third_party_vulkan-loader/loader/loader_common.h
Charles Giessen d8af0ae227 Refactor vk_loader_platform.h
Move includes of vulkan headers into loader_common.h, delete dead code
and unnecessary macro defines, and generally clean up the header.
2022-07-07 14:41:01 -06:00

465 lines
16 KiB
C

/*
*
* Copyright (c) 2014-2022 The Khronos Group Inc.
* Copyright (c) 2014-2022 Valve Corporation
* Copyright (c) 2014-2022 LunarG, Inc.
* Copyright (C) 2015 Google Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* Author: Jon Ashburn <jon@lunarg.com>
* Author: Courtney Goeltzenleuchter <courtney@LunarG.com>
* Author: Chia-I Wu <olvaffe@gmail.com>
* Author: Chia-I Wu <olv@lunarg.com>
* Author: Mark Lobodzinski <mark@LunarG.com>
* Author: Lenny Komow <lenny@lunarg.com>
* Author: Charles Giessen <charles@lunarg.com>
*
*/
#pragma once
#include "vulkan/vk_platform.h"
#include "vulkan/vk_sdk_platform.h"
#include <vulkan/vulkan.h>
#include <vulkan/vk_layer.h>
#include <vulkan/vk_icd.h>
#include "vk_loader_platform.h"
#include "vk_loader_layer.h"
#include "vk_layer_dispatch_table.h"
#include "vk_loader_extensions.h"
typedef enum VkStringErrorFlagBits {
VK_STRING_ERROR_NONE = 0x00000000,
VK_STRING_ERROR_LENGTH = 0x00000001,
VK_STRING_ERROR_BAD_DATA = 0x00000002,
VK_STRING_ERROR_NULL_PTR = 0x00000004,
} VkStringErrorFlagBits;
typedef VkFlags VkStringErrorFlags;
static const int MaxLoaderStringLength = 256; // 0xFF;
static const unsigned char UTF8_ONE_BYTE_CODE = 192; // 0xC0;
static const unsigned char UTF8_ONE_BYTE_MASK = 224; // 0xE0;
static const unsigned char UTF8_TWO_BYTE_CODE = 224; // 0xE0;
static const unsigned char UTF8_TWO_BYTE_MASK = 240; // 0xF0;
static const unsigned char UTF8_THREE_BYTE_CODE = 240; // 0xF0;
static const unsigned char UTF8_THREE_BYTE_MASK = 248; // 0xF8;
static const unsigned char UTF8_DATA_BYTE_CODE = 128; // 0x80;
static const unsigned char UTF8_DATA_BYTE_MASK = 192; // 0xC0;
// form of all dynamic lists/arrays
// only the list element should be changed
struct loader_generic_list {
size_t capacity;
uint32_t count;
void *list;
};
struct loader_extension_list {
size_t capacity;
uint32_t count;
VkExtensionProperties *list;
};
struct loader_dev_ext_props {
VkExtensionProperties props;
uint32_t entrypoint_count;
char **entrypoints;
};
struct loader_device_extension_list {
size_t capacity;
uint32_t count;
struct loader_dev_ext_props *list;
};
struct loader_name_value {
char name[MAX_STRING_SIZE];
char value[MAX_STRING_SIZE];
};
struct loader_layer_functions {
char str_gipa[MAX_STRING_SIZE];
char str_gdpa[MAX_STRING_SIZE];
char str_negotiate_interface[MAX_STRING_SIZE];
PFN_vkNegotiateLoaderLayerInterfaceVersion negotiate_layer_interface;
PFN_vkGetInstanceProcAddr get_instance_proc_addr;
PFN_vkGetDeviceProcAddr get_device_proc_addr;
PFN_GetPhysicalDeviceProcAddr get_physical_device_proc_addr;
};
struct loader_override_expiration {
uint16_t year;
uint8_t month;
uint8_t day;
uint8_t hour;
uint8_t minute;
};
// This structure is used to store the json file version in a more manageable way.
typedef struct {
uint16_t major;
uint16_t minor;
uint16_t patch;
} loader_api_version;
// Enumeration used to clearly identify reason for library load failure.
enum loader_layer_library_status {
LOADER_LAYER_LIB_NOT_LOADED = 0,
LOADER_LAYER_LIB_SUCCESS_LOADED = 1,
LOADER_LAYER_LIB_ERROR_WRONG_BIT_TYPE = 20,
LOADER_LAYER_LIB_ERROR_FAILED_TO_LOAD = 21,
};
enum layer_type_flags {
VK_LAYER_TYPE_FLAG_INSTANCE_LAYER = 0x1, // If not set, indicates Device layer
VK_LAYER_TYPE_FLAG_EXPLICIT_LAYER = 0x2, // If not set, indicates Implicit layer
VK_LAYER_TYPE_FLAG_META_LAYER = 0x4, // If not set, indicates standard layer
};
struct loader_layer_properties {
VkLayerProperties info;
enum layer_type_flags type_flags;
uint32_t interface_version; // PFN_vkNegotiateLoaderLayerInterfaceVersion
char manifest_file_name[MAX_STRING_SIZE];
char lib_name[MAX_STRING_SIZE];
enum loader_layer_library_status lib_status;
loader_platform_dl_handle lib_handle;
struct loader_layer_functions functions;
struct loader_extension_list instance_extension_list;
struct loader_device_extension_list device_extension_list;
struct loader_name_value disable_env_var;
struct loader_name_value enable_env_var;
uint32_t num_component_layers;
char (*component_layer_names)[MAX_STRING_SIZE];
struct {
char enumerate_instance_extension_properties[MAX_STRING_SIZE];
char enumerate_instance_layer_properties[MAX_STRING_SIZE];
char enumerate_instance_version[MAX_STRING_SIZE];
} pre_instance_functions;
uint32_t num_override_paths;
char (*override_paths)[MAX_STRING_SIZE];
bool is_override;
bool has_expiration;
struct loader_override_expiration expiration;
bool keep;
uint32_t num_blacklist_layers;
char (*blacklist_layer_names)[MAX_STRING_SIZE];
uint32_t num_app_key_paths;
char (*app_key_paths)[MAX_STRING_SIZE];
};
struct loader_layer_list {
size_t capacity;
uint32_t count;
struct loader_layer_properties *list;
};
typedef VkResult(VKAPI_PTR *PFN_vkDevExt)(VkDevice device);
struct loader_dev_dispatch_table {
VkLayerDispatchTable core_dispatch;
PFN_vkDevExt ext_dispatch[MAX_NUM_UNKNOWN_EXTS];
};
// per CreateDevice structure
struct loader_device {
struct loader_dev_dispatch_table loader_dispatch;
VkDevice chain_device; // device object from the dispatch chain
VkDevice icd_device; // device object from the icd
struct loader_physical_device_term *phys_dev_term;
// List of activated layers.
// app_ is the version based on exactly what the application asked for.
// This is what must be returned to the application on Enumerate calls.
// expanded_ is the version based on expanding meta-layers into their
// individual component layers. This is what is used internally.
struct loader_layer_list app_activated_layer_list;
struct loader_layer_list expanded_activated_layer_list;
VkAllocationCallbacks alloc_callbacks;
// List of activated device extensions that have terminators implemented in the loader
struct {
bool khr_swapchain_enabled;
bool khr_display_swapchain_enabled;
bool khr_device_group_enabled;
bool ext_debug_marker_enabled;
bool ext_debug_utils_enabled;
bool ext_full_screen_exclusive_enabled;
} extensions;
struct loader_device *next;
};
// Per ICD information
// Per ICD structure
struct loader_icd_term {
// pointers to find other structs
const struct loader_scanned_icd *scanned_icd;
const struct loader_instance *this_instance;
struct loader_device *logical_device_list;
VkInstance instance; // instance object from the icd
struct loader_icd_term_dispatch dispatch;
struct loader_icd_term *next;
PFN_PhysDevExt phys_dev_ext[MAX_NUM_UNKNOWN_EXTS];
bool supports_get_dev_prop_2;
};
// Per ICD library structure
struct loader_icd_tramp_list {
size_t capacity;
uint32_t count;
struct loader_scanned_icd *scanned_list;
};
struct loader_instance_dispatch_table {
VkLayerInstanceDispatchTable layer_inst_disp; // must be first entry in structure
// Physical device functions unknown to the loader
PFN_PhysDevExt phys_dev_ext[MAX_NUM_UNKNOWN_EXTS];
};
// Unique magic number identifier for the loader.
#define LOADER_MAGIC_NUMBER 0x10ADED010110ADEDUL
// Per instance structure
struct loader_instance {
struct loader_instance_dispatch_table *disp; // must be first entry in structure
uint64_t magic; // Should be LOADER_MAGIC_NUMBER
// Vulkan API version the app is intending to use.
loader_api_version app_api_version;
// We need to manually track physical devices over time. If the user
// re-queries the information, we don't want to delete old data or
// create new data unless necessary.
uint32_t total_gpu_count;
uint32_t phys_dev_count_term;
struct loader_physical_device_term **phys_devs_term;
uint32_t phys_dev_count_tramp;
struct loader_physical_device_tramp **phys_devs_tramp;
// We also need to manually track physical device groups, but we don't need
// loader specific structures since we have that content in the physical
// device stored internal to the public structures.
uint32_t phys_dev_group_count_term;
struct VkPhysicalDeviceGroupProperties **phys_dev_groups_term;
struct loader_instance *next;
uint32_t total_icd_count;
struct loader_icd_term *icd_terms;
struct loader_icd_tramp_list icd_tramp_list;
uint32_t dev_ext_disp_function_count;
char *dev_ext_disp_functions[MAX_NUM_UNKNOWN_EXTS];
uint32_t phys_dev_ext_disp_function_count;
char *phys_dev_ext_disp_functions[MAX_NUM_UNKNOWN_EXTS];
struct loader_msg_callback_map_entry *icd_msg_callback_map;
struct loader_layer_list instance_layer_list;
bool override_layer_present;
// List of activated layers.
// app_ is the version based on exactly what the application asked for.
// This is what must be returned to the application on Enumerate calls.
// expanded_ is the version based on expanding meta-layers into their
// individual component layers. This is what is used internally.
struct loader_layer_list app_activated_layer_list;
struct loader_layer_list expanded_activated_layer_list;
VkInstance instance; // layers/ICD instance returned to trampoline
struct loader_extension_list ext_list; // icds and loaders extensions
struct loader_instance_extension_enables enabled_known_extensions;
// Stores debug callbacks - used in the log
VkLayerDbgFunctionNode *DbgFunctionHead;
// Stores the debug callbacks set during instance creation
// These are kept separate because they aren't to be used outside of instance creation and destruction
// So they are swapped out at the end of instance creation and swapped in at instance destruction
VkLayerDbgFunctionNode *InstanceCreationDeletionDebugFunctionHead;
VkAllocationCallbacks alloc_callbacks;
bool portability_enumeration_enabled;
bool wsi_surface_enabled;
#ifdef VK_USE_PLATFORM_WIN32_KHR
bool wsi_win32_surface_enabled;
#endif
#ifdef VK_USE_PLATFORM_WAYLAND_KHR
bool wsi_wayland_surface_enabled;
#endif
#ifdef VK_USE_PLATFORM_XCB_KHR
bool wsi_xcb_surface_enabled;
#endif
#ifdef VK_USE_PLATFORM_XLIB_KHR
bool wsi_xlib_surface_enabled;
#endif
#ifdef VK_USE_PLATFORM_DIRECTFB_EXT
bool wsi_directfb_surface_enabled;
#endif
#ifdef VK_USE_PLATFORM_ANDROID_KHR
bool wsi_android_surface_enabled;
#endif
#ifdef VK_USE_PLATFORM_MACOS_MVK
bool wsi_macos_surface_enabled;
#endif
#ifdef VK_USE_PLATFORM_IOS_MVK
bool wsi_ios_surface_enabled;
#endif
#ifdef VK_USE_PLATFORM_GGP
bool wsi_ggp_surface_enabled;
#endif
bool wsi_headless_surface_enabled;
#if defined(VK_USE_PLATFORM_METAL_EXT)
bool wsi_metal_surface_enabled;
#endif
#ifdef VK_USE_PLATFORM_FUCHSIA
bool wsi_imagepipe_surface_enabled;
#endif
#ifdef VK_USE_PLATFORM_SCREEN_QNX
bool wsi_screen_surface_enabled;
#endif
#ifdef VK_USE_PLATFORM_VI_NN
bool wsi_vi_surface_enabled;
#endif
bool wsi_display_enabled;
bool wsi_display_props2_enabled;
bool create_terminator_invalid_extension;
bool supports_get_dev_prop_2;
};
// VkPhysicalDevice requires special treatment by loader. Firstly, terminator
// code must be able to get the struct loader_icd_term to call into the proper
// driver (multiple ICD/gpu case). This can be accomplished by wrapping the
// created VkPhysicalDevice in loader terminate_EnumeratePhysicalDevices().
// Secondly, the loader must be able to handle wrapped by layer VkPhysicalDevice
// in trampoline code. This implies, that the loader trampoline code must also
// wrap the VkPhysicalDevice object in trampoline code. Thus, loader has to
// wrap the VkPhysicalDevice created object twice. In trampoline code it can't
// rely on the terminator object wrapping since a layer may also wrap. Since
// trampoline code wraps the VkPhysicalDevice this means all loader trampoline
// code that passes a VkPhysicalDevice should unwrap it.
// Unique identifier for physical devices
#define PHYS_TRAMP_MAGIC_NUMBER 0x10ADED020210ADEDUL
// Per enumerated PhysicalDevice structure, used to wrap in trampoline code and
// also same structure used to wrap in terminator code
struct loader_physical_device_tramp {
struct loader_instance_dispatch_table *disp; // must be first entry in structure
struct loader_instance *this_instance;
uint64_t magic; // Should be PHYS_TRAMP_MAGIC_NUMBER
VkPhysicalDevice phys_dev; // object from layers/loader terminator
};
// Per enumerated PhysicalDevice structure, used to wrap in terminator code
struct loader_physical_device_term {
struct loader_instance_dispatch_table *disp; // must be first entry in structure
struct loader_icd_term *this_icd_term;
uint8_t icd_index;
VkPhysicalDevice phys_dev; // object from ICD
};
#ifdef LOADER_ENABLE_LINUX_SORT
// Structure for storing the relevent device information for selecting a device.
// NOTE: Needs to be defined here so we can store this content in the term structrue
// for quicker sorting.
struct LinuxSortedDeviceInfo {
// Associated Vulkan Physical Device
VkPhysicalDevice physical_device;
bool default_device;
// Loader specific items about the driver providing support for this physical device
uint32_t icd_index;
struct loader_icd_term *icd_term;
// Some generic device properties
VkPhysicalDeviceType device_type;
char device_name[VK_MAX_PHYSICAL_DEVICE_NAME_SIZE];
uint32_t vendor_id;
uint32_t device_id;
// PCI information on this device
bool has_pci_bus_info;
uint32_t pci_domain;
uint32_t pci_bus;
uint32_t pci_device;
uint32_t pci_function;
};
#endif // LOADER_ENABLE_LINUX_SORT
// Per enumerated PhysicalDeviceGroup structure, used to wrap in terminator code
struct loader_physical_device_group_term {
struct loader_icd_term *this_icd_term;
uint8_t icd_index;
VkPhysicalDeviceGroupProperties group_props;
#ifdef LOADER_ENABLE_LINUX_SORT
struct LinuxSortedDeviceInfo internal_device_info[VK_MAX_DEVICE_GROUP_SIZE];
#endif // LOADER_ENABLE_LINUX_SORT
};
struct loader_struct {
struct loader_instance *instances;
};
struct loader_scanned_icd {
char *lib_name;
loader_platform_dl_handle handle;
uint32_t api_version;
uint32_t interface_version;
PFN_vkGetInstanceProcAddr GetInstanceProcAddr;
PFN_GetPhysicalDeviceProcAddr GetPhysicalDeviceProcAddr;
PFN_vkCreateInstance CreateInstance;
PFN_vkEnumerateInstanceExtensionProperties EnumerateInstanceExtensionProperties;
#if defined(VK_USE_PLATFORM_WIN32_KHR)
PFN_vk_icdEnumerateAdapterPhysicalDevices EnumerateAdapterPhysicalDevices;
#endif
};
enum loader_data_files_type {
LOADER_DATA_FILE_MANIFEST_DRIVER = 0,
LOADER_DATA_FILE_MANIFEST_EXPLICIT_LAYER,
LOADER_DATA_FILE_MANIFEST_IMPLICIT_LAYER,
LOADER_DATA_FILE_NUM_TYPES // Not a real field, used for possible loop terminator
};
struct loader_data_files {
uint32_t count;
uint32_t alloc_count;
char **filename_list;
};
struct loader_phys_dev_per_icd {
uint32_t device_count;
VkPhysicalDevice *physical_devices;
uint32_t icd_index;
struct loader_icd_term *icd_term;
};
struct loader_msg_callback_map_entry {
VkDebugReportCallbackEXT icd_obj;
VkDebugReportCallbackEXT loader_obj;
};