third_party_vulkan-loader/tests/vk_loader_validation_tests.vcxproj.user
Lenny Komow 194bae897c tests: Add user env file for Visual Studio
Add a .user file so that Visual Studio will properly set VK_LAYER_PATH
when running through the IDE.
2018-05-22 15:41:30 -06:00

36 lines
2.2 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">
<LocalDebuggerEnvironment>VK_LAYER_PATH=$(ProjectDir)\layers\$(Configuration)</LocalDebuggerEnvironment>
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LocalDebuggerEnvironment>VK_LAYER_PATH=$(ProjectDir)\layers\$(Configuration)</LocalDebuggerEnvironment>
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LocalDebuggerEnvironment>VK_LAYER_PATH=$(ProjectDir)\layers\$(Configuration)</LocalDebuggerEnvironment>
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">
<LocalDebuggerEnvironment>VK_LAYER_PATH=$(ProjectDir)\layers\$(Configuration)</LocalDebuggerEnvironment>
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'">
<LocalDebuggerEnvironment>VK_LAYER_PATH=$(ProjectDir)\layers\$(Configuration)</LocalDebuggerEnvironment>
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LocalDebuggerEnvironment>VK_LAYER_PATH=$(ProjectDir)\layers\$(Configuration)</LocalDebuggerEnvironment>
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|Win32'">
<LocalDebuggerEnvironment>VK_LAYER_PATH=$(ProjectDir)\layers\$(Configuration)</LocalDebuggerEnvironment>
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LocalDebuggerEnvironment>VK_LAYER_PATH=$(ProjectDir)\layers\$(Configuration)</LocalDebuggerEnvironment>
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
</PropertyGroup>
</Project>