);
#endif
} else {
pNewMem = realloc(pMemory, size);
}
return pNewMem;
}
void *loader_instance_heap_alloc(const struct loader_instance *inst, size_t size, VkSystemAllocationScope allocation_scope) {
return loader_alloc(inst ? &inst->alloc_callbacks : NULL, size, allocation_scope);
}
void *loader_instance_heap_calloc(const struct loader_instance *inst, size_t size, VkSystemAllocationScope allocation_scope) {
return loader_calloc(inst ? &inst->alloc_callbacks : NULL, size, allocation_scope);
}
void loader_instance_heap_free(const struct loader_instance *inst, void *pMemory) {
loader_free(inst ? &inst->alloc_callbacks : NULL, pMemory);
}
void *loader_instance_heap_realloc(const struct loader_instance *inst, void *pMemory, size_t orig_size, size_t size,
VkSystemAllocationScope allocation_scope) {
return loader_realloc(inst ? &inst->alloc_callbacks : NULL, pMemory, orig_size, size, allocation_scope);
}
void *loader_device_heap_alloc(const struct loader_device *dev, size_t size, VkSystemAllocationScope allocation_scope) {
return loader_alloc(dev ? &dev->alloc_callbacks : NULL, size, allocation_scope);
}
void *loader_device_heap_calloc(const struct loader_device *dev, size_t size, VkSystemAllocationScope allocation_scope) {
return loader_calloc(dev ? &dev->alloc_callbacks : NULL, size, allocation_scope);
}
void loader_device_heap_free(const struct loader_device *dev, void *pMemory) {
loader_free(dev ? &dev->alloc_callbacks : NULL, pMemory);
}
void *loader_device_heap_realloc(const struct loader_device *dev, void *pMemory, size_t orig_size, size_t size,
VkSystemAllocationScope allocation_scope) {
return loader_realloc(dev ? &dev->alloc_callbacks : NULL, pMemory, orig_size, size, allocation_scope);
}
void *loader_alloc_with_instance_fallback(const VkAllocationCallbacks *pAllocator, const struct loader_instance *inst, size_t size,
VkSystemAllocationScope allocation_scope) {
return loader_alloc(NULL != pAllocator ? pAllocator : &inst->alloc_callbacks, size, allocation_scope);
}
void *loader_calloc_with_instance_fallback(const VkAllocationCallbacks *pAllocator, const struct loader_instance *instance,
size_t size, VkSystemAllocationScope allocation_scope) {
return loader_calloc(NULL != pAllocator ? pAllocator : &instance->alloc_callbacks, size, allocation_scope);
}
void loader_free_with_instance_fallback(const VkAllocationCallbacks *pAllocator, const struct loader_instance *instance,
void *pMemory) {
loader_free(NULL != pAllocator ? pAllocator : &instance->alloc_callbacks, pMemory);
}
void *loader_realloc_with_instance_fallback(const VkAllocationCallbacks *pAllocator, const struct loader_instance *instance,
void *pMemory, size_t orig_size, size_t size,
VkSystemAllocationScope allocation_scope) {
return loader_realloc(NULL != pAllocator ? pAllocator : &instance->alloc_callbacks, pMemory, orig_size, size, allocation_scope);
}